Added: 4 years ago
From: TyFigueira
Views: 42,722
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  • Amazing!...

    Inta-Sub!!! :D

  • what brushes did you use for the face?

  • whats the tool you used at 1:50 to 1:52 to pull the face around a little

  • so carefull when he does the sculpt, i just go with it, and if it dosnt work i delete the layer and start again

  • wow the guy below me wants to fuck his mother

  • Excellent!

  • There's so much difference in skill between a professional and someone struggling to even understand zbrush -.-' Good work mate!

  • how can i get zbrush

  • @demonx242 If you just do a Google for it, you can probably get a free trial from the zbrush website. The full version of the software however can be pretty expensive. Currently, a single licence for Zbrush on their website is going for about $595 USD. Luckily for me, i got mine through my school for closer to $350, but it's still not cheap.

  • isohunt or warez-bb will get you a copy for free

  • Unbelievable. I am actually stunned at how awesome that looks. You sir are the definition of artist.

  • how quick was this "quick sculpt"? and how many polys where there?

  • @tzutzescu not really a relevant question about Polys... ZBrush uses SubDs in the millions to get that smoothed look. You could export the Normals map of that for a low poly model to get a good effect, or if you are using a micropixel rendering engine you could use it as a displacement map.

  • great work!!

  • do u use magnet function only or is it maya or what?

  • its zbrush 3.0 or 3.5

  • fuck

  • Oh my god,

    If i could' i'd let you sculpt my body and my face.

  • is there a colored version? This looks perfect

  • SPOILER! DONT READ BELOW

    I saw wolverine and I think people are gonna be very upset with how Deadpool is portrayed later in the movie.

  • Yeah I saw it too and He is not very good

  • it kind of it like it /should\ be, he does have his body deformed by the cancer and all that crap. There is going the be another Origins movie about Deadpool so i would give it time. I dont think Marvel just let them fuck up deadpool in the Wolverine movie for no purpose ;)

  • Maybe he will get his ninja suit in the next movie, instead of what he looks like now.

  • yea if u look up on google images deadpool movie costume then scroll down keep doing it then u will find what ur looking for its awesome man.

  • I heard that they are making his one spinoff movie in 2012 and he wont look like how he was in the Origin...

  • ayy there's that trademark deadpool expression lol

    after watching this i told myself id do this... but with sculptorz clay

    i did a batman 2yrs ago

    its time i did another

  • can you send me some link of a page with tutorials? the institute where I study animation refuses to teach something other than maya 7.0. I really like your work and I would like to learn Zbrush myself. Please send me some links to my inbox.

  • use torrent

  • lol I actually really want to learn sculpting now 5/5

  • Do you use the standard brush mostly around the eyes? I am having a very difficult time with eyes.

  • Realy inspireing to look at! Gj, I'd like to see more.

  • could u tell me how u select just the head to modify? when the body goes down and its just the head shoulders lit?

  • press control and then mask the parts you want to leave untouched, press control outside the model en so you can oull the mask across...press control and left click once next to the model and the mask will invert, click and hold the left mousebutton and pull without covering you model to release the mask

  • A+ the internet has alot to learn from u

  • please tell me

    can i put the models in 3d max

  • you can export in .obj .fbx and a variety of formats, and MAX can import them. Visit the programs official forum (Zbrushcentral) they have lots of information there.

  • thank you

  • YOU CAN'T animate the sculpt though in 3d max if you just go straight to z brush first, first thing to do is make a basic polygon of the sculpture and then create the armature, finally import that into zbrush to add final details, but that is only if your animating it.

  • Back of my mind I was like, hrm..looks like a generic sculpture...until you gave him his signature raise eyebrow!!! Great job!

  • amazing! just amazing! the eyes look so great! 5/5

  • i agree definetly i love your work 10000/10000 lmao

  • This might just be me with my limited experience, but it seems like modeling a face in almost any 3D program is a royal pain. Do you think so?

  • the best thing to learn how to make a face in 3d is grab a screen cap of someones 3d head with good topology and mimic it. once you understand edge flows and good quad geometry, its all up to artistic talent and observation. Good luck Ryoku!

  • That's actually pretty helpful. Thanks man! I'll have to remember that.

  • Are you able to use this program to make models that work in the source engine or would you have to import it onto maya/3d studio max?

  • you use this app to derive bitmaps and geometry from hi poly models to be used in maya or max or even the source engine. Id say check out pixelogic's website for a full breakdown of the apps features.

  • the body masses are so rythem man ...this is too artistic u must be pro.....keep up plz

  • well i guess technically i am a professional haha. thanks for the kind words :)

  • woow fuck my mother is sickass best sculpture timeleapsed on ytube good job mate

  • it is good , but we u got ur mother into it?

  • thanx! couldnt have asked for a better reaction :)

  • wow, dude, you are GOOD. great technique with building small and smoothing.

  • could u export that into a program like 3ds max?

  • actually it is why u use zbrush is edit ur 3dmax objects and exporting thm back

  • awesome, thanks a lot

  • u should use 3dsmax 8+ so u can export and import obj ...and u r welcom :D

  • dude can you put that into like lightwave and add bones and joints or put it into maya

  • Amazing COngratzzz!!

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