@AchilGamez The extra frame could have been fixed by rearranging the order of the sprites. The 16 vs 32 bits thing just means I had extra unneeded color possibilities. The sprite looks funny because there is an one pixel offset during walking I fixed this on the side walking ness (left and right) by removing part (one row) of the ness sprite to combat this offset. If I hadent removed this then part of ness would wobble eg. head moves away from body. Had same problem on a link to the past.
does anybody notice that ness wears longsleeves?
todamam66667 6 months ago
He walks wierd because
1. Ness is 16-bit, Lucas is 32-bit.
2. Lucas has one extra walking sprite.
AchilGamez 1 year ago
@AchilGamez The extra frame could have been fixed by rearranging the order of the sprites. The 16 vs 32 bits thing just means I had extra unneeded color possibilities. The sprite looks funny because there is an one pixel offset during walking I fixed this on the side walking ness (left and right) by removing part (one row) of the ness sprite to combat this offset. If I hadent removed this then part of ness would wobble eg. head moves away from body. Had same problem on a link to the past.
Crayola6394 11 months ago
Minecraft has actually got me interested in pixel art again I will make a more complete version of this an make another video.
Crayola6394 11 months ago
lol he walks kinda weirdly but he looks exactly the same! :D
NubeAndNuber 1 year ago
cool!
vidoegamegirl6 1 year ago
Wow Great Job!
jessmann007 1 year ago