awesome video! unlike Capeau below, I actually appreciate how hard it is to do this in real time! I do 3d for a living and most animation packages are so bloated with so many features that they could never do this real time. Good job!
Definitely. You can't get a tight double spiral like that by using Newtonian gravity.
Interestingly enough, if you want to give Newtonian gravity a low-energy-quanta characteristic, then multiplying Newtonian gravity by a long cosine wave is a possibility, and that should produce nice galaxy shapes. With a compact massive central body the negative cosine phase forms a weak spherical gravity hump for smaller peripheral masses.
IDK why but for some reason that looks like a barred spiral galaxy!!!
aqsa852jaffar 1 year ago
awesome video! unlike Capeau below, I actually appreciate how hard it is to do this in real time! I do 3d for a living and most animation packages are so bloated with so many features that they could never do this real time. Good job!
smitty121981 2 years ago
excellent!!,
i would like to read about how it works in english please,
is this simulation based on the density wave theory?
mathcore85 2 years ago
no, you could'nt.
wit only 500 stars, a thousand frames take about 3 days to calculate.
this was done with thousands, and calculation time expands in powers.
so, if you are ready to wait 50 years, you could maybe do it at home.
ZebNemeth 3 years ago
this calculation was done in REAL TIME on a standard PC :-)
the trick is that it doesn't simulate gravity. It is a purely geometric simulation. Follow the links for explanations and downloads.
DrGoulu 3 years ago 2
Ah, that explains it! :)
Just 2 weeks ago, on astronomycamp, we made our own star cluster simulation, but with gravity.
That was what I was referring to...
ZebNemeth 3 years ago
Also, a way to simulate physical effects of gravity that is much faster but isn't as accurate is a tree method.
Look up,
N-body
Tree method
Particle mesh method
Using some of these other methods, you can simulate a much larger number of masses in a shorter time.
TheReasonWhyGuy 2 years ago
"the trick is that it doesn't simulate gravity"
Definitely. You can't get a tight double spiral like that by using Newtonian gravity.
Interestingly enough, if you want to give Newtonian gravity a low-energy-quanta characteristic, then multiplying Newtonian gravity by a long cosine wave is a possibility, and that should produce nice galaxy shapes. With a compact massive central body the negative cosine phase forms a weak spherical gravity hump for smaller peripheral masses.
CACBCCCU 2 years ago
so, its just some particles flying around? thats not impressive man.
as a matter of fact, any serious animation package can do lots more then 10000 particles in realtime like that
Capeau 2 years ago
ok so do it with 10'000 and show me ;-)
The problem is to specify elliptic trajectories for the particles so that the spiral arms appear.
DrGoulu 2 years ago
do a search on youtube. Theres already quite a lot of them.
The trajectory isnt any problem you can use any spline as a path.
Capeau 2 years ago
i love it :)
mrfoxtalbot 3 years ago
can i do this on my pc?
phongbong 4 years ago