It dosn't work for me. I can compile model fine, but the texture is just errors. I looked at my compisle log and it had a billion errors about the textures I used, it said cache something or rather.
I'm still testing and trying to get it to work, so i'll update soon.
@SPYGunFreak I didn't need the prefabs. Just use the entity tool and grab an info_prop_physics and I'm pretty sure another one called info_prop_???. Anyway can't remember the names but you get the idea.
Thanks, I'm sorted now. Really needed a simple way to turn brushes into props and this is it. Just one thing- With the models I've made (metal barriers), the collision boxes on them are really big and I can't shoot through the gaps. How do I get them to be tight around everything? I didn't use any clips.
I can't download prefabs
MrCombineITA 4 months ago
Woof
BBDAutomotive 7 months ago
DOG FTW!
DrMupparna 7 months ago
The link given does not have any archives with the prefab files.
What do i do?
RadGH 1 year ago
*Bark bark bark bark* "SHUT UP!" *silence*
I lol'd heartily.
LocutusIsBorg 1 year ago 14
lol that dog got owned
galloway6204 1 year ago 8
SHUUUUUT UPPPPPP =DDDDDD
jizeethbest 1 year ago
My texture are appearing as missing texture ingame, why is this? I have put the materials into my materials folder for the game.. help?
lolwutfail09 1 year ago
asdfaef
dfgfdz10 1 year ago
Can't get the prefabs :(
Damn beta 0.22!
NoobGuider 1 year ago
what do I do. I am at this part 3:13. But when I add new, all my boxes are greyed out and im unable to select anything. Please help me out
dfgfdz10 1 year ago
Exelent tutorial
dfgfdz10 1 year ago
Propper 0.22 by crazycarl. Adapted from vbsp.exe by Valve Software. (Jan 4 2010)
4 threads
materialPath: c:\program files\steam\steamapps\bgp157\half-life 2 episode two\ep2\materials
Loading c:\documents and settings\seivad1\my documents\maps\house1.vmf
Brush 275: parsing plane definition
Side 0
Texture:
dfgfdz10 1 year ago
@NoobGuider Did u get it yet? i cant also
SPYGunFreak 1 year ago
@SPYGunFreak Yeah, it's in the entity tab rather than the prefabs now!
NoobGuider 1 year ago
Nice Windows Genuine Nagscreen you got there, bud!
riffraffselbow 1 year ago
shut up dog!! :)
miiihaaas 2 years ago
SHUDDAP!
kloggeddrain 2 years ago
Where to get the prefabs??
S1lver94 2 years ago
You're no less than a genius for making this!
VaiFan07 2 years ago
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TheEternity100 2 years ago
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TheEternity100 2 years ago
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TheEternity100 2 years ago
I really appreciate this and everything, but I have to say PERSONALLY you have the most annoying voice I have ever heard.
BadSpad 2 years ago
@BadSpad
Faggot.
lattimore27 2 years ago
@lattimore27
You are extremely mature. Not really.
BadSpad 2 years ago
Says the one bitching about differences in peoples voices....
The world is a big place and you will never fit in with your attitude to differences.
lattimore27 2 years ago
Comment removed
StormyxxClouds 2 years ago
Haha, that "Shut-up!" made my day.
chaddythetrader 2 years ago
Comment removed
grothita 2 years ago
I cannot find the propper.fgd in the compile expert.
:v help?
XeonIgnitionStudios 2 years ago
Hey, i get this error do you know what i might been doing wrong?
Error opening c:\documents and settings\alex\desktop\test.vmf
: File c:\documents and settings\alex\desktop\test.vmf
, line 1: Invalid argument.
So -game is a invalid argument?
xenoww 2 years ago
Whenever I compile it, when i get into game, the models don't show up. Do you know why?
Battlepope98 2 years ago
so if you use run map to compile, how to you change it back so you can use it for testing maps?
iggletube 2 years ago
Just switch it back to the default option in the Expert compile window.
benbrooks101 2 years ago
Whenever I compile the model I get the error.
"Access is denied."
SpawnZlive 2 years ago
i dont have the propper option in the edit thingy in compiling!!!
mewanksta11 2 years ago
do i need orange box to use it?
moikle949 2 years ago
@moikle949
Read the wiki-page.
hena89 2 years ago
it doesnt come up with the prefabs for me.
moikle949 2 years ago
@moikle949
Read the wiki-page again.
hena89 2 years ago
This computer is not running genuine windows.
mmavipc 2 years ago
? its vista...
moikle949 2 years ago
It dosn't work for me. I can compile model fine, but the texture is just errors. I looked at my compisle log and it had a billion errors about the textures I used, it said cache something or rather.
I'm still testing and trying to get it to work, so i'll update soon.
jerodarts 2 years ago
Nevermind! all fixed. I have no idea what i did but i retyped different paths and it worked
jerodarts 2 years ago
@jerodarts its windows 7 dude, not windows vista
vidEOkid12345 2 years ago
It worked, thank you
-Secks models ftw :D
Trampboy931 2 years ago
@Trampboy931 what can i do about the prefabs i cant get? i have 0.22 of the propper now i cant get THE prefabs, can u help me?
SPYGunFreak 1 year ago
@SPYGunFreak I didn't need the prefabs. Just use the entity tool and grab an info_prop_physics and I'm pretty sure another one called info_prop_???. Anyway can't remember the names but you get the idea.
Trampboy931 1 year ago
For some reason hammer wont let me put info_prop_options into smart edit. Do you know why? or how i could fix this?
Wingzerohful 2 years ago
the entity appears with an obsolete icon in the 3d view
Wingzerohful 2 years ago
lol "shut up!"
benjojo12 2 years ago
Thanks, I'm sorted now. Really needed a simple way to turn brushes into props and this is it. Just one thing- With the models I've made (metal barriers), the collision boxes on them are really big and I can't shoot through the gaps. How do I get them to be tight around everything? I didn't use any clips.
PissCloud 2 years ago