@yoshielectron there has got to be a mixture of codes relating to the coin ones that can make things come out like Bob-ombs or Snifits or something like that.
@yoshielectron I got another question is there a reason why you can't spawn certain objects in a level? Like for instance if you try to spawn a Thwomp in Jolly Roger Bay it will look like a Oyster cause the 58 graphic ID makes the graphic look like a Oyster in Jolly Roger Bay! So why don't you make a code I can add on the bottom of the code line for the spawn code or the debug spawn code so if I spawn a certain object in a level it will look like another graphic instead of the game crashing!
@pricesspaige1991 This is a limit of the game; only certain graphics are loaded in certain levels. Each graphic is assigned an ID value which is used for a different graphic in some levels.
@yoshielectron I got one more question is there a reason why the background changes when you/Mario swim down the pipe in the wet-dry world course, is there a reason why it does that?
@yoshielectron But the thing is that the water ups are made for water LOL , so the game will search the height of the water ! Then it spawns on the water surface , not the ground one , so it makes you have absolutely nothing near ya but , it can be fun to watch when you ground pound on water , it's like a bomb water impact. anyway I wanted to add , it can be done by anywho xD take the Address lines and add
Behaviour offset value on 3510 and GFX ID on 00CD then you got Spawn code like. XD
@MetalSwordwind It works , until you don't ground pound into water that would be not too high so it would make explosions BUT , 1 explosion makes "ram-o-matic" bubles that will tend to make you crash if you make a very big number of them , so.... better not explode underwater , see ? It totally crash up the game.
I did other codes with your behaviour values page, blue coins and so on , one which could deceive you is the Water Up splash [Adding second part]
@TheLuigiRocks it could be that the castle walls are a background object that hasn't any colour values but the coding in the game does collision with background codes so he could not walk through it or other similar things
is it possible to make a code that allows the coin counter to go higher than 999? it would be a lot of fun using it with all your other coin codes to see just how many coins we could collect.
a code for a coin counter outside of levels would be awesome too.
hmm....if i think a while....no PAL codes from your website ever worked......and the ones who worked.....where from youtube vids not saying if it`s PAL or NTSC so PAL does`nt work
this will be fun and now this would be an exteme addition to the ghost i found in super mario 64 beacuse mario was making so many stars when he punched the 'ghost' and now its just a very rich boo
Hey maybe you can make a code where when you get hit by an enemy, coins fly out...but wait that wouldn't be possible, because there is nothing to replace, right?
Mario has fists made of pure magic, mixed with hairs from Chuck Norris's beard, and forged high in the Internet Meme Heavens with the fire of a Falcon Punch.
i love when you imitate the mushroom speaking
anabellecolombiana 1 week ago
you are just too funny
anabellecolombiana 1 week ago
This has been flagged as spam show
@Wesyan199 If you use a coin, star or signpost graphic ID the code will work everywhere sp why don't you change the 00BE graphic ID to
0074/0075: Yellow Coin Graphic
0076/0077: Blue Coin Graphic
00D7: Red Coin Graphic
0079: Blue Star Graphic
007A: Yellow Star Graphic
007C: Signpost Graphic
008B Star From Ground Pound Or Bumbing Walls Graphic
Try changing the 00BE graphic ID to one of those graphics then the code will work everywhere!
pricesspaige1991 3 months ago
@pricesspaige1991 thanks, i didn't know about that beacause i just mixed 2 codes together :-)
Wesyan1999 3 months ago
I made another versionof that hack:
812AC4C2 00BE
812AC4B6 1F3C - punch or kick Kooper shell from walls
(warning: Game may crash if you punck walls inside castle, but not in levels)
Wesyan1999 3 months ago
Comment removed
pricesspaige1991 3 months ago
@yoshielectron there has got to be a mixture of codes relating to the coin ones that can make things come out like Bob-ombs or Snifits or something like that.
sonicasis100 3 months ago
@sonicasis100 You can replace certain things that come out with something else
yoshielectron 3 months ago
@yoshielectron oh really? i didn't know that but i would need the graphic id and the behaviour codes.
sonicasis100 3 months ago
@sonicasis100 I have some of the values on my site
yoshielectron 3 months ago
is this the PAL version of SM64?
ShinyMew151 5 months ago
@ShinyMew151 Yes
yoshielectron 5 months ago
How many years have you had your gameshark?
pricesspaige1991 7 months ago
@pricesspaige1991 I've had several Equalizers since 2007
yoshielectron 7 months ago
@yoshielectron yo. i know this guy. and where you got those equalizers and stuff?
SuperSonicFan411 5 months ago
@SuperSonicFan411 ebay is a good place
yoshielectron 5 months ago
@yoshielectron how much money?
SuperSonicFan411 5 months ago
@SuperSonicFan411 Depends on the user but you should be able to get one cheap
yoshielectron 5 months ago
@SuperSonicFan411 Depends on the user but you should be able to get one cheap
yoshielectron 5 months ago
@yoshielectron Is there a reason why the game crashes when there are too many objects made or spawned?
pricesspaige1991 3 months ago
@pricesspaige1991 Usually because there isn't enough memory, there can be no more than 240 objects in a level.
yoshielectron 3 months ago
Comment removed
pricesspaige1991 3 months ago
@yoshielectron I got another question is there a reason why you can't spawn certain objects in a level? Like for instance if you try to spawn a Thwomp in Jolly Roger Bay it will look like a Oyster cause the 58 graphic ID makes the graphic look like a Oyster in Jolly Roger Bay! So why don't you make a code I can add on the bottom of the code line for the spawn code or the debug spawn code so if I spawn a certain object in a level it will look like another graphic instead of the game crashing!
pricesspaige1991 3 months ago
@pricesspaige1991 This is a limit of the game; only certain graphics are loaded in certain levels. Each graphic is assigned an ID value which is used for a different graphic in some levels.
yoshielectron 3 months ago
@yoshielectron I got one more question is there a reason why the background changes when you/Mario swim down the pipe in the wet-dry world course, is there a reason why it does that?
pricesspaige1991 2 months ago
@pricesspaige1991 its because you teleport to another area
benedanika 1 month ago
its the same on every game: mario is the only one that make coins out of bricks
MrGudtavosky 10 months ago
kannst du deutsch?
richarde98 1 year ago
I'ma hit dat subscribe buttonnow!
ultradarkflamewolf 1 year ago
This is proof that the castle is made of coins
Spenchjerta 1 year ago
@yoshielectron where are you from just wondering
kkkslider 1 year ago
@kkkslider England
yoshielectron 1 year ago
@yoshielectron Thanks to your code , I created my own code
Yellow Triangles are now EXPLOSIONS ( GroundPound as well :D )
812AC68E 3510
812AC69A 00CD
812AC88E 3510
812AC89A 00CD
812AC4C2 00CD
812AC4B6 3510
MetalSwordwind 1 year ago
@MetalSwordwind That works very well
yoshielectron 1 year ago
@yoshielectron But the thing is that the water ups are made for water LOL , so the game will search the height of the water ! Then it spawns on the water surface , not the ground one , so it makes you have absolutely nothing near ya but , it can be fun to watch when you ground pound on water , it's like a bomb water impact. anyway I wanted to add , it can be done by anywho xD take the Address lines and add
Behaviour offset value on 3510 and GFX ID on 00CD then you got Spawn code like. XD
MetalSwordwind 1 year ago
@MetalSwordwind It works , until you don't ground pound into water that would be not too high so it would make explosions BUT , 1 explosion makes "ram-o-matic" bubles that will tend to make you crash if you make a very big number of them , so.... better not explode underwater , see ? It totally crash up the game.
I did other codes with your behaviour values page, blue coins and so on , one which could deceive you is the Water Up splash [Adding second part]
MetalSwordwind 1 year ago
so everytime i seen mario beating up his castle, he was doing it for coins? i wanna come to his castle...
yugiohrox3 1 year ago
I love it 5/5 and thumb up. I also subscribed :D
yugiohrox3 1 year ago
you sound like an adult so why play mario?
cooliodudeization 1 year ago
@cooliodudeization What are you talking about, people of all ages like Mario although it's not my favourite game
yoshielectron 1 year ago 4
@TheLuigiRocks it could be that the castle walls are a background object that hasn't any colour values but the coding in the game does collision with background codes so he could not walk through it or other similar things
supertrogdorman5252 1 year ago
WHO MAKES A CASTLE OUT OF COINS?!??!?!?!??! but it's kinda funny
theawesomedude92 1 year ago
Wow! Could you improve the code by making the castle textures gold, in the same way that the coin's texture is actually silver, then recolored.
TheLuigiRocks 1 year ago
@TheLuigiRocks You would have to edit the textures to do that.
yoshielectron 1 year ago
@yoshielectron
But you can tint the coin texture using a code, so why not the castle texture?
TheLuigiRocks 1 year ago
@TheLuigiRocks The coins use a grey textured that is coloured as needed, the castle doesn't as far as I know.
yoshielectron 1 year ago
@yoshielectron
I know it's not gray, but it's still tintable right? It might look a little weird, but at least it will look somewhat gold...
TheLuigiRocks 1 year ago
@TheLuigiRocks It can only be done if there are colour values included.
yoshielectron 1 year ago
code ideas
1: lakitus throw 1-ups instead of spinies.
2: bob-ombs explode into fire instead of a coin
3: exploding goombas
minernoob90 1 year ago
Can you make a code where when mario gets hit by an enemy coins come out of him?
ghostshadow25 1 year ago
I have been thinking about that as someone wanted a Sonic code like that.
yoshielectron 1 year ago
can you make me a code were you hold down the atack buton to bild up power of your punch plz plz plz
dude6243 2 years ago
is it possible to make a code that allows the coin counter to go higher than 999? it would be a lot of fun using it with all your other coin codes to see just how many coins we could collect.
a code for a coin counter outside of levels would be awesome too.
cilaboom 2 years ago 2
That should be possible since the coin variable can hold over 65000.
yoshielectron 2 years ago
Can you make a code when Mario is hurt he will lose some coins. And make it how more damage Mario deals, how more coins he loses?
drake9980rike50 2 years ago
That has been requested before but I have not yet been able to work out a way to do it.
yoshielectron 2 years ago
you sure love coins =D
luzariodarken96 2 years ago
lol "beautiful spinning yellow... ahh!" XD
Falconman09876 2 years ago
thanks it helpt alot!
mario64club 2 years ago
whats the code?
mario64club 2 years ago 2
Punch or kick yellow coins out of wal
yoshielectron 2 years ago
you should be able to switch item you punch out of the wall with the D-Pad or something, too bad i can`t use the D-Pad =(
snoffe1234 2 years ago
Why can't you use D-pad?
yoshielectron 2 years ago
it`s a bug i really hate. maybe cuz i`m using keyboard.
snoffe1234 2 years ago
Check Digital under input config menu and see what keys are used.
yoshielectron 2 years ago
i know it`s the NUM-pad on my keyboard.
snoffe1234 2 years ago
If the num lock isn't on there shouldn't be a problem. Perhaps you could try other keys.
yoshielectron 2 years ago
num lock is not on. yeah i should probably try other keys.
snoffe1234 2 years ago
this code crashed my Project 64 i had to turn it off =(
snoffe1234 2 years ago
It will if there are too many coins.
yoshielectron 2 years ago
no, when i opened my file(save file not ROM) it was just a white screen!
snoffe1234 2 years ago
Did you use the right version PAL/NTSC?
yoshielectron 2 years ago
i used PAL, PAL has always been working before, not NTSC.
snoffe1234 2 years ago
If you are using emulator it's likely you have NTSC ROM. After loading the ROM check File->Rom Info to see the country. USA=NTSC.
yoshielectron 2 years ago
okay, it is NTSC, but the mysterios thing is that PAL also works.
snoffe1234 2 years ago
Which PAL codes work?
yoshielectron 2 years ago
over half on your site.
snoffe1234 2 years ago
That doesn't make sense, there's no way they can work for both PAL and NTSC.
yoshielectron 2 years ago
okay....but how can it be a NTSC rom and some PAL works....god must have made this rom
snoffe1234 2 years ago
Can you do a video because it can't work on both otherwise making codes for both versions would be alot easier.
yoshielectron 2 years ago
do a video showing what?
snoffe1234 2 years ago
Showing how it's possible for PAL codes to work on NTSC ROM.
yoshielectron 2 years ago
aha, i could show that. i do it soon.
snoffe1234 2 years ago
i think i do it know. and put it as a video response to this.
snoffe1234 2 years ago
Good. Please show the codes clearly so we can see them.
yoshielectron 2 years ago
hmm....if i think a while....no PAL codes from your website ever worked......and the ones who worked.....where from youtube vids not saying if it`s PAL or NTSC so PAL does`nt work
snoffe1234 2 years ago
That makes sense.
yoshielectron 2 years ago
This has been flagged as spam show
so you can cancel your subscribe if you want
snoffe1234 2 years ago
You may upload some good vidoes.
yoshielectron 2 years ago
what does ntsc stand for
Blooberry95 2 years ago
National Television System Committee. It's standard used in countries such as USA.
yoshielectron 2 years ago
oh god the NTSC version works!
snoffe1234 2 years ago
Holy shizz there's hundreds of coins! xD
MyNameisStormy 3 years ago
do you use a emulator or the n64 or the gameboy version
videogamemaster1000 3 years ago
I use N64 and Equalizer cheat code cartridge.
yoshielectron 3 years ago
at your website what section of codes would this one be at
videogamemaster1000 3 years ago
The code is called:
Punch or kick yellow coins out of walls
yoshielectron 3 years ago
oh then im stupid
alcaponis 3 years ago
Yep
Randomyetiking 3 years ago
lol
alcaponis 3 years ago
I thought it meant but wait!
cheesycoke 3 years ago
WHAT DOES BTW MEAN?
alcaponis 3 years ago
If only it were that easy in real life.
rekcaHrepyH 3 years ago 13
this video is the coolest.hey yoshielectron i'm your biggest fan
ohnoes7544 3 years ago 7
Thanks.
yoshielectron 3 years ago
Yeah, that would be fun. I'd like to see your codes.
yoshielectron 3 years ago
Your Toad voice still scares the fck out of me >_>
WereRabbbit 3 years ago
I like how you make all the toads sound different.
AnUntitledStory 3 years ago
Hey, not bad!
MegaMario2007 3 years ago
hey dude can you try making them blue coins come out of the wall. you know becuz the hacks you make are godly
InfernexFire 3 years ago
That shouldn't be a problem.
yoshielectron 3 years ago
So you can make coins fly when you get hurt? Cool! Is there a code, or is it out of your way to make it?
speedguy5 3 years ago
Not impossible but I don't know how yet.
yoshielectron 3 years ago
I hope you do find it soon because what he says is true! Your hacks ARE Godly! =D
You have to teach me how to hack but i don''t have the program that lets you look at the codes.
vandread3555 3 years ago
You can use Nemu64. Also, I am working on programs to allow anyone to make their own codes.
yoshielectron 3 years ago
can you tell me when you release that program?
ever since i got my Super Mario 64 ROM and Project 64, and understood how to add cheat codes, i have been wanting to make my own!
snoffe1234 2 years ago
Which program?
yoshielectron 2 years ago
that was a reply to your reply to someone, the reply was:
"You can use Nemu64. Also, I am working on programs to allow anyone to make their own codes. "
the program you talked about there. that program.
snoffe1234 2 years ago
I have done colour code generator, dpad code generator and scrolling message code generator.
yoshielectron 2 years ago
where can i download them?
snoffe1234 2 years ago
no worries they are on your website i found them =)
snoffe1234 2 years ago
this will be fun and now this would be an exteme addition to the ghost i found in super mario 64 beacuse mario was making so many stars when he punched the 'ghost' and now its just a very rich boo
regirock57 3 years ago
wait a minute didn't you make this code a few months ago???? (cause i already have it on my gameshark) and i got it from "Your" website.
Joemamma69000 3 years ago
That was coins from ground pound and long jump into wall.
yoshielectron 3 years ago
ghostlink2027: Only a little over 100 punches left. Good job!
Mario: Shut up!
ghostlink2027: Hey; no pain, no gain.
ghostlink2027 3 years ago
Knicked the castle's coins! =D
SuperMario803 3 years ago
1:15 Holy shiz!
sorryamerica 3 years ago
XD
holy shiz!
rottenralph73 3 years ago
Is it possible to play as a coin?
InvaderZim897 3 years ago
I did Play as a spinning blue coin.
yoshielectron 3 years ago
Hey maybe you can make a code where when you get hit by an enemy, coins fly out...but wait that wouldn't be possible, because there is nothing to replace, right?
speedguy5 3 years ago
Yeah, it's simple just to replace something with coins.
yoshielectron 3 years ago
was that sarcasm?
speedguy5 3 years ago
I meant simpler.
yoshielectron 3 years ago
mario is gonna be rich!
Randomario 3 years ago
wow when i said what's next who knew it was this but these do work on project 64 right
marioandsonic3339 3 years ago
Yes they do.
yoshielectron 3 years ago
thanks buddy
marioandsonic3339 3 years ago
Mario has fists made of pure magic, mixed with hairs from Chuck Norris's beard, and forged high in the Internet Meme Heavens with the fire of a Falcon Punch.
supermamaluigi 3 years ago 7
lol
Randomyetiking 3 years ago
awesome, how about bobomb's or chuck-ya's?
spyke4995 3 years ago
sweetness!
brawlfan100 3 years ago
lol," no need to rescue peach, we're just gonna keep punching and beatin' up the castle and we can have as many coins as we want!"
Zucchini156 3 years ago
if i could do that at my house, i would be filthy rich!
Delta2334Rockstar111 3 years ago
WOW!! I like this code!!!
link1stheman 3 years ago
That's a lot of coins. O.O
randomyoshi 3 years ago
Does this work on any course? Great video!
Feghoot 3 years ago
Any course and any wall type surface.
yoshielectron 3 years ago
Just saying, you spelt one of your 'Tags' wrong. You spelt it 'punck', instead of 'punch'.
davem314 3 years ago
Thanks.
yoshielectron 3 years ago
If you used soundtracks, you could have gotten th line from "The Invisible Man (1933)" and made him say "MONEYMONEYMONEYMONEY!"
moltamario64 3 years ago
lol thats cool!
hokageninja9090 3 years ago
lol at the end loads of coi....(end of vid)
JD3DPOUNDE 3 years ago
Awesome!!!!!! 5/5
cubehead978 3 years ago
this is an awesome code
SonictheYoshiTwo2 3 years ago
you made something like this before though
donaldthescotishtwin 3 years ago
That was when ground pound or long jump into a wall.
yoshielectron 3 years ago
Awesome.
TheAceJon 3 years ago
Cool!
LalaSM64 3 years ago
wow lol!!
Summoner7 3 years ago