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  • I'm so thankful I'm not Chinese.

  • Comment removed

  • Does anyone know if it's possible to beat this game?

    I got a copy of it a couple years ago, but I can only clear a few of the Dark World dungeons, and in the water dungeon, I cannot get the hookshot to work properly to allow me to reach the boss.

    Anyone know what to do?

  • @Allahweh

    I can't even get to the first dungeon. :(

  • Oh hey, my uncle is dying. Good thing this totally unfitting happy music is playing so people will take this moment seriously!

    Actually, I feel as if I've heard that song before. Was it stolen? And if so, where did it come from?

  •  ▲

    ▲▲ yeah

  • OH NOES!!! Pokemon red(nes) music in the castle!

  • @MitchZer0II

    Is that what that is?

  • @Metalzoner

    Well, it's not that surprising since that game is also made by Waixing (the music in the castle is the pokemon league theme in Waixing's pokemon red)

  • @Metalzoner

    Oh, I see - you wrote "NES" - I thought you meant the official one

  • Is this thing still undumped?

  • @SpaceNinja88

    I believe so, my good friend.

  • Damnit, I'd do the ending of it if I got it.

  • @SpaceNinja88 I would consider making a ROM image of this game, but I don't really know much about how to do that nor have any of the hardware to do it with.

  • At least you got the game. :D

  • So have you gotten past the dungeon where you get the hook-shot in? I'm still having problems getting it to work properly so that I can reach that door from the ledge and progress deeper into the dungeon. Also, the hookshot only seems to work when it wants to, which causes problems with other locations in the game. Plus, I wonder: what are you supposed to do in the area of death mountain with the stakes you can hammer? The SNES solution seems to not work.

  • I always loved Waixing because of what they set out to do. I never liked their products because they were always shit :(

    Really, many of their endings are the worst fucking things possible.

  • Ugh, bad case of interlacing. Remove it with AviSynth and the function Decomb_FieldDeinterlace.

  • @creaothceann

    It will remain interlaced & you will handle it! >:p

    Maybe next time... :/

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