I recently had a chance to try out the Dynamite plugin for LW. I would recommend checking it out for Hypervoxel smoke and fire. It both simplifies the setup, and renders much faster than HV's. Dynamite also streamlines the HV interface, making it harder for you to accidentally add unnecessary, expensive complexity to an effect. Had some trouble getting it to run on 64-bit Vista though, and haven't gotten the fluid simulation part to run at all.
Thanks for the tip, I will take a look at Dynamite,
it is no longer supported ,unfortunately.
If you figure itg out ,it might be good to make a short tutorial?
I don't think it runs in 64-bit. sad.
Newtek should pick up the ball and integrate it into Hypervoxels.-the more clunky it is to produce basic effects, the more people move to other packages like Maxon or Maya.
Nice, that must have taken a long time to render on only 2 nodes :P
zimtower 2 years ago
This is great,
I've been trying to make billowing trails in LW forever!
Hypervoxels is cool but I never get anything really realistic,Thanks!
will4ward 2 years ago
I recently had a chance to try out the Dynamite plugin for LW. I would recommend checking it out for Hypervoxel smoke and fire. It both simplifies the setup, and renders much faster than HV's. Dynamite also streamlines the HV interface, making it harder for you to accidentally add unnecessary, expensive complexity to an effect. Had some trouble getting it to run on 64-bit Vista though, and haven't gotten the fluid simulation part to run at all.
imjinc2k 2 years ago
Thanks for the tip, I will take a look at Dynamite,
it is no longer supported ,unfortunately.
If you figure itg out ,it might be good to make a short tutorial?
I don't think it runs in 64-bit. sad.
Newtek should pick up the ball and integrate it into Hypervoxels.-the more clunky it is to produce basic effects, the more people move to other packages like Maxon or Maya.
cinewill1 2 years ago