GoldenFennek guessed correctly. MaCrea is a little material generator I wrote for Sculptris, actually, and it allows you to not only design lighting and substance properties, but also use and modification of reflection sphere images, for example, to create realistic material effects beyond pure computation. Loads of fun and fairly simple. You should find it on the sculptris related forums at ZbrushCentral or drpetter's own forum.
@WallflowerKo of course it does you dolt, its an obj not some Russian alien file type and as long as its not over a million polys and as long as your idiotic computer has more than 3gigs of ram you'll be fine, though mabie you should learn a thing or to about 3d, because your obviously lacking in knowledge.
It exports .obj, so it works fine with Maya and most other 3d apps that offer .obj import. I frequently used it with Blender to generate ambient occlusion maps for use in the PAINT mode of Sculptris. That's fantastic fun!
@XavierBefree it actually is - i just got it yesterday. At first was a little confusing but after litterally randomly clicking areas a came out with a model to impress myself with (I'm not an artist so not nearly as good as most people but it was good for me)
Alex: yes. It's the third button from the bottom on the right side. The icon is a double-headed arrow - it's on in this demo. Once you turn it off it's typically nonrecoverable, but it can certainly be done.
ahahaha, retopo, yeah... well, this head wouldn't be worthy of any extra effort, especially not something as tedious as retopo. I still don't do that on general principle, because I go old-school at jobs that require low res geometry or if I have the desire to animate something. Sculptris is really a perfect doodle, practice and educational tool. This demo doesn't show it, as it's been a real-time demonstration of Sculptris and not my modeling skills. It's a fantastic study tool!
I try to keep the "detail" parameter as low as it can be to still perform nicely. I also keep optimizing the mesh with the automatic reduction tool and sometimes even with the reduction brush at specific places. Since my gfx-board, too, is rather old, I like to avoid choking by keeping the polycount low. It's really helpful to activate the wire view frequently for various reasons. Spotting redundant densities and gaining some extra orientation, here and there.
Excellent. I'm trying to make a female head model with Sculptris. It's a little hard to get everything exactly right but it's better than working with Blender 3D.
I use a wacom intuos 3. Love it. And planned obsolescence hasn't kicked in with it, yet. Seems like Wacom may somehow still have integrity. Kudos! :o)
@Kings3Crowns Yeah, my computer uses Intel integrated graphics, and it chokes on anything 3D, including Sculptris (which I've tried). The only 3D it handles reasonably well is Google Sketchup, but that's with some severe limitations.
It would seem that ANY dedicated graphics card (no matter how old) is better than NO dedicated graphics card.
@brianhaddad :D okay didnt know that your graphics card is made of...wood :D so why dont you buy one? doesn´t have to be a expensive watercooled monster =)
Wow, good job! And thanks for showing the whole process in real-time. I'm just starting to mess with Sculptris and it seems I used the drag tool too little so far...
eu quero lhe fazer uma pergunta.esse e o sculptris 1.0 ? se for,se você poder me ajudar,porque eu fiz o download dele,mas na hora que eu começo não aparece esse circulo laranja,sem ele e impossível fazer alguma coisa. então se você sabe como me ajudar,me fale.eu agradeço desde já.
It takes you ten minutes for something that takes 30-40 minutes for me to do. You even did the freaking ears as well! Maybe I just spend too much time tweaking.
Anyway, it's a long way from your Lightwave days. I actually still have one of your early head tutorials somewhere. :P
By the way, do you still use Zborn Toy to composite still?
Enjoyed watching you work real time taron [subscribed]. Got an idea for you. If you ever feel really ambitious try making a split screen demo so the viewer can watch your inputs -- hand movements -- real time. This would multiply the learning experience for us noobs and wannabees.
I rly need to know how you scale the eyes? plz
Theelite666 2 months ago
How did you take away stuff that you made? I havent figured that out yet
FadedLove333 2 months ago
Does one have to have a working knowledge of anatomy to do this?
bobbyW84thST 3 months ago
Does everything made in this program have to be symmetrical?
ChumFiesta00 4 months ago
@ChumFiesta00 Not if you dont want to, just uncheck Symetry button...
cyberjobe 3 months ago
Really well done, I just found this AMAZING free software, I'm going to get stuck into it!
RedofYellow 4 months ago
muito bom gostei
vc fez em 10 minutos o que eu duraria 1 dia
AldairSouzaIFBA 5 months ago
i pooped my self LMAO jkjk
XD
Tinak00777 5 months ago
Damn you make it look so easy. XP
I just got started, trying to familiarize with the tools. :D
ShironTheWindragon 5 months ago
are you a genius?
rtv05 7 months ago
Impressive skills :O
Twgatana 7 months ago
i downloaded and when i click on the shortcut the program pops up but it shuts down and the error report thng keeps coimng out can you help me
outdatedinvalidname 8 months ago
@outdatedinvalidname i have sculptris alpha 6 thats the only one i can find
outdatedinvalidname 8 months ago
where do u get the material "BASIC_03"?
Thurkensak 8 months ago 2
@Thurkensak
I guess it's a custom mat, he used propably MaCrea to create it, it's a custom material generator for sculptris.
goo.gl
/oicJs
GoldenFennek 7 months ago
@Thurkensak
GoldenFennek guessed correctly. MaCrea is a little material generator I wrote for Sculptris, actually, and it allows you to not only design lighting and substance properties, but also use and modification of reflection sphere images, for example, to create realistic material effects beyond pure computation. Loads of fun and fairly simple. You should find it on the sculptris related forums at ZbrushCentral or drpetter's own forum.
333taron 7 months ago
@333taron Thanks!
Thurkensak 7 months ago
you made it look so easy
KnightsofThunder7 8 months ago 2
You are a great artist :D my compliment!!!
ilnannyvideo 9 months ago
Shame you haven't got a fucking clue what peoples heads and faces look like
DarkTripYT 9 months ago
@DarkTripYT perhaps anatomically exaggerated, though not necessarily incorrect, is it?
cavecampalliance 9 months ago
@cavecampalliance
DarkTrip ain't really worthy of a response, but thank you very much! :o)
333taron 7 months ago
Hey have you tried exporting any of your models to maya? If so does it work well?
WallflowerKo 9 months ago
@WallflowerKo of course it does you dolt, its an obj not some Russian alien file type and as long as its not over a million polys and as long as your idiotic computer has more than 3gigs of ram you'll be fine, though mabie you should learn a thing or to about 3d, because your obviously lacking in knowledge.
cavecampalliance 9 months ago
@WallflowerKo
It exports .obj, so it works fine with Maya and most other 3d apps that offer .obj import. I frequently used it with Blender to generate ambient occlusion maps for use in the PAINT mode of Sculptris. That's fantastic fun!
333taron 7 months ago
I wish this program was as easy as this video makes it look.
XavierBefree 9 months ago
@XavierBefree it actually is - i just got it yesterday. At first was a little confusing but after litterally randomly clicking areas a came out with a model to impress myself with (I'm not an artist so not nearly as good as most people but it was good for me)
HeroandKitty 9 months ago
Alex: yes. It's the third button from the bottom on the right side. The icon is a double-headed arrow - it's on in this demo. Once you turn it off it's typically nonrecoverable, but it can certainly be done.
Repomancer 9 months ago
can you somehow turn off the symmetry line? and i don't just mean that you can't see the line anymore, but i want to make something asymmetric.
SmokinGun95 10 months ago
Retopo... retopo...
aegisgfx 1 year ago
@aegisgfx
ahahaha, retopo, yeah... well, this head wouldn't be worthy of any extra effort, especially not something as tedious as retopo. I still don't do that on general principle, because I go old-school at jobs that require low res geometry or if I have the desire to animate something. Sculptris is really a perfect doodle, practice and educational tool. This demo doesn't show it, as it's been a real-time demonstration of Sculptris and not my modeling skills. It's a fantastic study tool!
333taron 7 months ago
I thought it would be arnold schwartzanegger at 1:16
DasJayell 1 year ago
how do you keep your polygon (triangle ) level so low ?
WARDISWARD 1 year ago
@WARDISWARD
I try to keep the "detail" parameter as low as it can be to still perform nicely. I also keep optimizing the mesh with the automatic reduction tool and sometimes even with the reduction brush at specific places. Since my gfx-board, too, is rather old, I like to avoid choking by keeping the polycount low. It's really helpful to activate the wire view frequently for various reasons. Spotting redundant densities and gaining some extra orientation, here and there.
333taron 7 months ago
Excellent. I'm trying to make a female head model with Sculptris. It's a little hard to get everything exactly right but it's better than working with Blender 3D.
kaleile1 1 year ago
@kaleile1
Well... that might be because Blender wasn't made for sculpting (even though it supports it to an extent).
narutofan9999 1 year ago
Good demo! THX A LOT!! ^^
charyi 1 year ago
how epic is that ill tell u its the most epic thing i seen <333
hey do u use a mouse or a drawing pad???
RebelOfCarnage 1 year ago
@RebelOfCarnage
I use a wacom intuos 3. Love it. And planned obsolescence hasn't kicked in with it, yet. Seems like Wacom may somehow still have integrity. Kudos! :o)
333taron 7 months ago
buttchin?
MrRik338 1 year ago
Great Video :) Thanks
superchimp 1 year ago
This is insanely, amazing cool. First time I've ever seen something like it. Thanks so much for the video! Truly inspiring. :)
monkeysdad96 1 year ago
lmao at the epic bum chin lol
Blender3dvids 1 year ago
wow, it's really insane how the upper lip went from tiki to human with a mouseclick.
VolkColopatrion 1 year ago
Makes me wish my computer ran this program a bit faster. :( Someday I'll be able to afford a dedicated graphics card...
brianhaddad 1 year ago
@brianhaddad my grafics cards is about 6 years old and it works perfectly on my computer. sculptris doesnt require much performance ;)
Kings3Crowns 1 year ago
@Kings3Crowns Yeah, my computer uses Intel integrated graphics, and it chokes on anything 3D, including Sculptris (which I've tried). The only 3D it handles reasonably well is Google Sketchup, but that's with some severe limitations.
It would seem that ANY dedicated graphics card (no matter how old) is better than NO dedicated graphics card.
brianhaddad 1 year ago
@brianhaddad :D okay didnt know that your graphics card is made of...wood :D so why dont you buy one? doesn´t have to be a expensive watercooled monster =)
Kings3Crowns 1 year ago
@Kings3Crowns Actually, I'm getting a new computer with the tax return money. Pretty excited about it. Definitely going for some kind of Nvidia card.
brianhaddad 1 year ago
@brianhaddad check newegg.com
strgzr53 1 year ago
He has a pair of bollocks on his chin lol
MuffunCakes 1 year ago
This face, in only 10 minutes.. Impressive.. Congrats!!!
niuarts 1 year ago
You're insane! Great Job :3
I am using this programm, too and I am an amateur (is it the right word ?) this video has helped me a lot *-*
NiciAkaAni97 1 year ago
amazingly good :)
Metalstrom 1 year ago
very nice walkthrough, i really like how simple and innovative sculptris is
CGRednaz 1 year ago
awesome work!!
thaian1308 1 year ago
test
zheng0002 1 year ago
u made it look so simple lol are you using a tablet setup ?
RECONNAISENCE 1 year ago
Could you create another video that teach us how to create such sculpture? am first user on this software and eager but slow learner
weekeanwai 1 year ago
Exceptional.
BrokenBjartur 1 year ago
hey, how did u make it so shiny?
ihearpoo 1 year ago
@ihearpoo
It's a material he has chosen. But I'm pretty sure you have to download that one or something.
AleifrLeifrson 1 year ago
thank you so much for the realtime version... i get dizzy watching timelapses... its great... very nice use of the software and keep it up!!!!! :D
iKlsR 1 year ago
fuckin awesome :P
damnromance 1 year ago
It is just mind-blowing and awesome 3D graphics! Excellent!
KarmaSong 1 year ago
This has been flagged as spam show
Fantastic! Very interesting work, excellent video. Ialso enjoyed the sequel on painting the head. Thanks
A question: where did you find the materials? The sculptris download came with 10 materials, but not the nice shiny metals ones that you have.
swoldhek 1 year ago
Comment removed
swoldhek 1 year ago
好牛B啊...
okhdd 1 year ago
Taron man can you please tell me if you are using tablet for your sculpting or just the mouse.
TheBigBADaZz 1 year ago
I have a feeling that you have done stuff like this before :P
Awesome stuff, you do everything so fast.
ReXtOn07 1 year ago
3dmax sucks!
PATISHAH 1 year ago
Wow, good job! And thanks for showing the whole process in real-time. I'm just starting to mess with Sculptris and it seems I used the drag tool too little so far...
dfspspirit 1 year ago
eu quero lhe fazer uma pergunta.esse e o sculptris 1.0 ? se for,se você poder me ajudar,porque eu fiz o download dele,mas na hora que eu começo não aparece esse circulo laranja,sem ele e impossível fazer alguma coisa. então se você sabe como me ajudar,me fale.eu agradeço desde já.
MrKennedyleon 1 year ago
It takes you ten minutes for something that takes 30-40 minutes for me to do. You even did the freaking ears as well! Maybe I just spend too much time tweaking.
Anyway, it's a long way from your Lightwave days. I actually still have one of your early head tutorials somewhere. :P
By the way, do you still use Zborn Toy to composite still?
revanto 1 year ago
perfect program^^
EletroAlien 1 year ago
Why did you have to give him a ass chin?
Ultimaflims 1 year ago
@Ultimaflims "ass chin" LMCO.
Enjoyed watching you work real time taron [subscribed]. Got an idea for you. If you ever feel really ambitious try making a split screen demo so the viewer can watch your inputs -- hand movements -- real time. This would multiply the learning experience for us noobs and wannabees.
woodbuddies 1 year ago