@Pabloko09 I didn't make this script, however, I consider this tutorial outdated. The script is now updated and is an addon for the new Blender 2.62. It is much easier to use, though the functionality is still the same. A channel called "Phymec" was working on some destruction tools for Blender, though I'm not sure when that will be completed.
@undefeatableneko aah, in blender 2.5, the script is no longer used, but has been turned into an addon, so you need to enable the addon "fracture tools" under user preferences. Then in 3d view with object selected, you press "space" and type "fracture" and the several options will come up in the operator panel.
ow my god that people are using this software.. don't want to sound harsh but first the viewport in Blender is horrible.. ow my god :S.. why not make it straight with the plane. and it looks like msdos :S.. but great effect but I am so glad that I am working with maya and not with Blender ;)..
@dreamerboy1231 everyones opinion is different, i've heard of maya and 3dsmax users saying they'll never turn back, and blender was there final choice of software. Also, the new Blender 2.5x series has come with a completely new interface, which makes it much easier to use. I do say that the new interface is much better, then again, that is MY opinion. I suggest you take a look at the 2.56 version, available on the Blender site. I believe there is an option to make the hotkeys like Maya.
Was hoping you can help me, I added and enabled the Fracture addon in blender. however I do not see anywhere to create the fractures to an object. There is nothing in the toolbar aswell. I am running 2.5
@bcasts with ure cursor in the 3d view, press "space" and type in "fracture" to search for it. u will see several options. Select "fracture object" and play with the options in the tool shelf.
@bcasts the only thing i can think of is to load factory settings in the file menu. Then switch on the fracture addon, and try again. You may have removed the operator bar in the tool shelf. loading factory settings will remove previously set up window views and any other settings.
@dwarfmenproductions the object youre splitting has to be a manifold mesh, meaning that it needs to be "enclosed". all faces need to be connected. it has to a "volume" to actually be able to cut up.
@blazraidr I have all my faces connected, but when I press alt+p it still does not cut up the mesh. Here is my scenario: I have a plane that I join it with another mesh and then in edit mode I make sure all the faces are connected and then I press alt+p in the text window with the script open. it looks like it is cutting it up, but when it is done it is still one mesh. Hope this helps.
Ive been using blender for many years and thought i mastered everything. But if you asked me if fracturing meshes was possible in blender yesterday, id have said no.
i tried this in blender 2.56 and when i press alt+p inthe script box, it says there is an error :( is it because i have another version of blender or is there something wrong
@coolymichael the link to the script in the description box only works with blender 2.49. In blender 2.56, if you go into the addons tab, you should be able to enable the fracture addon. With that addon, there's an interface which makes it easier to use.
@realflow100 same it says "python script fail, look in the console for now. Location unknown". ahhh if only there was one that worked because the ones i try to download are all the same!
@rockon0003 in world tab, play with the log, phys, sub settings. if you increase sub, the sim will take longer, but be more accurate. This explosion usually happens if you use anything other than flat to "cut up" the object.
@GerouHouse on some versions, i think there should already be the fracture script inbuilt. In 3d view, press space, and search for "fracture object". Then follow throughout, however, i havent tried to do anything with it. On the blenderartists link in the description, read through the pages, and there should be a link to the Blender 2.5 version.
is there away to pause the cracks untill a later frame? Like have a standing object then be hit by somthing else and crack? Check out my video using crack me
@robosloth333 ok, go to the world buttons (where you enable ambient occlusion), and in the mist/star/physics tab, increase log, phys and sub to 5. Then run the game engine once more. Play with those settings, and understand how it affects your broken pieces. If your ground is a plane, you can also add thickness to your ground (extrude) and in logic panel, change the bounds for the ground to box.
I've been lookin for help with this script for a while...
You also helped me a lot with the "Apply Size" thing... I never knew about that, and it had been causing me problems..
Running on my Macbook Pro, I wanted to see how high the fracture count could go, so I set it to 1,000... Took a couple minutes to make all the fractures, but it looks great when it breaks!!
I understood it but then I have been using blender for 9 years. But I doubt that a beginning blender user would. The would get lost in about the first 5 seconds.
@blackmoderte well it isnt really a beginner's tutorial. Maybe more towards intermidiate and advanced users, however, i wasnt by any means a pro when i made this tutorial.
@Rorynoise it's not necessary to place the object in the air, but the tutorial was for an effect like that, so that's why i did that.
The best way of shattering text would probably be to select text, press alt+c --> mesh, add a particle system (2.49b), with the gravity set to 0, and use an explode modifier.
Multiple cubes shattering is possible, though more than one script from the .blend needs to be used, and a bigger game engine setup is needed, one more complex.
You Sir, have my subscription.
Thank you very much for this tutorial.
You made the script?
Pabloko09 21 hours ago
@Pabloko09 I didn't make this script, however, I consider this tutorial outdated. The script is now updated and is an addon for the new Blender 2.62. It is much easier to use, though the functionality is still the same. A channel called "Phymec" was working on some destruction tools for Blender, though I'm not sure when that will be completed.
blazraidr 18 hours ago
I can't do it
is there another way to do fracture without scripts??
elhatmiyh 2 months ago
You should really make a blender 2.5 tutorial
TheKillerKustomz 4 months ago
what do you say at 0:50 to 0:54
Biggniels 5 months ago
@Biggniels "now in the text editor, with the object selected, press alt+p"
blazraidr 5 months ago
Does it matter what version of blender you are using?
undefeatableneko 7 months ago
@undefeatableneko aah, in blender 2.5, the script is no longer used, but has been turned into an addon, so you need to enable the addon "fracture tools" under user preferences. Then in 3d view with object selected, you press "space" and type "fracture" and the several options will come up in the operator panel.
blazraidr 7 months ago
Good jobbbbbbbbbb
idiotshavinfun101 7 months ago
What if you wanted the object to stay solid until another object hit it?
RIVMASTAR 10 months ago
@RIVMASTAR for that, it requires a few logic bricks to be set up, perhaps i could provide quick tutorial using blender 2.5
blazraidr 10 months ago
@blazraidr That would be great
RIVMASTAR 10 months ago
ow my god that people are using this software.. don't want to sound harsh but first the viewport in Blender is horrible.. ow my god :S.. why not make it straight with the plane. and it looks like msdos :S.. but great effect but I am so glad that I am working with maya and not with Blender ;)..
dreamerboy1231 10 months ago
@dreamerboy1231 everyones opinion is different, i've heard of maya and 3dsmax users saying they'll never turn back, and blender was there final choice of software. Also, the new Blender 2.5x series has come with a completely new interface, which makes it much easier to use. I do say that the new interface is much better, then again, that is MY opinion. I suggest you take a look at the 2.56 version, available on the Blender site. I believe there is an option to make the hotkeys like Maya.
blazraidr 10 months ago
@dreamerboy1231 turn turnatable on :P
T0c3n 10 months ago
@dreamerboy1231 It is called ORTOGRAPHIC VIEW so that is why it looks awful.
Ljubimirek1996 5 months ago
Was hoping you can help me, I added and enabled the Fracture addon in blender. however I do not see anywhere to create the fractures to an object. There is nothing in the toolbar aswell. I am running 2.5
bcasts 11 months ago
@bcasts with ure cursor in the 3d view, press "space" and type in "fracture" to search for it. u will see several options. Select "fracture object" and play with the options in the tool shelf.
blazraidr 11 months ago
@blazraidr thats my issue, ill do that and click "fracture object". but there is no option panel in the tool shelf, is there something I missed?
bcasts 11 months ago
@bcasts have you selected your object before attempting to search for "fracture"
blazraidr 11 months ago
@blazraidr yes
bcasts 11 months ago
@bcasts the only thing i can think of is to load factory settings in the file menu. Then switch on the fracture addon, and try again. You may have removed the operator bar in the tool shelf. loading factory settings will remove previously set up window views and any other settings.
blazraidr 11 months ago
@blazraidr you're a wizard. I must have accidentally removed the "operator bar", wow thanks!
bcasts 11 months ago
@bcasts so, it worked?
blazraidr 11 months ago
@blazraidr yep reseting back to defaults worked, idk how i was missing the operator bar. but w/e its there now. and yes, i subbed of course.
bcasts 11 months ago
@bcasts thanks
blazraidr 11 months ago
@bcasts if you dont mind could you subscribe? I'll be putting up videos after the next few weeks, when i have some time on my hands. Thanks
blazraidr 11 months ago
Whenever I "part" an object and try to fracture it, it doesn't cut it up. Please help.
dwarfmenproductions 11 months ago
@dwarfmenproductions the object youre splitting has to be a manifold mesh, meaning that it needs to be "enclosed". all faces need to be connected. it has to a "volume" to actually be able to cut up.
blazraidr 11 months ago
@blazraidr I have all my faces connected, but when I press alt+p it still does not cut up the mesh. Here is my scenario: I have a plane that I join it with another mesh and then in edit mode I make sure all the faces are connected and then I press alt+p in the text window with the script open. it looks like it is cutting it up, but when it is done it is still one mesh. Hope this helps.
dwarfmenproductions 11 months ago
How to use this script to shatter text? Coz after hitting Alt+P blender always crashes.
Winged4Ever 1 year ago
@Winged4Ever u need to press ctrl+c (i think) to convert it into a mesh first. The script doesnt work with text, only meshes.
blazraidr 1 year ago
@blazraidr Great thanks, it works ;) BTW: Not Ctl+C, but Alt+C.
Winged4Ever 1 year ago
Ive been using blender for many years and thought i mastered everything. But if you asked me if fracturing meshes was possible in blender yesterday, id have said no.
TheDarkgonian 1 year ago
i tried this in blender 2.56 and when i press alt+p inthe script box, it says there is an error :( is it because i have another version of blender or is there something wrong
coolymichael 1 year ago
@coolymichael the link to the script in the description box only works with blender 2.49. In blender 2.56, if you go into the addons tab, you should be able to enable the fracture addon. With that addon, there's an interface which makes it easier to use.
blazraidr 1 year ago
Sí muy mañosoo, pero un poquito de saber pedagógico no le vendría mal... madre mía..
Aprende de Andrew Kramer!
semerk 1 year ago
sorry for bothering you i hadent put all the script in lol
nebulae64 1 year ago
hey i love the tutorial but when i do alt p in the text editor it dosent do any thing
nebulae64 1 year ago
@nebulae64 your mouse cursor has to be in the text editing area
Lurieh 1 year ago
Why is the fracurest object exploding when i click P?
nmelec 1 year ago
the script wont work for me if i use anything besides the default cube
SouthlandVFX 1 year ago
Very useful, thanks very much :)
StudioVoxel 1 year ago
this script is not working for me it gives me errors and i get no cracks in the cube
realflow100 1 year ago
@realflow100 same it says "python script fail, look in the console for now. Location unknown". ahhh if only there was one that worked because the ones i try to download are all the same!
blackninjamonkey1 1 year ago
@blackninjamonkey1 i know why cause i did it wrong
realflow100 1 year ago
That's great! Many thanks
IKP1000 1 year ago
nice tutorial! the only thing is when i press p my square explodes before it hits the ground. please help
rockon0003 1 year ago
@rockon0003 in world tab, play with the log, phys, sub settings. if you increase sub, the sim will take longer, but be more accurate. This explosion usually happens if you use anything other than flat to "cut up" the object.
blazraidr 1 year ago
Will the shards be importable into unity 3d?
Chrisy862 1 year ago
@Chrisy862 i really dont know, as i dont have any experience with unity, however, they are all separate objects, and you can add logic to them.
blazraidr 1 year ago
Hello Friend, this Script runs on Blender Alpha?
GerouHouse 1 year ago
@GerouHouse on some versions, i think there should already be the fracture script inbuilt. In 3d view, press space, and search for "fracture object". Then follow throughout, however, i havent tried to do anything with it. On the blenderartists link in the description, read through the pages, and there should be a link to the Blender 2.5 version.
blazraidr 1 year ago
is there away to pause the cracks untill a later frame? Like have a standing object then be hit by somthing else and crack? Check out my video using crack me
Pencilwf 1 year ago
Ok, I need some help with this shatter script...
I made a cube and scaled it down on the Z axis, so it's like a thin sheet..
Then I fractured it up and dropped it over a plane, however, some of the pieces keep falling through the plane, and it's really bugging me!!
Can someone give me any pointers for how to fix this??
robosloth333 1 year ago
@robosloth333 ok, go to the world buttons (where you enable ambient occlusion), and in the mist/star/physics tab, increase log, phys and sub to 5. Then run the game engine once more. Play with those settings, and understand how it affects your broken pieces. If your ground is a plane, you can also add thickness to your ground (extrude) and in logic panel, change the bounds for the ground to box.
blazraidr 1 year ago
Hey man, thanks!!
I've been lookin for help with this script for a while...
You also helped me a lot with the "Apply Size" thing... I never knew about that, and it had been causing me problems..
Running on my Macbook Pro, I wanted to see how high the fracture count could go, so I set it to 1,000... Took a couple minutes to make all the fractures, but it looks great when it breaks!!
Great vid!!
robosloth333 1 year ago
hey can you make a tutorial on how to make a moving groundcrack with this script? thanks :)
sodium44 1 year ago
it worked finally.. thanks.. your awsome.. i subbed :)
sodium44 1 year ago
when i press alt p to vreate those hards it only asks me`` make parent``?. why?
sodium44 1 year ago
how do open the script??
sodium44 1 year ago
@sodium44 open up a text editor window, and just open the script
blazraidr 1 year ago
where should these scripts be placed? can they be placed anywhere or in somekind of blender folder?
sodium44 1 year ago
I understood it but then I have been using blender for 9 years. But I doubt that a beginning blender user would. The would get lost in about the first 5 seconds.
blackmoderte 1 year ago
@blackmoderte well it isnt really a beginner's tutorial. Maybe more towards intermidiate and advanced users, however, i wasnt by any means a pro when i made this tutorial.
blazraidr 1 year ago
Thanks, that was good information.
TheUndeadDrifter 1 year ago
Thanks man ! Professional tutorial. Keep going!
michax56 1 year ago
Fantastic : ) Thanks for the script too!
tobuslieven 1 year ago
That is soo cool :D
mrjimmyos 1 year ago
ermm do i have to move the object up in the air?
because i want to have just text shattering in all directionsss?
Help? will this help?
And one more question. Once you have made one cube shatter can you copy and paste more to make multiple cubes colliding?? Please help
Rorynoise 1 year ago
@Rorynoise it's not necessary to place the object in the air, but the tutorial was for an effect like that, so that's why i did that.
The best way of shattering text would probably be to select text, press alt+c --> mesh, add a particle system (2.49b), with the gravity set to 0, and use an explode modifier.
Multiple cubes shattering is possible, though more than one script from the .blend needs to be used, and a bigger game engine setup is needed, one more complex.
blazraidr 1 year ago
@blazraidr ohrite ok coool :S
Doubt ile be able to do the last bit :S erm or you could copy the square at the start and do it all over again -_-
Rorynoise 1 year ago
@Rorynoise if you want 2 cubes colliding TOGETHER, then thats what i meant earlier.
if you want 2 cubes hitting the ground SEPARATELY, then yes, just repeat for the other cube.
i might have understood you wrong, but i think you're trying to do the second one said, yes?
blazraidr 1 year ago
@blazraidr ohritee yeah :D
So ile do it about 6 times on more cubes, woulddd loook prettty goood :D
Rorynoise 1 year ago
there is no script file in the link.... just a blend file...
Deks90 1 year ago
@Deks90 In the blend, the text editor has the script called crackler3d01. save it as a text file and then you can use it in other projects.
blazraidr 1 year ago
@blazraidr i actually figured it out myself :) thanks anyway :) and thanks for the awesome tutorial :)
Deks90 1 year ago
open up a text editor window, and just open the script
blazraidr 1 year ago
need fps script
tejjaw 2 years ago
When I tried this it worked like yours until I started the game engine. The shatters seam to be deleted and a plain box falls. Please help
Pencilwf 2 years ago
I am having the same issue, do you think it's becasue we are using later versions of Blender and the script?
wagawagawoo 2 years ago
im using 2.49b, and the user hasn't updated the script for over a year, so i can't help you guys out with that problem.
blazraidr 2 years ago
pretty good
gonnavis 2 years ago
Comment removed
TheUltimat 2 years ago
it didn't work
modeller 2 years ago
it worked for me, could i ask you wat happend wrong
blazraidr 2 years ago
i hope they make this a blender modifier
johnshepherdsg 2 years ago
you should render that out
michaelschannel1 2 years ago