Added: 1 year ago
From: MrFoofles
Views: 6,442
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  • i like ur little song twards the end

  • Reminds me of... switches in RPG maker XP. xD2

  • PARTY POOPER!! lol. But nice work with the logic

  • you can set a timer to a short time and feed its output to itself so it rapidly pulses on and off

  • Very good :)

    Also, why does your voice match your sackboy so well? XD

  • What

  • how do you make it so if an output is turned on it stays on forever?

  • @ppo055 You could feed an OR gate into itself and when it receives an input it'll always cycle the "on" back into itself.

    It's possible to reset it, but it's such a convoluted method to do so that this is pretty much a very permanent switch.

  • @MrFoofles good idea. i thought that mediamolecule would have made a certain logic thing for that. i ended up using a method from lbp1 where if an output is turned on an emitter spawns a block which never disappears so it permanently activates a switch

  • @ppo055 lol this way's definitely much more efficient :)

  • @MrFoofles yeah it is ive been doing that. Also, is there a way to make it so just entering a controllinator activates something?

  • @ppo055 The On symbol in the middle of the controllinator outputs a signal when the controllinator is being used

  • LOL!

    Nice one.

  • LBP2 IS OUT NAO!!

  • awsome idea with the counters. ill probably use them in a pinball level to recreate those things that when you hit all of them they reset and activate something else. i've been pondering for a while trying to work his out thanks

  • sorry i ha to say this when i thought of it singing lessons singing lessons

    

  • Ps add me my PSN is a_Drew_P_Weiner.

    Or wiener

    I'm not sure anyway add me please

  • OMFG 8 days until LBP2! And I bought the collectors edition!

  • yaaay spinning thing! party pooper. yaay light show! party pooper. light show light show! bum bum bum bum bum bum bum bum bum bum bum buuuuuuuuum! SPINNING THING SPINNING THING! PARTY POOPER PARTY POOPER PARTY Poopeeeeeeer. lol should be on itunes

  • omg 11 days till the full game comes out!!!!

  • Yeah well, I alredy knew it, but thanks anyways :/.

  • @ZeroZ30o I'm sure there's plenty of people that are aware of most of these things, doesn't mean that people who've never seen or played the game are.

  • @MrFoofles: Yeah you're right.

    But I just wanna say that I alredy knew it without playing the game, no one told me :o.

    Anyways, it's good to help who needs it, so good job :).

  • @ZeroZ30o : If you knew it, then why didn't you send a video to You-tube, so that everyone could "know it"? Foofles is one of the creators who does his best to help other creators. I didn't have the beta and I wouldn't "know it" if not for Foofles. So "no needless comments" please.... Be constructive...

  • @ZeroZ30o : If you "knew it" then why didn't you send a video to You-tube, so that everyone could "know it". Foofles is one of the creators who does his best to help other creators. So no "needless comments" please. Be constructive....

  • @Terbie36: I'd love to! But I haven't got the beta :/.

  • @ZeroZ30o Me either :)

  • Very funny and interesting video :)

    The reset input for counters is so useful!

  • "SPINNY THING SPINNY THING ... Party pooper party pooper"

    xD I laughed so hard!!

  • Lol you've gotten weirder Foofles. I like the song and epic quote, though. "If you're not true, be true. If you are true, stay true bro."

  • Isn´t it easier fi you use one selector with 2 inputs an outputs?

    Output 1 is connected to the thing you want to turn on/off and output 2 is conected to nothing. Then you connect the "On button" to input 1 and the "Off button" to input 2.

    The same effect just with another switch^^

  • @SilverScorp91 That does work and provides a toggle option via the "cycle" input.

    Counters however do provide a single analog output (false 0%, true 100%) and a very prominent visual cue.

    I can't really say one is any easier than another though.

  • I didn't know they added multiple inputs. That's very nice because the old way to do this was annoying.

    And... I, uh.... like your thing.

  • well thats very simple, I use that in my level but a little different XD

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