Added: 1 year ago
From: explodinglamas
Views: 324
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  • played it, hated it. It's too damn hard to see enemies more than 3 metres away.

  • Frankly its to be expected when PC only titles or series of game het ported to consoles. Crysis 1 for the most part was an emense game but as far as im aware it was only avialable on PC. When i heard the rumours that the sequel was being ported to console my hear sank. The fact is the latest consoles are no match for a decent pc both graphically and controls wise. But maybe thats just me. Nice vid i like ur honesty, keep it up.

  • great review!

  • Too bad it's on 360, some issues you mentioned will probably not even be one on pc.

    Seems like crytek should bail on the console market tbh.

  • @blehrolfbleh "Seems like crytek should bail on the console market tbh." Why do you say that? I assume it hasn't occurred to you that this is Crytek's FIRST console game, and transitioning from PC game creation to Console game creation is very difficult. The bugs in this beta have actually already been fixed from what I understand. To be honest I think Crytek has a very good chance of this game becoming popular, and it helps that it's probably the best looking console game on the market.

  • Nice to see you're still doing videos man! Nice analysis, but don't worry you'll be able to properly judge it when the demo comes out for PC (which has been recently confirmed). Regardless I'll be buying the game for PC as well, and the floaty controls you're referring to have been said are only seen on the console versions - with an accurate mouse I'm sure it will be super sharp as expected. I think at its core we're all buying it for single player anyway, so MP is only a secondary thought.

  • Crytek stated on their twitter that there will be a PC demo available and pre-release, too, which is nice.

    I'm hearing a bit of whining around the net about the demo on 360 and I'm just hoping that it's just Crytek doing what they do best, PC games. :P

  • I really hope the PC version wont be like what you just described.

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