Added: 1 year ago
From: TexFilms
Views: 3,631
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  • I was in the middle of this and then accidentally hit the time+ button a few times instead of the time-...well there goes that.

  • @nfhslugger wish I had a penny every time that happened to me... :(

  • Can you please explain what the white line (Eject Orientation) actually is/means? You are careful to keep it slightly ahead of the green ellipse until 4:22 at which point it looks ignored.. you refer to it as the 'axis', which axis is it and how is it related to ejection orientation?

  • Hmmm... the only thing I don't like about some of this Orbiter stuff is that it seems to be a game of "chase the number" ... we need such and such number down to 0 ... to hell with the laws of physics, inertia, g-force, wings snapping off due to overload or the fact that you'd die if you did this in real life, ... we just need to get this number to 0. :)

    The thing I always liked about Flight Simulators was the relative realism of it all. (As real as it can be from your computer chair at least)

  • @DavidWCourtney Orbiter is the most realistic space flight simulator out there. Atmospheric flight kinda has that roller-coaster feel, but the orbital mechanics are unparalleled.

  • What ship are you using? The HUD doesn't look like it's the DG that comes with Orbiter. Just curious as I would like to try an add-on ship but don't know a good one to start with. Awesome tutorials by the way!

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