Added: 2 years ago
From: databoxgames
Views: 17,586
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  • Looks legit

  • with what programm you have make this ?

  • Hello, I like your stuff, I want to put together a small team and get a small demo of this game idea i have made. i would really like your help, im goin to keep searching for ppl and really try to get this made..because i think its amazing and will change the history of gaming plz watch this...../watch?v=SF22hwvAPdI

    anyone out there that knows ANYTHING about making games plz contact me so i get a small team going, thanks

  • this is made in sweden!

  • @sew44sew44

    Jupp, Swedish all the way :)

  • @databoxgames i know trere they made the game ( in gotland) :D

  • @databoxgames SWEDEN MAKES ALL THE GOOD GAMES! D:

  • How do we get the program

  • To make the game on the xbox360 console without buying a dev kit, Down XNA creators studio off the dashboard and buy a 1year membership for it.

  • lol @ gags

  • nice dude

  • Thanks :)

  • iwant to make my own game but for bot systems xbox and pc but idont know about the programing of xbox any help?

  • For Xbox 360 I guess C++ is the program language to use. For Xbox Live you can use XNA. PoH is playable in both Xbox and PC using mainly XNA. Hope it helps a bit :)

  • thanks i will try with the PoH&XNA

    and C++

  • @databoxgames thanks i will try ot do something

  • ok, sweet :)

  • Ya 3ds max is great for making game I use 3ds max all the time, I'm not to into Maya. But you can check out my work. The other program they are using is Photoshop. There is a video training for making art for games that is very good call eat3d.

  • 3d Max and Maya are the two big once used I think in gaming :)

  • lol i have and use them programs for my future game

  • Ohhhh Game develpoers really do use 3ds max to make games.....I thought they just said that to make people but it

  • looks gey

  • It looks really good, you could have a big XBL arcade hit on your hands. It reminds me of a more realistic Castle Crashers game and we all know how successful that was. Add online multiplayer support for up to 4 players, RPG like elements (Leveling up, different equipment which you can buy with ingame currency from monster loot etc) a reasonable price say 1200mps and you're guarenteed a hit.

    Keep up the good work guys.

  • Hi Kiefer, this will be out on Xbox Live Community Game not Arcade. There was a slip up in the end showing both the arcade and community logo. It should have just been the Xbox Live Community logo

  • Really? Wow. Looking at this game I automatically thought it was Xbox Live Arcade quality worthy. I'm sure once it has been up as a community game for awhile and if it has quite abit of success Microsoft might forge a deal with you to turn it into a fully fledged Xbox Live Arcade title much like what happened with Dishwasher I have never bothered with community games before but I may very well purchase this to support you. Good Luck.

  • Thanks Kiefer :)

  • will this be an xbl arcade game?

  • PoH will be out on Xbox Live Community Games, not Arcade. There was a slip up with Arcade the logos at the end. So we put a text over the Arcade logo now. The Community logo is still in though :)

    The game will be out this fall and we will probably release ingame footage in about 2-3 weeks :) So stay tune

  • We share most relevant things on the blog. Very much work in progress stuff right now. If you have suggestions or things you want us to blog about just drop us a line :)

  • cool :]

  • Here's your chance to follow how a Xbox 360 game is made "in real time". Follow us our our blog when we make the Xbox Live game Penalty of Heroes. We share everything in our daily updated developer blog from concept art, test videos, tutorials, meetings, scrums, narrative developing, pranks and a lot more. Hope to get your thoughts and opinions. We make this game for you :)

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