Added: 1 year ago
From: iwkya1
Views: 3,875
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  • Any one know how to export the animation? to 3ds max via FBX?

  • its kind of a dumb question, but how do you save the 3ds max movies and upload them as a final rendered product?

  • TURORIAAAAAAAAAL!

  • that r awesome. +1 cookie

  • i woud reduce how much power of fire he spit out at the very very begining if i were you, very good, very cool though

  • Quite a nice test, iwkya. I'd be quite interested in tutorials regarding these particle systems. I'm experienced in character animation, but particles have always caused me to feel completely overwhelmed. That and rendering, the settings have always been over my head. This is what I get for being a character animator. I have a mind for motion, not for data. Any video tutorials for complex particle systems would save my mind a lot of stress that could be better spend on new animations.

  • @TrueJalik I can see why particles systems and pflow is daunting. i always avoided learning them. i suggest getting some dvd's by Alan Mckay, he is the particle daddy. As for rendering, get urself final render, so simple, few clicks and done..

  • Very cool. My son (7) has watched it about 100 times now, he loves the dragon

  • it looks very nice to my untrained eyes

  • Fire came way too late.

  • @killervalonz lo yea, if i cud of been arsed i would of had it come out earlier and had another particle system before that with smoke just slowly rising from his mouth. I might re do it but it was just a test to see how well the fbx export worked. Added the fume cus i was bored :)

  • AWSUM.!

  • Hey iwkya is this scanline renderer? And can you tell me the render time pls :X

    Pls make the fire in the final version more like this one that i made ^_^ - watch?v=P5b-TrEPV5k

    Keep it up :P cheers

  • @xMARINOVx it is final render. I will make the fire a lot more detailed in the project im using it for. Unfortunately with fume, there are a lot of settings and its hard to mimic something you see on utube, but ill give it a go :)

  • dragon is from cata beta, this wasnt a fume, render or any other test apart from the export itsself. Lighting and fume settings are default :)..

  • I think that the fire should move alot slower :X good work anyway

  • @Fanat1k92 yep it should hehe, left the particle speed at default, the vid really isnt about the other effects going on, just testing fbx..

  • Looks sweet. Did you try Cinema 4D? It's got ALOT better rendering times and it looks atleast as good ;o

  • @Godisen007 better render times that what ?

  • @iwkya1 I mean, in 3DS Max I render a simple scene in like 21h (you can see differences on my channel) and in Cinema 4D I render a scene actually more complicated (with depth of field, HDRI reflections etc.) in about 20 minutes. I don't know about you but I preffer that second alternative.

  • @Godisen007 its no secret that scannerline sux a ball. But mR is great, its drawback is that you really need to know the inside and out of rendering to get awesome fast results. Many people just use vray, i like it but for quick things i like final render. Quick and very easy, also amazing with fumefx and volumetric rendering.

  • @iwkya1 im guesisng u used fume fx? if u did any chanc if u can tell me some of the crusual settings u used? cause i just get a big thick blode witch isnt very good

  • Thats brilliant, te dragon looks amazing is it still the low poly one?

  • @Theicemonkeyjr yea its straight from game,.

  • freaking amazing

  • make some lighting effect on deathwing from the fire ;D

  • @Farox1 nah, was just a test for the export.

  • ohh no deathwing is already here RUN omg omg omg omg RUNNNNNNNNNNNNN :D

  • cool o_o

  • where did you get the Deathwing model from?

  • @RenegadeArtsFilms HE got into the beta and then u get the new models from cata i nthere :D lucky basterd :P i hope he makes a tutorials for dragon riging :P as cata is a huge dragon lore

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