how did you incorporate muliplayer game play using XNA?
and what scripting language did you use.
VolumeLowHigh 2 years ago
Multiplayer on one screen? Just render each player's screen to a render surface during Update and in Draw just render the resulting textures side by side.
It's all done in C#.
Retro3D 2 years ago
:) Super
laufweg 4 years ago
Heh, fun. I would love to try this game out with some friends, looks like a cool thing to port to virtual console or somthing like that...
JamesBlack47 4 years ago
how did you incorporate muliplayer game play using XNA?
and what scripting language did you use.
VolumeLowHigh 2 years ago
Multiplayer on one screen? Just render each player's screen to a render surface during Update and in Draw just render the resulting textures side by side.
It's all done in C#.
Retro3D 2 years ago
:) Super
laufweg 4 years ago
Heh, fun. I would love to try this game out with some friends, looks like a cool thing to port to virtual console or somthing like that...
JamesBlack47 4 years ago