I'd like to see a behind the scenes making of video for the Deus Ex: Human Revolution E3 2010 trailer. (Another Eidos game and SquareEnix and Visual Works animated production.)
I'd like to know more about how they brought the visuals from those basic, almost PS2-like animatics or animations into the final almost photo-realistic product.
Truly the best CG company in the world! i like there versions of characters better than the game ones, like Lara and in Deus Ex. not just because of the higher es either
when i saw the trailer at E3 it gave me chills and tears in my eyes, i've been a huge tombraider fan since the first game and played all of them after, im definetly getting this game on release day!
@DanteJ it could look even better, but it's better to keep it close to the real-time graphics so the transitions to cinematic scene to game-play would be more seem-less.
I'd like to see a behind the scenes making of video for the Deus Ex: Human Revolution E3 2010 trailer. (Another Eidos game and SquareEnix and Visual Works animated production.)
DoctorWeeTodd 7 months ago
Comment removed
DoctorWeeTodd 7 months ago
I'd like to know more about how they brought the visuals from those basic, almost PS2-like animatics or animations into the final almost photo-realistic product.
SolidSnakeAss 7 months ago
Truly the best CG company in the world! i like there versions of characters better than the game ones, like Lara and in Deus Ex. not just because of the higher es either
zombierepublican 7 months ago
Superb
KirkRichieRamos 7 months ago
I never know so much work has put into this trailer, great job guys.
PLAboy64 7 months ago
when i saw the trailer at E3 it gave me chills and tears in my eyes, i've been a huge tombraider fan since the first game and played all of them after, im definetly getting this game on release day!
TheMastaGlazy 7 months ago
If CG looks this good now, I can't imagine how real characters will look in the future
DanteJ 7 months ago
@DanteJ it could look even better, but it's better to keep it close to the real-time graphics so the transitions to cinematic scene to game-play would be more seem-less.
chau2k5 7 months ago