Added: 3 years ago
From: kk20y
Views: 59,556
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  • Well done! Are those all matrix transformations for each point with lines between them?

  • But will it blend?

  • Your ATmega128 must be oozing greatness right now. Is there any chance you could release the source code?

  • Looks like an early 3D CGI from the late 60s :D

    But this is actually an awesome work, thanks for sharing

  • Nice!

    Same with depth test would be nicer.

  • Nice JOB !!

    Can you please guide me ?? I am trying to use ATMEGA128 also ....

  • Comment removed

  • Wow!

    Can you email me the code? Please :)

  • Nice. It's the late 1980ies all over again ;-)

  • Hey Dude

    It is SOO AWESOME!

    Can you send me some source for it? I have the same Setup and would like to make a simple rotating cube....

    Nice work!

  • Thats really cool! How did you do that? What Microprocessor did you use to do that? Did you use a PICAXE?

  • @bensteele33 avr atmega128

  • @bensteele33 Read the title: it says "AVR ATMEGA128"

  • @bensteele33 It says clearly in the name of the video that it's an Atmel ATMEGA-128 microprocessor.

  • Very nice im working with an arduino but dont have a graphic lcd but a text one

  • Very good job. (but you should buy a new higher resolution cam...:p).

  • Very cool! I'm doing a group of developers caled Cyrax, would you like to join?

  • let's play doom on it !

  • THAT IS SICK!

  • Nice! Very nice! A very good work, really.

  • nice!

  • cool psuedo Texture mapping idea (w/ extra fake Alpha blending :P)

  • Kudos. Now write an Elite clone. =D

  • Very impressive, well done! Did you write your own library to do this?

  • Awesome!

  • Have you recorded the pixel data on a PC and then burned it along with some driver code on the AVR ? Or have you written your own avr 3D library ?? If so it must lots of math !!

    Any way nice vid ;-)

  • Where's the source?

  • COOL !!!

  • JESUS!It's fucking awesome!

    congrats:)

  • cool :)

  • Fucking genius!

  • The framerate is calling for LSI!

    ...no seriously: great work!

    What language did you use? ASM I assume?

  • c language!!

  • Cool.

    Reminds me of Midi-Maze on the Atari ST

  • @helmut666kohl

    LSI = ?

  • Impressive, but for the God's sake, get a stable stand for your camera.

  • And where is filling? ;D

  • it's called "shading" xD

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