Added: 10 months ago
From: Silwerfish
Views: 1,315
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  • Don't worry , I hear your voice every week in the OGWeekly podcast.

  • @Franzo203 I don't make any videos anymore, but since this is my personal account I log on every day. I'm happy to hear you like my stuff!

  • Is there a way to create dust. Like 2 cm brown hairs? I tried the tutorials for the dust entity, but i never tried to make it thin, and it takes a while to render maps on my cpu... Also, I never really got the smoothing groups, just knew that pressing any of the numbres would make it have rounder edges.

  • @BulletProofHumor Yes there is a way to do that, I think it's called func_dustmotes or something like that.

  • Hah jag kunde höra att du var svensk :D

  • @Hi0123456789 NAJS! :D

  • Thanks for learning me how to control the fog in the level! :) Its easier than i thought before. I dont think its necessary, but its definitly cool to make the level look better. :)

  • nice! but is there a way to create a "smoke granadish" effect?

  • @ruigoncalves2 There are ways to do something like that, but that's for another tutorial.

  • Awesome tut, didn't know about the Ingame fog controlling thingy :D

  • use it as optimazation :D

  • @soldierrob909 Yes indeed, that's possible if you just use the "far Z clip plane" property. :)

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