Added: 7 months ago
From: borisyt
Views: 794
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  • Unless my eyes deceive me, it looks like Groboto is filleting the contours of those surfaces before producing the final polygonal mesh. Is that controllable?

  • @stinky472 - yes, filleting is controllable. The width of the fillet can be set to anything from very small to a substantial fraction of the object (or patch) size

  • @borisyt Wow nice, I gotta give Groboto a try! I'm used to NURBs packages where booleans don't pose too much of a problem (clean contours) but filleting the results can get quite problematic along with trying to interchange the surfaces through a polygonal representation. Groboto seems to handle this beautifully.

  • Yes, this is in Windows Groboto 3.0.3, to be released later today , 7/22.

  • How are you generating the mesh with a key stroke? is that M? Doesn't seem to work in Windows 3.0.2.

  • glad to see more instruction coming down the pipe, so much potential here.

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