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  • Hi, when I activate symmetry, polygons in middle of character snap too much, even those i don't want to be snaping, any solution? Great videos.

  • @artofox At the top of the program, when you have symmetry on, adjust the Mirror Snapping to be less.

  • its a shame the topo you make in 3dcoat still needs to be fixed inside maya max etc it would save so much time if one wont need that....

  • @Rapdream Well, some parts are still in "design" phase, so I bring it to maya to create new geometry to work with. 3d-Coat does not have a poly modeler yet.

  • @rodneyabrett True, im still learning how to use 3d-coat, its still a good app, i work with max tho, and its still better to load it up and tweak it in max or maya etc than to start from scratch. By the way do you have a low poly version of this? and if yes, how many tria's or polys does it count if i may ask?

    greets

  • @Rapdream No low poly version yet. I hadn't planed on making a game rez mesh with this one.

  • awesome work Rodney; how did you get soooooo fast?! :-P

  • yay music ;)

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