I got the toolbar the other day. It's VERY helpful. There are all kinds of tools that any Blenderhead can find really useful to every step in the animated filmmaking process. And it's a quick way to jump to all sorts of great community links. I highly recommend it.
And this toolbar is a great idea. I'm getting it. Thanks.
I'm glad to see you pushing the "Intro To Character Animation." That was the first tut I ever did and I still remember struggling through it, and then going off and doing my own weird thing, and then coming back and getting it right. That was about the time I really fell in love with Blender. In fact, "Palin OilCo" came right out of doing that tut...
@AdamEtheredge I am amazed that your Palin Oil Company tutorial was your first one. You do very professional stuff. Character animation really is a process of just keep doing it until you get it right. I look forward to seeing more of your excellent tutorials on my Blender 3D forum.
@irakrakow Well, thanks again, Ira (blush, blush!)
You're very kind. I'm very flattered to be praised so highly by someone who so unselfishly and unceasingly shares their time and hard work to help a novice user like myself, and others, learn about the artform. You've become a real hero of mine. And you remind me why I enjoyed my time with my college professors.
Yes, character animation sometimes scares me. It's hard work, but it's fun.
BTW, have you thought of doing a Papagayo tut on lipsynch?
@AdamEtheredge Actually, I'm still working out how to do lip synching. I have to learn more about not only how shape keys work but the correct sequencing so that the lips actually look like the character is realistically talking. What's Papagayo? Sounds intriguing!
@irakrakow Papagayo is really cool, and seems very simple to use. It's a piece of software (opensource) that allows you to take put in an aud clip, and then it automatically links the phonetics to the shape keys that you input. This way, the audio that you record actually drives your shape keys for you. It exports a data file to Blender, then theres a Blender script takes the data and voila! you have decent lipsych to your character (I suck at explaining.) I'll post about in your forum & link...
@AdamEtheredge Wow! That sounds fantastic! Any tool that can automate a lipsync like that sounds radically cool. Then, combining that with the Video Sequence Editor can really produce powerful results. Thanks!
@irakrakow Yeah, it looks like the coolest thing in the world. I posted on it in the forum, with a link to the software and a Bugzilla2001 tut on it. It's in the animation section. Hope you'll give it a spin before long and do a tut. I haven't noticed a lot of wordy Blender characters yet. Maybe this will make the difference...
@irakrakow You're right. It's a completely different thing than users of the other animation packages must feel. They probably feel that they are out in the dark, doing it all alone.
But, because of people like yourself, we Blenderheads are all part of a thriving community, much like modern scientists, learning, discovering new territory through experiment, then sharing our knowledge with our many colleagues. I love it. I've never been part of something so vast and exciting in my life!
I got the toolbar the other day. It's VERY helpful. There are all kinds of tools that any Blenderhead can find really useful to every step in the animated filmmaking process. And it's a quick way to jump to all sorts of great community links. I highly recommend it.
AdamEtheredge 1 year ago
Yup, Kiernon Dillon rocks. So does this tutorial.
And this toolbar is a great idea. I'm getting it. Thanks.
I'm glad to see you pushing the "Intro To Character Animation." That was the first tut I ever did and I still remember struggling through it, and then going off and doing my own weird thing, and then coming back and getting it right. That was about the time I really fell in love with Blender. In fact, "Palin OilCo" came right out of doing that tut...
AdamEtheredge 1 year ago
@AdamEtheredge I am amazed that your Palin Oil Company tutorial was your first one. You do very professional stuff. Character animation really is a process of just keep doing it until you get it right. I look forward to seeing more of your excellent tutorials on my Blender 3D forum.
irakrakow 1 year ago
@irakrakow Well, thanks again, Ira (blush, blush!)
You're very kind. I'm very flattered to be praised so highly by someone who so unselfishly and unceasingly shares their time and hard work to help a novice user like myself, and others, learn about the artform. You've become a real hero of mine. And you remind me why I enjoyed my time with my college professors.
Yes, character animation sometimes scares me. It's hard work, but it's fun.
BTW, have you thought of doing a Papagayo tut on lipsynch?
AdamEtheredge 1 year ago
@AdamEtheredge Actually, I'm still working out how to do lip synching. I have to learn more about not only how shape keys work but the correct sequencing so that the lips actually look like the character is realistically talking. What's Papagayo? Sounds intriguing!
irakrakow 1 year ago
@irakrakow Papagayo is really cool, and seems very simple to use. It's a piece of software (opensource) that allows you to take put in an aud clip, and then it automatically links the phonetics to the shape keys that you input. This way, the audio that you record actually drives your shape keys for you. It exports a data file to Blender, then theres a Blender script takes the data and voila! you have decent lipsych to your character (I suck at explaining.) I'll post about in your forum & link...
AdamEtheredge 1 year ago
@AdamEtheredge Wow! That sounds fantastic! Any tool that can automate a lipsync like that sounds radically cool. Then, combining that with the Video Sequence Editor can really produce powerful results. Thanks!
irakrakow 1 year ago
@irakrakow Yeah, it looks like the coolest thing in the world. I posted on it in the forum, with a link to the software and a Bugzilla2001 tut on it. It's in the animation section. Hope you'll give it a spin before long and do a tut. I haven't noticed a lot of wordy Blender characters yet. Maybe this will make the difference...
AdamEtheredge 1 year ago
@AdamEtheredge It is amazing...all the wonderful people in the Blender community. It is more important than the actual software, I think.
irakrakow 1 year ago
@irakrakow You're right. It's a completely different thing than users of the other animation packages must feel. They probably feel that they are out in the dark, doing it all alone.
But, because of people like yourself, we Blenderheads are all part of a thriving community, much like modern scientists, learning, discovering new territory through experiment, then sharing our knowledge with our many colleagues. I love it. I've never been part of something so vast and exciting in my life!
AdamEtheredge 1 year ago
The toolbar is a great idea, just wandering, are you from New York?
bogieman987 1 year ago
@bogieman987 Yes, I am from New York originally.
irakrakow 1 year ago
The good acting of GTA 4 gave good knowledge of New York accent lol
bogieman987 1 year ago
And first! hehe
Mrinfinitewave 2 years ago
Excellent! Thanks for the post Ira :~)
Mrinfinitewave 2 years ago