Added: 2 years ago
From: ShadGratte
Views: 23,270
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  • HI, I hope there will be someone here to help me, but does anyone knows how to do the screen/scene effect at 0:29? The part where the player gets damage and it turns red and will revert back to normal when its not getting it? Any help or direction given would be greatly appreciate. Thanks in advance. =]

    FYI, I got this from the epic forum, and i don't really understand what it means.

  • i wish minecraft is like this..

  • :D

    first one to make a game, but not a map :P Nice!

  • I dont think the Voice over realizes that your dieing

  • the game has updated it runs smother now

  • My level test is here /watch?v=S0mhXoyeGHY&

    Still incomplete (alot to do) but if you wanna sub or somethin thats cool by me :)

  • team fortress 3

  • Hm, I've tried your code from the forums, but after the magazine is empty I'm not reloading?

  • Nice coding skills! Looks very good :D

  • By the looks of this, you don't need any coding for Custom Classes. Just have a UI Scene and Kismet. Player Spawned -> Open UI -> On Selection, Give Weapon/Ammo. I maybe mistaken though. Also, this system is pretty basic, but might be ok for some. :)

  • @KieranMac17 Do you mean system as in the software because they used this software to make gears of war 3?

  • @edgeparkour1 No, by system I mean using UI Scene & Kismet instead of coding.

  • @KieranMac17 Oh right nice.

  • Any chance of publishing your script? or emailing it me, i'm trying to get a class system to work but im not even sure which are the core folders i would have to edit s.g.talex@hotmail.co.uk

  • did you program the iron sights?

  • nice weap

    could you tell me how did u do the aim thingy QQ

  • im trying to make this i can change my pawn utfamily info in-game so it changes its model but when i change the family file in-game and my pawn dies he respawn using the new family file BUT he appear with no model

    also i only could figure out how to change the walk speed i couldent figure how to change the resistene and attack you got any tips for this?

  • are those real people playing or are they AI?

  • @y789789123 Ai

  • Can you give some directions as to how to do this? Is there any existing code in UDK which I can adapt? What should I override? The code about the default weapons seems messy.

  • try and make the scope movement smoother

  • how do u get iron sight?

  • how'd you make that different HUD? and I'm guessing the class system is a UI Scene, but I could be wrong

  • shockrifle being part of the utcontent pack how do you intend to apckage your game ?

  • @cedricodigital thats not how it works, it removes anything that isn't used, if he uses shockrifle code the shockrifle code will remain when he packages it up :P, the packaging tool is smart

  • Hello there, there is an iron aiming sight tutorial online!

  • @cedricodigital where?

  • Comment removed

  • Would be nice to hear from which classes you extended, was it the shock riffle ?

  • @cedricodigital Yep, i've extended the Shockrifle class ! You remove the beam and voila ! :)

  • THx very much for the class detail!

  • I agree, would be very nice to see which classes you extended or overided in the udk, would be fun to have a go at it, i searched udk forums and couldn't see much about weapon ironsight aiming ?

  • so a class system what kind

  • id love to see a tut some time on how you did the weapon ironsight aiming, if you could do this it would be great!

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