The diffuse lights are nice, but the specs are too strong, so its looking like a mirror. Maybe the surface normals of the car should be a bit noisier.
How near to the scene must the mirror-sphere be, to keep the look realistic ?
Is is possible to throw shadows in the tracked scene (the table is a flat plane, it would help to visually keep track of the distance from the car to the surface)
The diffuse lights are nice, but the specs are too strong, so its looking like a mirror. Maybe the surface normals of the car should be a bit noisier.
How near to the scene must the mirror-sphere be, to keep the look realistic ?
Is is possible to throw shadows in the tracked scene (the table is a flat plane, it would help to visually keep track of the distance from the car to the surface)
TheMame82 2 months ago