HI! great video man, astonishing quality, but can you please tell me if these 3d models can later be imported into another programs that support game design? like blender for example? thanks in advance!
Thank you for that fantastic tutorial! I just started using solidworks and bought the SolidWorks 2011 book which covers beginner to advanced topics, and is very comprehensive. I often use the book as a reference to go through.
@olliewest I use a "conventional" approach, weldments> structural member, etc, (of course it's necessary to create own library), because you can't create a curved member over a spline, I use arcs usually. For more "complicated" shapes a couple of them, of course you have to add tangent relation between them, hope it helps.
I’ve been trying to design stuff in solid works but I find it very difficult. I guess you have to have an artistic mind. Any chance you could change that to a pull-rod and mount the shocks closer to the ground plain? That would lower the center of gravity
I have an engineering background and I am planning on building a bike on my free time much like you did with the Lotus 7. I see from your videos you have experience on Solidworks and Inventor. Which one would you recommend for chassis frame design and simulation: Inventor, Solidworks, any other?
@coquicr Hi, if you have access to both, I would say try Solidworks, in my personal opinion Inventor is better for designs like gearboxes, but for cars, planes, bikes, etc I would choose Solidworks exclusively, frame generator in Solidworks suit me better than in Inventor, there is one thing which I don't like in Solidorks, it's small parts library, I had to create my own steel profiles. In Solidworks you won't create a frame member over a spline, it's not a big deal.
My name is Brian Williams and I am with the Formula SAE program at Bradley University. We would like to discuss some frame designs with you. I sent you a friend request because we need to be friends before I can send an actual message. We would like to contact you. thanks!
Sorry for that but I have very limited time, to many people were asking me about differnt things, I had no time for all replies so I have to block it.
I have Dell 9400 (I'm going to upgrade it to M90 or M6300) 2GB ram (667MHZ) Radeon X1400 (256MB). It took about 8h to render it in resolution 1100x750, 18 frames per second,
Cool man!
topameen 3 days ago
HI! great video man, astonishing quality, but can you please tell me if these 3d models can later be imported into another programs that support game design? like blender for example? thanks in advance!
matheusrinaldi2 1 month ago
This has been flagged as spam show
Thank you for that fantastic tutorial! I just started using solidworks and bought the SolidWorks 2011 book which covers beginner to advanced topics, and is very comprehensive. I often use the book as a reference to go through.
You can get it @ solidworksbook[.]com
tayvasily 3 months ago
Areil atom?
lyoth 4 months ago in playlist car suspension and design
I'd love to see something like this on the back of a van and/or truck
NegativeNumbers427 6 months ago
greate
anwar2545 8 months ago
Are the suspension coils and dampers part of the sprung or unsprung weight of the car?
earthstick 9 months ago
@earthstick Can anyone answer this? I'd really like to know if the suspension parts are part of the sprung mass.
earthstick 3 months ago
Your suspension mounting points aren't following load paths towards nodes. Were you/are you a Formula SAE student?
rustlerboi1052 9 months ago
Quick question, how do you create curved structural members in solidworks?
olliewest 1 year ago
@olliewest I use a "conventional" approach, weldments> structural member, etc, (of course it's necessary to create own library), because you can't create a curved member over a spline, I use arcs usually. For more "complicated" shapes a couple of them, of course you have to add tangent relation between them, hope it helps.
kostucha22 1 year ago
@kostucha22 Thanks, yep got it sorted now. Strange how it only works with arc's but there you go.
olliewest 1 year ago
look like "that" moment arm is a bit too short,,
LTF85199 1 year ago
is that the actual suspension linkage setup in an Atom? or have you designed your own?
tommyboomboom 1 year ago
I’ve been trying to design stuff in solid works but I find it very difficult. I guess you have to have an artistic mind. Any chance you could change that to a pull-rod and mount the shocks closer to the ground plain? That would lower the center of gravity
davegt27 1 year ago
Hi
I have an engineering background and I am planning on building a bike on my free time much like you did with the Lotus 7. I see from your videos you have experience on Solidworks and Inventor. Which one would you recommend for chassis frame design and simulation: Inventor, Solidworks, any other?
Thank you a lot!
coquicr 1 year ago
@coquicr Hi, if you have access to both, I would say try Solidworks, in my personal opinion Inventor is better for designs like gearboxes, but for cars, planes, bikes, etc I would choose Solidworks exclusively, frame generator in Solidworks suit me better than in Inventor, there is one thing which I don't like in Solidorks, it's small parts library, I had to create my own steel profiles. In Solidworks you won't create a frame member over a spline, it's not a big deal.
kostucha22 1 year ago
Thank you... thank you very much.
I was searching all morning, for atom suspension explanation :)
You have "like" from me.
tavcarovski 1 year ago
@tavcarovski too bad that rating is disabled :-\
tavcarovski 1 year ago
It doesn't look like the assembly is fully constrained. Look at the nut/bolt that connects the damper to the car frame.
mechfeeney 1 year ago
Someone didn't constrain their shocks properly :P
RoboTekno 1 year ago
@RoboTekno u r rite..
vigisbigtm 1 year ago
@vigisbigtm :P Teehee
RoboTekno 1 year ago
very nice!!!
GESNERful 2 years ago
ROD ENDS IN BENDING!!! ;)
lpcakatas 2 years ago
im actually building an ariel atom out of knex, and i would have NEVER gotten the rear suspension right without this video. thanks for the upload!
viper2788 2 years ago
This is a wrightspeed X1
seba2137 2 years ago
@seba2137 same as the ariel atom only electric right?
lORDELO2 2 years ago
@lORDELO2
Yes, the X1 is an Ariel Atom with electric engine
seba2137 1 year ago
My name is Brian Williams and I am with the Formula SAE program at Bradley University. We would like to discuss some frame designs with you. I sent you a friend request because we need to be friends before I can send an actual message. We would like to contact you. thanks!
MrMustangMan357 2 years ago
Sorry for that but I have very limited time, to many people were asking me about differnt things, I had no time for all replies so I have to block it.
kostucha22 2 years ago
@kostucha22 Witaj. Czy posiadasz projekt CAD do przedstawianego tu Ariela ??. Będę wdzięczny za odpowiedz. Pozdrawiam Serdecznie
krzynio20052 2 years ago
zajebiaszcze. a te felgi to normalizowane? tj. zgodnie z wymiarami wlasciwej?
MMApolish 2 years ago
what type of graphics card do you have?
SwellerGibbon3 2 years ago
I have Dell 9400 (I'm going to upgrade it to M90 or M6300) 2GB ram (667MHZ) Radeon X1400 (256MB). It took about 8h to render it in resolution 1100x750, 18 frames per second,
kostucha22 2 years ago
wow, that explains awesome graphics :D well done ;)
SwellerGibbon3 2 years ago
Thanks, actually the graphics were really nice until I uploaded it on youtube. I have to try another codec next time.
kostucha22 2 years ago
@kostucha22
Dear god, help this man with a proper PC
suicidal001 1 year ago