Added: 2 years ago
From: np321
Views: 4,311
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  • Can you please make exploading shapes to be used in cannons or guns please ( a powder would lag too much so just a shape would do)

  • @TheGarrrettHB It's been a while since I touched this project, but I (eventually) plan on redo-ing it thus making it easier to add features. I think exploding shapes could definitely be fun. I'll look into it.

  • @np321 thanks :D

  • This is awesome, it's basically phun but for ipod touch, yay.

  • Just a Suggestion, I think it would be cool if you could upload your physlets and scenes to some database and you can download each others things like phun. It's alot of fun man, thanks for making it.

  • I've been working on the update lately (not a big one, because I took quite a long break :P)

    The update after this one will have a database to share and upload scenes. That was certainly a plan from the beginning. This upcoming update will have a joint removal tool

  • sweet, this is one of the few apps that is actually updated often with useful things and not just an update to update. U ROCK!!!

  • I haven't updated this in a while actually... yeah, I've been pretty busy. I'm still working on minor details. I'll have to test the features after that as well, because there's always the chance more problems could arise. I'm not sure how long it will take to finish this update. Just know that the one after that will be awesome

  • Now do 3D.

  • Cool.

    Make sure you test it carefully on an actual device, not just the simulator. Performance is substantially different.

  • maybe a compression possibility, one thing all of the physics simulators lack is compression, if a block could act as "air" without having to be individual pixel, it would allow for a more realistic simulator (because of compression) and there would be more things you could build, I reccomend you consider this

  • does the hinges have motor options?

  • Just implemented motor options last night. Motor joints are classified separately, and you tap on the object to add the motor joint to it. Torque can be changed in the settings, but you currently cannot change it after you add it.

  • Cool, Im looking forward to seeing the ending result :)!

  • (needs more cowbell!!1!!1)

  • how did u create it

  • Dang man. This is making me wish I had an iPhone. =P

  • thanks for the support!

  • No problem, man. =]

  • Get phun if you want this on your computer. It's basically this but better and for all platforms.

  • yep, this game was inspired by Phun. I got some of the tool ideas from it.

  • just download phun 5.28 ^^

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