Added: 8 months ago
From: Nuehz
Views: 23,257
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  • amazing shit, good job .-D PS: what's the song called?

  • @duemas Thank :) the song is Ronald Jenkees - Neptune

  • You + Ubisoft = Kick Ass games in the future!

  • It isn't Cinema4d its 3ds max ?

  • @DreAmDesiqn it's in real time, i use marmoset for rendering and 3ds max,zbrush to make the characters ;)

  • @Nuehz Ok thanks Its just butiful ! Good job !

  • what program did you use and it is rally cool i like the dog a lot kind of reminds me of BOLT lol!

  • @BugAnimation i use 3ds max, zbrush and marmoset for rendering :)

  • @Nuehz not fair !!!!!! did you buygt all of programs or donlowded aligale?????

  • @BugAnimation i just buy marmoset it's only 49$!! for zbrush and 3ds i used it at school and now i use it at Ubisoft ;)

  • @Nuehz do you work there?i just rally rally jelouse most people youse that programs and they are $800 i can't buy that I'm only 11 =((((((banging my head on the wall****and how long do you lernd in school for animation and if you work at ubsoft can you tell me what are you working there in like animator i just like your company i like the domination game a lot for mac!!!=)))thanks=)))))and if you know where i could donlowd this programs for free?=))))))))))))))))))))))))­)))))))))))))))))))))))))

  • @BugAnimation u can use blender its free and the software has gotten alot better i actually think in a few years blender might become much better than 3d max if it already isnt. blender is open source so its free and it can be manipulated how ever u want if u no python coding. its just as good as maya and 3d max i have used all 3 and blender is my favorite because of te fact its free, the cycles renderer, and it makes the best nature scenes also its supported by great people

  • @tramon13 mannn 3ds max is also free ..am using it for 6 years.... i hope u know what i mean

  • Good work my friend.

  • @jaybirrd84 Thank you! :)

  • bravo :D

  • @tztz8 Merci! :)

  • Beautiful work!

  • @oliversimonnet Thanks! ^^

  • Nice!!

    

  • @Anandaxp Thank you! :)

  • Great models man, youve got the skills, with a Z haha. How long have you been modelling for, if u dont mind me asking? How long did it take to get to where u are now? I like the building too, how many meshes is it made of? I assume its modular since getting all that texture detail into one UV map would seem to be impossible.

  • Good stuff, you really got a lot of detail for your low poly meshes, I need to work on that myself, started learning doing hero models so it's hard for me to break from it. Exceptional models and textures seriously, keep up the good work. I'm currently working on a new reel, if you get a chance check out my old one, any thoughts would be welcomed.

  • @ILLIAM003 Thanks ;)

  • I like the Lex character :D

  • Looking good. One question though: why are you modeling in tri's? That's a no no.

  • @bslaybaugh

    Thanks ^^ no i use quad, but in game we count the number of tri :)

  • @Nuehz

    Why is it like that? We are told to model with quads, because they handle lighting & UVs better, but then they just get converted to tri's by the game engine anyway. Its a bit wierd, Im just a confused beginner who knows the basics of modelling & texturing in max, with much emphasis on "confused" lol

  • @Nuehz And can we have some image/infos about this video game?

  • @Guajos It's my last school project: Iron Veins. It's a beat'em all video game which takes place in the near future. It was made in 10 months, with a team of 6 students. You can see some images on my portfolio ;)

  • @Nuehz Nice! A se que je vois t'est de Paris... Tu parle français?(Question peut-être stupide, mais on sait jamais.) En tous cas, 2 questions: y aurait pas une version jouable quelque part? :D et... c'st fait sur l'UDK?

  • @Guajos Oui je suis bien de Paris :) Non il n'y a pas de version jouable sur le net, c'est juste une demo de 10-15min, elle n'est pas sur le net car il reste certain bug et on n'a plus le temps de corriger tout ça, surtout qu'il n'y a aucun programmer dans le groupe ;) on a utilisé Virtools, on aurait bien voulu utilser UDK mais bon on a pas assez de connaissance dessus pour faire un beat em all ^^

  • @bslaybaugh u just made a fool out of ureself

  • @bslaybaugh Game models.

  • Looking good. Nice enviornment in there!!

  • @rsalek ty :)

  • epic man what program(s) did u use ? :) Siick video <3 .

  • @madjimmy3

    Thanks :) I use Zbrush, 3ds Max, xnormal, photoshop and marmoset for render ;)

  • @Nuehz keep it up man .. < 33 sick !!

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