Hey, how did you implement the 'one-level' type model?
I am thinking about a design idea for a game i'd like to make, but I don't understand, conceptually, how I would do that. . . I would most likely be using pygame. Does it have to do with making the worldview larger than the viewport window at all times?
@11889music I have a Map class, which contains an array of my Tile class, where each Tile has a coordinate pair (x,y) and an integer, corresponding to which image to use.
Each cycle, the camera's offset is recalculated so that the dinosaur stays in the center of the screen and the camera scrolls.
I wish the game had levels and stuff because I had a lot of fun playing it. The collision needs some work of course, but other than that it's great ^_^
Hey lusikka! Pretty good I have to say... Really I like your stuff!
Look one question... Which lib do you use for sound? I program graphics with allegro too... But I don't know if allegro have a sound engine or something... Sorry for the newbie question XD heh.
I know there are C++ compilers for Mac, and I know there's a way to install allegro and such, but I don't know how nor do I have access to a Macintosh.
When I have extra cash I may invest in a... stripped down one? If that even exists for a Mac. I'd only use it for compiling, and maybe music editing software, since it seems that's what platform most is for.
Ha, I love this Lusikka. Although after 2:45 the music began to drive me insane. The little dinosaur is so cute. And holy crap, there's a mini-map! 5/5 like always :)
What more could you ask for, dinosaurs eating stuff, running around the town eating ice-cream! It's a nice game, I enjoyed watching your little dino-character run around chomping stuff. I'm wondering though, is it going to be that easy in the end? It doesn't seem to pose any challenge to the player at the moment. Anyhoo, I hope to see more videos from you!
Yeah, it'll become a more balanced and fleshed-out game. As it was, it was a bit hard so I made his HP go up after leveling, which made it kinda easy. :P
I always enjoy seeing your new work, it's always quality :-)
An SDL port should be interesting, i'm not an allegro expert, but I do know that SDL is a quality library, and I think you'll be able to do some pretty good stuff with it.
I had started with SDL, but I couldn't figure out if it had a way to draw primitives so I switched to allegro when working on collision. (It helps a lot to draw boxes around their collision regions). o_o
Hey, how did you implement the 'one-level' type model?
I am thinking about a design idea for a game i'd like to make, but I don't understand, conceptually, how I would do that. . . I would most likely be using pygame. Does it have to do with making the worldview larger than the viewport window at all times?
11889music 1 year ago
@11889music I have a Map class, which contains an array of my Tile class, where each Tile has a coordinate pair (x,y) and an integer, corresponding to which image to use.
Each cycle, the camera's offset is recalculated so that the dinosaur stays in the center of the screen and the camera scrolls.
LusikkaMage 1 year ago
this very nice
you make the best tutorials
madjunir 1 year ago
CAN'T GET THAT MUSIC OUT OF MY HEAD!
I wish the game had levels and stuff because I had a lot of fun playing it. The collision needs some work of course, but other than that it's great ^_^
songofisles 2 years ago
Goddamn that music is catchy
TheReasonWhyGuy 2 years ago 3
Haha, great! ;)
I just wonder why I didn't see it in my subscribtions before....
Bummslang 2 years ago
Woa this game is realy impressive! Makes me want to continue working on my games. :P
Good job :D
xAustechx 2 years ago 2
Wow very well done! I will be subscribing for sure!
TenMillionViews 2 years ago
I am so addicted to this game for some reason. T_T
You know something's wrong when you end up playing your own game during class o_O
LusikkaMage 2 years ago 2
This comment has received too many negative votes show
Nobdy Wants the source for your game, it sucks, try making a 3d shooter in OPENGL Next Time.
BlueFlyer101 2 years ago
After you, sir.
LusikkaMage 2 years ago
@LusikkaMage LMAO
Angeljruiz 1 year ago
cool game (:
blitzkid123 2 years ago
cool
naurbrannon 2 years ago
Hey lusikka! Pretty good I have to say... Really I like your stuff!
Look one question... Which lib do you use for sound? I program graphics with allegro too... But I don't know if allegro have a sound engine or something... Sorry for the newbie question XD heh.
Nice videos keep it up!
aldex123 3 years ago
Yeah, allegro supports sound.
Google "Allegro quick reference", it has a list of a bunch of things allegro supports, and how to use them.
Using the sounds are as easy as using bitmaps and such.
LusikkaMage 3 years ago
Thanks! really that will help me to finish a platformer I'm working on right now =) it would be cool if you see my vids! thanks for answering!
aldex123 3 years ago
This is Cool
-SquirtleClock
I CAN'T RUN IT!! oh well, I borrow Squirtles PC, make a game for Mac=3 if you can anyways?
-Kenura
BUAProductions 3 years ago
Is there a Wine for Mac? Anyways, it just needs to be compiled for Mac, I need to appoint a mac compiler man for me.
Or you could, you know, buy me one and I'll compile it myself. ;D~
LusikkaMage 3 years ago
The Wine for Mac is buggy, like crash buggy. And theres a compiler? thats interesting
-Kenura
BUAProductions 3 years ago
I know there are C++ compilers for Mac, and I know there's a way to install allegro and such, but I don't know how nor do I have access to a Macintosh.
When I have extra cash I may invest in a... stripped down one? If that even exists for a Mac. I'd only use it for compiling, and maybe music editing software, since it seems that's what platform most is for.
LusikkaMage 3 years ago
Well good luck with that. and I look in on that allegro and the c++ compilers. Thx
-Kenura
BUAProductions 3 years ago
Ha, I love this Lusikka. Although after 2:45 the music began to drive me insane. The little dinosaur is so cute. And holy crap, there's a mini-map! 5/5 like always :)
dandymcgee 3 years ago
Lusikka you have to be top of the game design class, I highly doubt anyone else has an engine this good... 5 stars as usual :)
Manutebecker 3 years ago
None of them had experience making games, and the class was teaching them C# with XNA~
LusikkaMage 3 years ago
Pfff, useless in the game industry. They all use C++. Very nice game! Where'd you get that idea from? :P
HyppoStudios 3 years ago
It was supposed to be an action-RPG dungeon crawl, but I was too lazy to draw dungeon tiles. XD
Dinosaur main character for the sake of random awesomeness.
LusikkaMage 3 years ago
awesome game!
fredhair 3 years ago
BEEP BEEP BEEP Error:MUCH WIN HAS BEEN DETECTED IN THIS SECTOR BEEP BEEP BOOP lol
mouseroot 3 years ago
What more could you ask for, dinosaurs eating stuff, running around the town eating ice-cream! It's a nice game, I enjoyed watching your little dino-character run around chomping stuff. I'm wondering though, is it going to be that easy in the end? It doesn't seem to pose any challenge to the player at the moment. Anyhoo, I hope to see more videos from you!
tgfcoder 3 years ago
Yeah, it'll become a more balanced and fleshed-out game. As it was, it was a bit hard so I made his HP go up after leveling, which made it kinda easy. :P
LusikkaMage 3 years ago
Wow, this is almost ZAMN. I mean, the way stuff moves, perspective and stuff. I duno.
eze2007showzen 3 years ago
Sweet.
DIABLOVT12 3 years ago
nice! the music reminds me of some old gb game but I cant remember ^^ I like it
TheForce 3 years ago
Wow! That's impressive. You've got a whole combat and leveling system built in as well. Love it.
trufun202 3 years ago
I still need to flesh out the combat more. It's basically if there's a collision between them, and the player's attacking, then hurt the enemy. ^^;
LusikkaMage 3 years ago
keep up the good work....looking good their :D
assassin216 3 years ago
great job!
I always enjoy seeing your new work, it's always quality :-)
An SDL port should be interesting, i'm not an allegro expert, but I do know that SDL is a quality library, and I think you'll be able to do some pretty good stuff with it.
good luck, and keep up the good work!
ProgrammerInProgress 3 years ago
I had started with SDL, but I couldn't figure out if it had a way to draw primitives so I switched to allegro when working on collision. (It helps a lot to draw boxes around their collision regions). o_o
Thanks a bunch!
LusikkaMage 3 years ago
Like it :)
BenWells3D 3 years ago
So basically you're a dino on a murderous, thieving rampage through homes? Sweet.
mllarson 3 years ago
This game looks rather cute.
Bastiest 3 years ago
Nice! Would be even cooler if the dino grew bigger as he levelled up. None of those yellow snakes would mess with him then.
Chaos00Clown 3 years ago 2
That's very impressive!
snasebrase 3 years ago
Keep up the good job :) Its Great!
aerosmithfan4ever 3 years ago
Mooooooooooosader
eddiephish 3 years ago
The game looks fun, so keep up the good work.
ceddas21 3 years ago
Wow.. Pretty Goood ;)
Good Job!
roanmy 3 years ago
Thankye sir!
LusikkaMage 3 years ago