Added: 4 years ago
From: wduty
Views: 62,770
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  • All you need now is turn ability on the rotors, a slight one though. have two bricks or circles be invisable on each side of propellers, allowing it to turn, but not fully around, only 20* angle. and then have a motorized hinge on each prop. E.G. _ _

    .|. .|. Propellers, horrific text drawing....

  • That is one of the best things I've seen in Phun, it makes me wonder since there is air friction you can use it to climb. Oh and how are you tilting the heli? Is it a weight onboard or is it diffrent amounts of power on each engine?

  • gravitys on

  • yo bitch gravity is on are u blind?

  • LOL!!!

  • can you make it better?Low tech...it's a simple tech for low computers.Who has procesor for simulate bang of nuclear bomb?You?

  • anyone who says that this is not real is just a noob who doesnt understand physics

  • are u that guy on phunbox called jaxnash?

  • yes, the one and only...

  • i must say, u r amazing.

  • @JaXNashphun phun is for noobs

    do u think any cientific has used phun for a real experiment??? pfff

  • @betochperu perhaps, but the physics behind it are sound, like someone doing the breaststroke, with less friction on their arms pushing forwards than when pulling themselves through the water, causing them to move forwards, this helicopter uses the same principles as far as I can tell, just with air friction.

  • ummm no its not you can clearly see the clouds

  • Continued

    The rotors, since they obviously cannot benefit from Bernoulli's principal, have a system that makes the lifting rotor components vertical in up take, and horizontal on down take. This, compounded by a large number of rotors (it doesn't have to collide with anything) gives it the required lift to pull the helicopter from the ground. And before you ask, no, I doubt the helicopter is at it's pre-set mass of 2 Kg/m.

  • Perfect. That is nothing to do with "real world flight", but its a way that make phun objects to "lift", at least at that phun version. I believe it still works for newer versions.

    I cant remember now the total mass of the helicopter, but its very very light indeed. It COULD work for heavier objects, but it would take a larger number of more and more rotors, making the final result look anything but a helicopter =)

  • holy hell

  • If you'd like to know how it works, here. Those red rotors are incredibly light, but not enough to lift the helicopter itself. (Which I can say without doubt is heavier than air.) The reason for this lightness is added friction in the air. If you go and drop two identical rectangles, one on it's side, the other vertical, the one on it's side will fall slower. this effect is compounded by light weight, as the block has to overcome friction as well.

  • hmm I wonder if he turned gravity off before he made the video

  • DUDES' THINK ABOUT THE WIGHT

  • this is easy its not acualy flying its just controlled if you right click somthing you can choose that option

  • he is moving the mouse and the helicopetr doesnt do the same nub!

  • you should make a tutorial of how to make 1. it would be good:)

  • its springed

  • can anyone tell me how to make this.....

    i made one but it just stands still ,won't move can

  • you have a invinsible spring conected to a circle/box if you have the new version

  • ...then petabyte, then exabyte, then zettabyte, then yottabyte

    and don't forget bit! :D

  • oh wel...

  • wtf is wrong with the blades?

  • yeah

  • so like the metric system in measuring weight right? lol

  • no... the metric weight system has different values -------- bit = 1/8 byte byte = 8 bits kilobyte = 1000 bytes megabyte = 1000 kilobytes gigabyte = 1000 megabytes terabyte = 1000 gigabytes petabyte = 1000 terabytes exabyte = 1000 petabytes (pretty sure there's less than one of these in all the world) zettabyte = 1000 petabytes yottabyte = 1000 zettabytes if your computer is less than two years old, it probably has around 200 gigabytes (gb) of storage. you're definitely fine with kilobytes. :)
  • actually, a kilobyte = 1024 bytes,

    a megabyte = 1024 kilobytes, ... etc.

    This is why you always have "less memory" on a HDD then the ad tells you. Companies calculate by 1000, but actually it's 1024. Small difference, but 1GB = 1024*1024*1024*8 bits and THEN the 24 starts to count.

  • i know about the HDD thing, but it's actually 1000 Bytes = 1 Kilobyte, 1000

    1024 Bytes is called a Kibibyte (KiB), Mebibyte (MiB), Gibi (GiB), Tebi (TiB), Pebi (PiB), Exbi (EiB), Zebi (ZiB), Yobi (YiB).

    nanny nanny boo boo :P

  • all i know is then when my pc tells me a file is 2 gigabyte (GB), he means 2*1024*1024*1024*8 bits

  • lol

  • and in another response, a casino has servers of about 0.25 exabyte :) the world is estimated to have nearly 0.5 zettabyte, including data discs, usb sticks, hdd, but not CD's or DVD's.

  • i am sorry, my dear friend. but you may have failed to notice "pretty sure" in the beginning of the sentence.

    btw thanks for enlightening me :)

  • is this game free?

  • yes

  • downloading levels is fun lol, but isw KB a lot of memory?

  • pleeez upload it somewhere

  • nice u should make a tutorial

  • This is so old version of phun.

  • its easy just right click and go to geometrics then go to "control object with" and use the arrow keys or somethin and push the up key and itll fly upwards

  • I can't understand how it works, but it's cool!

  • i think it would be interesting hteres only a couple vids. of tht

  • i just invented a ufo in phun just now. would that be interesting to see? i just got phun, im nut sure. i can make it fly without visible rudders or anything.

  • My apologies, i was using the wrong version of phun. i got this one and it's awesome!!

  • wow only if u could scripts n phun and create games such as sude scroler shooters u know like soldat that would be awsome

  • impressive XD

  • u genius

  • I don't get it, how does it works?

  • It uses air friction to propel itself. As the blade is moving down, it makes itself level with the ground to push itself up, but as it comes back up, it turns perpendicular, or at a 90 degree angle, to the ground so it reduces the drag therefore making it have more upward force then downward. In phun it has to be REALLY light for it to work.

  • download lick plx

  • nice heli =)

  • Nice, but I can't see how the rotors work.

  • I'd love to see how those rotors work

  • Ok, I've seen you slow-mo rotors vid. Very good!

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