Added: 1 year ago
From: Irritiable
Views: 392
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  • So do you use SDL?

  • @waypastthat No. I only use C++.

  • @Irritiable SDL is a C++ library for 2d games, I beleive

  • @ziodice SDL is a software based library (doesn't utilize hardware acceleration AFAIK). It can be used for 2D games, it can also use OpenGL and create 3D games as well. I only use C++ (and the Win32 API, obviously, because this is done on Windows).

  • @Irritiable So...is it in console or gui? Sorry, this is probably a stupid question

  • @ziodice This was done on the Windows console (subsystem:console).

  • @Irritiable Thats interesting, I didn't think it was possible to get anything to move around in console. Huh.

  • @ziodice It'd appear there is a great many things you do not know about computers, software, and hardware then! ;)

  • @Irritiable I'm a beginning C++ console programmer, so you are correct, I don't know much.

  • @ziodice You mean: You are an *aspiring* C++ programmer! There is no such thing as a "console" programmer. Unless you mean you program on consoles (embedded systems). :)

  • @Irritiable Um....by console I mean, when I open a new project in my IDE, I click win32 console...I thought that made me a console programmer, cause thats all I know how to program in

  • @ziodice You are a C++ programmer. You are working with the console. You can just as easily work with the Win32 API directly and create a (GUI) "Window." You can also use wrapper libraries like SDL/Allegro/DirectX/MFC and access many Win32 API calls in that new paradigm.

  • @Irritiable okay. thanks for clearing that up

  • @ziodice You are welcome. :)

  • @ziodice You're welcome. :)

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