supermonostudios could u please drop support for older devices and take the advantage of the new generation of ios devices to run your engine with full opengl es 2 support
@MFPRODUCTIONSCHANNEL Couldn't agree more. Here at Supermono, we are ALL about gameplay! You may wanna check out MiniSquadron, one of our previous games - winner of IMGA's "Excellence in Gameplay" Award, as well as PocketGamer's "Best Action Game" :-)
Our theory is that great gameplay is good, but gameplay AND graphics is even better, so that's what we're aiming for with this one...stay tuned to see how it goes ;-)
@iNIKEL Yup, it takes advantage of the new OpenGL ES 2.0 features, so it'll run fine on the iPhone & iPod Touch 3GS, 4.0 and iPad. The older phones just aren't fast enough for graphics like this...it's the price of progress, I'm afraid :-)
@zawette Thanks, glad you like it :-) Your tracks sound cool - we already have a sound designer lined up for this game, but will definitely bear you in mind for the future...
@MrBmw4life Hey MrBmw. Yes, of course it's crucial for any arcade game to run smoothly, that's always going to be our priority. But it's nice if they look cool as well! Always a balancing act ;-) This is a work-in-progress tech demo, we're still working away on the game itself. Release date is likely to be 3-4 months, check back at our website for updates!
How does it perform on the A5 Chipset?
JordiF1racing 1 month ago
This kinda cool...but it's laggy!
47montana 6 months ago
Holy freakin Shit!!
vaibhav402 7 months ago
Android supports deferred shading too.
biggerben2010 7 months ago
Really love the concept! But free roaming with the car could be awesome! :P
x4swift 7 months ago
how did you guys implement deferred shading when the iphone supports only one render target.
movingincircles 8 months ago
What you need to make with that engine of yours is a LittleBigPlanet clone.
SnicklinYptonite 9 months ago
supermonostudios could u please drop support for older devices and take the advantage of the new generation of ios devices to run your engine with full opengl es 2 support
btsouthmost 11 months ago
can you post a video of progress that u made :D ??
zawette 11 months ago
now we want the game in same graphics
suprim6637997 1 year ago
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That looked like it had a tiny bit of lag in it, I hope this is fixed so it all runs smoothly. Looks great btw :D
WeeJNumberone 1 year ago
That looked like it had a tiny bit of lag in it, I hope this is fixed so it all runs smoothly. Looks great btw :)
WeeJNumberone 1 year ago
WHAT DO YOU EVEN DO IN THIS GAME?
TechStudioHD 1 year ago
Comment removed
MFPRODUCTIONSCHANNEL 1 year ago
@MFPRODUCTIONSCHANNEL its just a tech demo
zawette 1 year ago
@MFPRODUCTIONSCHANNEL Couldn't agree more. Here at Supermono, we are ALL about gameplay! You may wanna check out MiniSquadron, one of our previous games - winner of IMGA's "Excellence in Gameplay" Award, as well as PocketGamer's "Best Action Game" :-)
Our theory is that great gameplay is good, but gameplay AND graphics is even better, so that's what we're aiming for with this one...stay tuned to see how it goes ;-)
SupermonoStudios 1 year ago 5
@MFPRODUCTIONSCHANNEL What the hell is wrong with trolls like you? Get lost.
VastedCouth 1 year ago
we are waiting for your next video :D ,
and how many game are you going to make using this engine?
zawette 1 year ago
Ohh I dreama abou GTA-Like game. God please.
iNIKEL 1 year ago
GTA-like? Hahaha no, I can't really give too much away, but I can safely say it won't be much like GTA either ;-)
SupermonoStudios 1 year ago
@SupermonoStudios OK it will be fps or tps with using cars :D sorry, so cool loking thing.
iNIKEL 1 year ago
@SupermonoStudios OK it will be fps or tps with using cars :D sorry, so cool loking thing. Will u upload demo of engine to appstore ?
iNIKEL 1 year ago
@iNIKEL And will it work on 3GS and ipad?
iNIKEL 1 year ago
@iNIKEL Yup, it takes advantage of the new OpenGL ES 2.0 features, so it'll run fine on the iPhone & iPod Touch 3GS, 4.0 and iPad. The older phones just aren't fast enough for graphics like this...it's the price of progress, I'm afraid :-)
SupermonoStudios 1 year ago
@zawette Thanks, glad you like it :-) Your tracks sound cool - we already have a sound designer lined up for this game, but will definitely bear you in mind for the future...
SupermonoStudios 1 year ago
@SupermonoStudios is the full product going to have a slow frame rater or smooth- and may be a release date
MrBmw4life 1 year ago
@MrBmw4life Hey MrBmw. Yes, of course it's crucial for any arcade game to run smoothly, that's always going to be our priority. But it's nice if they look cool as well! Always a balancing act ;-) This is a work-in-progress tech demo, we're still working away on the game itself. Release date is likely to be 3-4 months, check back at our website for updates!
SupermonoStudios 1 year ago
@SupermonoStudios thanks for the reply and looking forward for this one .
MrBmw4life 1 year ago
really nice !
are you looking for a composer to work whit you??
check out my tracks on my channel.
zawette 1 year ago
@zawette ur next game is going to be a gta-like :D
zawette 1 year ago