How did you get the GoldSource footstep sounds to work on source engine?
Xwatch1009 1 week ago
you should make this into an entity so other people can use it :D
davidpholtz 1 week ago
very nice map kind of creepe
DanyLance13 3 months ago
This is awsome! and i apreciate the step by step guide to set it up.
I can't wait to try it out!
kuioli123 4 months ago
Nice effects, love the dustcloud used as mist/fog too.
I was looking for a way to get around using a fog_controller (Because I only want the fog outside)
SilentValtiel8 5 months ago
Very nice.
Soulslayerzx 5 months ago
Try lightning.
guyboy625 6 months ago
I think he just made blocks above and around it but not in it.
Sk8inLegend 6 months ago
Where did you get that "rain" sound??
Blaze6108 6 months ago 9
@Blaze6108 ambient_generic and then choose the sound that you want like "rain"
Shaverea 4 months ago
@Blaze6108 From L4D2 100%
jekakud 3 days ago
Whats the rain sound file called?
HDrescher1 6 months ago
more details should make the level look bedder
loldudev6 7 months ago
how do you enable/disable the rain trigger? everything works fine, but i cant toggle it
AlyxVance14 8 months ago
@AlyxVance14 hmm meybe try trigger_once and output "on start touch (name of trigger_precipitation) AddOutput (Disable/eneable ot turnon/turnoff) :)
0Blueaura 7 months ago
@AlyxVance14 OR not ot sorry ;D and maybe toggle if disable or turn not work
link to VMF?
kabobularproductions 8 months ago
Technically isn't "dynamic" ... :P
cokefan3 8 months ago
@potskarpatski its graphics ;) just sayin'
kljppppp 10 months ago
this would be cool in gm_bigcity :D
Jummi518 1 year ago
Creepy...... :S
jfu12450 1 year ago
Awsome grapchic :D
potskarpatski 1 year ago
you should have it like in left 4 dead 2 where the sound is muffled when you enter a building ;)
francesboy2 1 year ago 16
@francesboy2 and thunder effect in sky box ;D
@0Blueaura SPY SAPPIN YOUR INTELLIGENCE!
To make a animated sky box with HDR would take fucking ages XD + The file size would be 32gb+ ¬_¬ :L
GiveMeBass93 7 months ago
@GiveMeBass93 so how valve make effects like in l4d2 map?
@0Blueaura Ohh if you could only take into account that Valve are "Professional Game Developers" that's why they have a whole team of maybe 100+ people working on 1 game, + it takes hours to make a skybox like that ;...;
@GiveMeBass93 hmm maybe not... maybe its a hmm 3d skybox in skybox? xD
@0Blueaura Nope :3 Check :D
@GiveMeBass93 im not 3d skybox like normal buildings and other thing, but hmm skybox skybox in 3d skybox XD
@0Blueaura It takes some skill and time to make a skybox like that.
@GiveMeBass93 what is your steam account? :D
@0Blueaura name :L
@francesboy2 l4d2 is a diffrent version of the engine, i think he would have to re-make the map.
swebuilder 3 months ago
How did you get the GoldSource footstep sounds to work on source engine?
Xwatch1009 1 week ago
you should make this into an entity so other people can use it :D
davidpholtz 1 week ago
very nice map kind of creepe
DanyLance13 3 months ago
This is awsome! and i apreciate the step by step guide to set it up.
I can't wait to try it out!
kuioli123 4 months ago
Nice effects, love the dustcloud used as mist/fog too.
I was looking for a way to get around using a fog_controller (Because I only want the fog outside)
SilentValtiel8 5 months ago
Very nice.
Soulslayerzx 5 months ago
Try lightning.
guyboy625 6 months ago
I think he just made blocks above and around it but not in it.
Sk8inLegend 6 months ago
Where did you get that "rain" sound??
Blaze6108 6 months ago 9
@Blaze6108 ambient_generic and then choose the sound that you want like "rain"
Shaverea 4 months ago
@Blaze6108 From L4D2 100%
jekakud 3 days ago
Whats the rain sound file called?
HDrescher1 6 months ago
more details should make the level look bedder
loldudev6 7 months ago
how do you enable/disable the rain trigger? everything works fine, but i cant toggle it
AlyxVance14 8 months ago
@AlyxVance14 hmm meybe try trigger_once and output "on start touch (name of trigger_precipitation) AddOutput (Disable/eneable ot turnon/turnoff) :)
0Blueaura 7 months ago
@AlyxVance14 OR not ot sorry ;D and maybe toggle if disable or turn not work
0Blueaura 7 months ago
link to VMF?
kabobularproductions 8 months ago
Technically isn't "dynamic" ... :P
cokefan3 8 months ago
@potskarpatski its graphics ;) just sayin'
kljppppp 10 months ago
this would be cool in gm_bigcity :D
Jummi518 1 year ago
Creepy...... :S
jfu12450 1 year ago
Awsome grapchic :D
potskarpatski 1 year ago
you should have it like in left 4 dead 2 where the sound is muffled when you enter a building ;)
francesboy2 1 year ago 16
@francesboy2 and thunder effect in sky box ;D
0Blueaura 7 months ago
@0Blueaura SPY SAPPIN YOUR INTELLIGENCE!
To make a animated sky box with HDR would take fucking ages XD + The file size would be 32gb+ ¬_¬ :L
GiveMeBass93 7 months ago
@GiveMeBass93 so how valve make effects like in l4d2 map?
0Blueaura 7 months ago
@0Blueaura Ohh if you could only take into account that Valve are "Professional Game Developers" that's why they have a whole team of maybe 100+ people working on 1 game, + it takes hours to make a skybox like that ;...;
GiveMeBass93 7 months ago
@GiveMeBass93 hmm maybe not... maybe its a hmm 3d skybox in skybox? xD
0Blueaura 7 months ago
@0Blueaura Nope :3 Check :D
GiveMeBass93 7 months ago
@GiveMeBass93 im not 3d skybox like normal buildings and other thing, but hmm skybox skybox in 3d skybox XD
0Blueaura 7 months ago
@0Blueaura It takes some skill and time to make a skybox like that.
GiveMeBass93 7 months ago
@GiveMeBass93 what is your steam account? :D
0Blueaura 7 months ago
@0Blueaura name :L
GiveMeBass93 7 months ago
@francesboy2 l4d2 is a diffrent version of the engine, i think he would have to re-make the map.
swebuilder 3 months ago