Added: 3 years ago
From: joostgroeneveld
Views: 10,558
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  • Honestly, 22k faces is NOT what is considered a high poly count nowadays. I'm not even sure it'd be considered high if you said 220k ...

    Do you have a high res picture where the camera shows the shadow in more detail? Did you use PCF or VSM?

  • Yes, you're right. High is probably something about 10 - 100 Mio.

  • Actually you're all delusional :P there is no such thing as high res and low res when you're thinking about rendering scenes. That model IS high poly for a piece of environment art. but its not high poly for a model on its own. so actually you're both right. but angeliemagno. seriously theres only one retard here if you think that response was at all appropriate

  • Unless you're working in Zbrush or similar, 22k and 220k definately is high poly.

  • @ChaosCom true, I mean in Uncharted 2, Drake alone has 80,000 polygons making him up.

  • best three ive ever seen !

  • Cool, are they soft shadows?

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