I'm wondering If I should downgrade to 2.49, The GUI is so complicated, something Blender needs to fix. Also anone know where I can download the blender engine?
@LeBronFilms UVFACE SELECT : it was merged in Edit mode. spilt 3d view, change 2nd window to uvmapping. change the 3d view to edit mode (tab). change from vertex select mode to face select mode in 3d view window. select the face you want to uv map Press U click unwrap. now in the uv mapping window the face you selected/unwrapped should auto be selected.. Scale it down.. carry on watching video. hope this helps i am still a Noob, just few things i have picked up in the last 24-48 hours
@CRANKboy2121 UVFACE SELECT : it was merged in Edit mode. spilt 3d view, change 2nd window to uvmapping. change the 3d view to edit mode (tab). change from vertex select mode to face select mode in 3d view window. select the face you want to uv map Press U click unwrap. now in the uv mapping window the face you selected/unwrapped should auto be selected.. Scale it down.. carry on watching video. hope this helps i am still a Noob, just few things i have picked up in the last 24-48 hours
you're so soft spoken I can't understand what you say!! shift right click the WHAT? Why can't you be clear? It's just TOO FAST no matter how many times I replay that part of the video. Useless.
Very good one and crispy too! For those who are asking about the "FACE SELECT Mode", you will find it in EDIT mode, locate the triangle icon [shortcut Ctrl-Tab-3].
can I ask you a question about uv mapping? I need to do uv mapping for the whole scene with all the objects in it. I could do uv mapping for each object apart but not the whole scene, because I need to export the whole scene at once to MD2 file and render in opengl. the scene was already imported from 3d max to blender
Hmm this tut could be useful for learning how to import models into meshes on UDK since you have to unwrap and break the model down to then import it with the add-on Python saved file format udk accepts for imported meshes.
you may or may not know how to help me with this, when i try to save my uv map in i go to scripts window then to uv to try to save it and there isnt any scripts there. Can someone please help me with this?
In newer version it looks like UV Face Select has been removed, if I were unwrapping this cube I would use Edit Mode to select the top face, hit 'u' on the keyboard and a menu pops up for unwrapping, try "Unwrap" in this menu.
The new version of blender dosnt have UV Face Select anymore, All you have to do, is go into edit mode (tab), select the face you want to map, then push (U) then Unwrap, you will see your face appear in the UV Image Editor...
Now you can scale / move / rotate to your desired effect
:D thanks, nice to know someone replied still :D plus the way you explained it is the different to the way ive being doing it lately so i might give that a try :)
ya me too i don't see any UV face select......which blender version are u using.....any ways we can also do that by selecting the mesh and then ctrl+E then select the mark seam option...then click U and select Unwrap...here it is...U have it...
Very stupid question, I get everything else, but how do I move the canvas of the UV window around? Eg. for the 3D window you use C to center view and such, but how do I do it in the UV window?
there's a face select mode in 2.48? I have it. You have to be in edit mode, select the object, and click on the triangle icon. that is the face select?
nope. in EDIT mode, its the to the far right of the drop down bar that says GLOBAL. There are 3 pictures. The first is of 4 dots (verticies mode), the second is two parallel lines (edge mode), and the third is a triangle (face mode). ^ . ^
If you hover the mouse over the tabs, it will tell you what they are. Hover it over that triangle, it will say FACE SELECT MODE.
:( sorry man... try putting &fmt=18 in front of your address in the address bar it will make the video play in higher res so many you wont miss whatever you may have missed...
That was really cool. I didn't know you could break it down and munipualte the sides like that. Thanks and keep making more of these. Also, a small request, could you show how to uv wrap a flat map onto a sphere, like a globe. My globes have two images on each side and unable to rotate it, because of a black line going around breaking the two images. Thanks! :o)
Great tutorial. I started getting into UV Mapping about a week ago and usually what I do is take a .tga of the map, drop it into Gimp, texture it then load it up in Blender. This is a pretty awesome technique though, seriously would have never thought of doing that lol. Can't wait to see your next one, hopefully it's about how to properly lay out Seams so that your mesh unwraps how you want it to cause I'm having a bit of an issue with that.
@3DMacDaddy Hey, is it possible to use more then one, image for a model?? or do all the textures have to be on one image like u had in the video? (Ik it's the same comment as "Markthe perfect man" but I was signed into the wrong account, so answer to this one plz)
thanks for the tutorial man.
For the guys that are QQing about UV FACE SELECT, just go to edit mode.
mmkirby2 2 months ago
Thanks man this is very helpful
proudn00b77 2 months ago
I havent UV FACE SELECT option in my newest Blender version!!!
DOJAJKO 5 months ago
Comment removed
DOJAJKO 5 months ago
My blender version havent UV Face select mode O_o
dojajkox 5 months ago
How do you do this without using the "U" hotkey because it looks like that's no longer the right key.
asteroidrules 7 months ago
oh haha i didn't see the comment at top, saying bout u vmappined has gone in to edit mode ops
urouk 7 months ago
I'm wondering If I should downgrade to 2.49, The GUI is so complicated, something Blender needs to fix. Also anone know where I can download the blender engine?
rocknroll980 11 months ago
I have no "UV face selecte" there :-(
CRANKboy2121 1 year ago 2
@CRANKboy2121 Same :(
LeBronFilms 11 months ago
@LeBronFilms UVFACE SELECT : it was merged in Edit mode. spilt 3d view, change 2nd window to uvmapping. change the 3d view to edit mode (tab). change from vertex select mode to face select mode in 3d view window. select the face you want to uv map Press U click unwrap. now in the uv mapping window the face you selected/unwrapped should auto be selected.. Scale it down.. carry on watching video. hope this helps i am still a Noob, just few things i have picked up in the last 24-48 hours
urouk 7 months ago
@CRANKboy2121 UVFACE SELECT : it was merged in Edit mode. spilt 3d view, change 2nd window to uvmapping. change the 3d view to edit mode (tab). change from vertex select mode to face select mode in 3d view window. select the face you want to uv map Press U click unwrap. now in the uv mapping window the face you selected/unwrapped should auto be selected.. Scale it down.. carry on watching video. hope this helps i am still a Noob, just few things i have picked up in the last 24-48 hours
urouk 7 months ago
you're so soft spoken I can't understand what you say!! shift right click the WHAT? Why can't you be clear? It's just TOO FAST no matter how many times I replay that part of the video. Useless.
mikefromspace 1 year ago
A new video is recommended for the new version of blender. That reel doesn´t help me.
Harti2000 1 year ago
Awesome. I do this to simulate books and DVDs in the game engine.
TheBrum35 1 year ago
Fuck yes. Cheers man
MuletTheGreat 1 year ago
Fuck yes, That final 20s is what i needed. Cheers man!
MuletTheGreat 1 year ago
how to make that with meta objects?
Copolococo 1 year ago
Very good one and crispy too! For those who are asking about the "FACE SELECT Mode", you will find it in EDIT mode, locate the triangle icon [shortcut Ctrl-Tab-3].
z80pio 1 year ago
i did all the steps but my blender doesnt have the UV face select option
hatebreeder67 1 year ago
This has really helped me out with texturing, thanks :)
Zynt453 1 year ago
Thank you very much
it is so useful
can I ask you a question about uv mapping? I need to do uv mapping for the whole scene with all the objects in it. I could do uv mapping for each object apart but not the whole scene, because I need to export the whole scene at once to MD2 file and render in opengl. the scene was already imported from 3d max to blender
many thanks in advance
ShafikSalih 1 second ago
ShafikSalih 1 year ago
Hmm this tut could be useful for learning how to import models into meshes on UDK since you have to unwrap and break the model down to then import it with the add-on Python saved file format udk accepts for imported meshes.
defecationofthewomen 1 year ago
holy crap dont mean to be rude but thought you were auctioning something off the way you were talking so fast slow down.
lyokoboy0 1 year ago
Thanks your Help!!!............. : )
Markwwy 1 year ago
there is no uv face select!
thecopykidofthestarz 1 year ago
@thecopykidofthestarz
Ye exactly... i have blender 2.48b and i havent any uv face select...only 'texture painting;/// how can i get this option ? :(
lepszy92 1 year ago
what the hell, i made a sword, and when i choos on face on the sword and try to add an imageto it the image becomes super stretched out... why?
masorex 1 year ago
you may or may not know how to help me with this, when i try to save my uv map in i go to scripts window then to uv to try to save it and there isnt any scripts there. Can someone please help me with this?
lalaporo 1 year ago
the uv face selects not there???
sketcherskt 1 year ago
Comment removed
orelero 1 year ago
@orelero
Ok, when u press "U" it remains the same but the texture isn't updated in the 3D view like in the video.
orelero 1 year ago
It's soo simple but if you don't know it, you can look for it for ever :P
So thnx for the tutorial!
MarijnvdHeuvel 1 year ago
Talk slower!!!!
th3computeradmin 1 year ago
Sick tutorial just what I needed, thanks a billion times!
TruxEU 1 year ago
2.49
MegaRoflKartoffel 2 years ago
Great tutorial :D
lol I just got that gfx card hehe
hebronsawyers 2 years ago
helped me loads man! thanks a lot!
xXxAshersxXx 2 years ago
Good tutorial man, thanks for keeping it short and sweet.
MediaFilter 2 years ago
Yuo can use CamStudio to record your videos, is freeware
mariocbase 2 years ago
THANX
balaskandanhari 2 years ago
when im about to change the object mode to UV face Select, i dont see any option saying UV face select
tansvanio 2 years ago 14
In newer version it looks like UV Face Select has been removed, if I were unwrapping this cube I would use Edit Mode to select the top face, hit 'u' on the keyboard and a menu pops up for unwrapping, try "Unwrap" in this menu.
cgpilk 2 years ago
thats what i usually do :)
tansvanio 2 years ago
The new version of blender dosnt have UV Face Select anymore, All you have to do, is go into edit mode (tab), select the face you want to map, then push (U) then Unwrap, you will see your face appear in the UV Image Editor...
Now you can scale / move / rotate to your desired effect
DeadtotheBone 2 years ago 10
if i press unwrap it doesnt work but the project from view does, aslong as i select the points to make the face in edit mode :D
xXxAshersxXx 2 years ago
u don't just unwarp....first select the material and them ctrl+E select mark sean the unwrap it....
devilmaycryashish 2 years ago
thanks its a really old question but ive done it :)
xXxAshersxXx 2 years ago
hey no problem just answered.....lol:P
devilmaycryashish 2 years ago
:D thanks, nice to know someone replied still :D plus the way you explained it is the different to the way ive being doing it lately so i might give that a try :)
xXxAshersxXx 2 years ago
hey no problem...glad i could help..
devilmaycryashish 2 years ago
@DeadtotheBone Thank you SOOOOOO much!!!! I was like "... Where is that button?"
JAXTERWARS27 10 months ago
ya me too i don't see any UV face select......which blender version are u using.....any ways we can also do that by selecting the mesh and then ctrl+E then select the mark seam option...then click U and select Unwrap...here it is...U have it...
devilmaycryashish 2 years ago
yeah, i realized that
blender rules :D
tansvanio 2 years ago
Very stupid question, I get everything else, but how do I move the canvas of the UV window around? Eg. for the 3D window you use C to center view and such, but how do I do it in the UV window?
zheddo 2 years ago
hold alt and then click and hold left mouse button
lazerlemon2 2 years ago
Allright, thanks a lot :)
zheddo 2 years ago
np.
lazerlemon2 2 years ago
I can't load up a picture... (I have a more up dated one) Which button rather then image aplies a picture?
otakuuuuuuu 2 years ago
Never mind. It was just hidden in an arrow :]...
otakuuuuuuu 2 years ago
Nevermind again... The image doesn't open up even though I did the same thing as in the video...
otakuuuuuuu 2 years ago
How would you do this if you just wanted to apply a texture to one face (like the front of a box) rather than every face?
wickedtothemisty 2 years ago
u would only salect the face that u wonted to do that to and only unrape it
kiychane01 2 years ago
Guys, now instead of the UV face select mode. In newer versions of blender you simply go into edit mode and hit 'U'
the exact same menu pops up
hope that helps
SebAlva 2 years ago 2
grrreat stuff! thanks it helped alot!
Leoginides 2 years ago
♫Drag to a desirable location....♫ lol.
firestar124 2 years ago
how do you get textures you show in the game engine?
glitchingtutorials 2 years ago
Nice. Hey dude I was wondering if you could creat the same tutorial for 'Blender 2.48' because its quite different there is no face select mode.
usmanater 3 years ago
there's a face select mode in 2.48? I have it. You have to be in edit mode, select the object, and click on the triangle icon. that is the face select?
JamesKravenwolf 3 years ago
What triangle? the one next to the hand symbol? ive tried that, didnt work
Gorelazore 2 years ago
nope. in EDIT mode, its the to the far right of the drop down bar that says GLOBAL. There are 3 pictures. The first is of 4 dots (verticies mode), the second is two parallel lines (edge mode), and the third is a triangle (face mode). ^ . ^
If you hover the mouse over the tabs, it will tell you what they are. Hover it over that triangle, it will say FACE SELECT MODE.
JamesKravenwolf 2 years ago
i had to watch that over a few times to get all the info because you talk really really fast but thanks man great tutorial !
casandramar 3 years ago
v 2.47 doesnt hav UV face option
wat to do???
noobmaniac 3 years ago
go to edit hit u then hit unwrap
tuddersrct3 3 years ago
wow...great tutorial...many thanks
kangdanlin 3 years ago
this is the most clear and intelligible tutorial I've seen so far
keep it up...
MehdiFaio 3 years ago
Went pretty fast with that, but it helps. Will just have to watch it a couple of times to actually GET it. ^_^
Thanks
SEspider 3 years ago 7
:( sorry man... try putting &fmt=18 in front of your address in the address bar it will make the video play in higher res so many you wont miss whatever you may have missed...
3DMacDaddy 3 years ago
do you know how to do it in 2.46? 2.46 dosnt have UV face select
ZayLong 3 years ago
never mind, it seems all i had to do was select faces in edit mode, which is much simpiler.
ZayLong 3 years ago
Indeed :)
b03tz 3 years ago
lol vic romano
hahahaha i love MXC!
UNiqEz 3 years ago
That was really cool. I didn't know you could break it down and munipualte the sides like that. Thanks and keep making more of these. Also, a small request, could you show how to uv wrap a flat map onto a sphere, like a globe. My globes have two images on each side and unable to rotate it, because of a black line going around breaking the two images. Thanks! :o)
MDAaron1971 3 years ago
Great tutorial. I started getting into UV Mapping about a week ago and usually what I do is take a .tga of the map, drop it into Gimp, texture it then load it up in Blender. This is a pretty awesome technique though, seriously would have never thought of doing that lol. Can't wait to see your next one, hopefully it's about how to properly lay out Seams so that your mesh unwraps how you want it to cause I'm having a bit of an issue with that.
vfxdudeman 3 years ago
there will be a tutorial on that very soon!
im actually thinking about uv mapping a Orcs
head that i am working on and might use has an
intro in my Videos and or a Tutorial!
if you like my videos please subscribe!
3DMacDaddy 3 years ago 2
That would definitely make a cool intro!
Once again, can't wait for your next tutorial and you have a new subscriber lol
vfxdudeman 3 years ago
@3DMacDaddy Hey, is it possible to use more then one, image for a model?? or do all the textures have to be on one image like u had in the video?
MarkThePerfectMan 7 months ago
@3DMacDaddy Hey, is it possible to use more then one, image for a model?? or do all the textures have to be on one image like u had in the video? (Ik it's the same comment as "Markthe perfect man" but I was signed into the wrong account, so answer to this one plz)
djsupernova56477 7 months ago