Concerning this video, what's more impressive in today's era is that the "3D TV" technology advertised these days sacrifices gameplay for graphics.
As you can see from this video, the same "3D TV" technology can be re-purposed for 2-PLAYER FULLSCREEN, which has massive applications in console gaming (not so much for PC gaming)
NOTE: This would only work for a maximum of 2 players.
Nah, this sort of thing dosnt take much processing power. The Wiimote actualy calculates the position on its own chips, before being sent back to the Wii itself. (all the way has to do is place the ingame camera to match).
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Concerning this video, what's more impressive in today's era is that the "3D TV" technology advertised these days sacrifices gameplay for graphics.
As you can see from this video, the same "3D TV" technology can be re-purposed for 2-PLAYER FULLSCREEN, which has massive applications in console gaming (not so much for PC gaming)
NOTE: This would only work for a maximum of 2 players.
Maginomicon 1 year ago
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Maginomicon 1 year ago
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Maginomicon 1 year ago
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Maginomicon 1 year ago
I really dont get why Nintendo dont use this basic headtracking stuff. :-/
It would be a really cheap add on...stand for the wiimote plus headgear band with IR points.
Obviously they couldnt do this neat example of polarised two player, but they could at least do the basic level stuff.
twdarkflame 3 years ago
i think the system requirements if the wii arent good enough.
01Eddy10 2 years ago
Nah, this sort of thing dosnt take much processing power. The Wiimote actualy calculates the position on its own chips, before being sent back to the Wii itself. (all the way has to do is place the ingame camera to match).
twdarkflame 2 years ago
Awesome ;-)
rrbauck 3 years ago