Looks like this video is showing IKBooster though, and Lightwave 10 still supports IKBooster, or at least it's still fully functional. I use it all the time.
The method shown here does not allow advanced interpolations - that's really the point of the video. If you let the computer take control of in-betweens - it will always get it "wrong", mathematically correct - but artistically wrong. This fact doesn't stop programmers endlessly trying to get it right, and there are soem pretty good results - but they are barking up the wrong tree, in my opinion =)
Oh, I'm not saying you have no responsibility to the in-betweens. Of course you do, especially if you intend to make the transitions work exactly as you want. What I'm saying is that the position will actually move from one position to the next, regardless of how many in-betweens you use, rather than relying so heavily on the persistence of vision phenomenon.
ah yeah - you don't have to start every drawing from scratch - a lot less labour intensive in that regard.
Not sure I follow on the persistence of vision thing though? It's 24 poses / renders / frames per second, isn't that the same principle as cel animation?
Certainly, but it's not something that has to be kept in mind throughout the entire process. In cell animation, every in-between you do must be composed of the near-exact intermediate landmarks between the extreme and the next position in order to maintain a smooth movement. In 3D software like this, the motion automatically passes between the intermediate positions. So you're only left to worry about timing and positioning of the extremes. Persistence of vision is relatively automatic in 3D.
hmmm... that's generally true, but not in the example above. the in-betweens above are fully posed and none of those poses pass through intermediate positions, they're almost all off position and the timing / spacing is actually pushed beyond extremes and even broken out of motion and broken joints in some places. But this does happen to be a very extreme example. Certainly not something I'd be capable of developing myself! (It's a copy of a Milt Kahl walk)
Really? I thought that was an automatic feature of all 3D animation software. Hm.
Milt Kahl? You mean Milt Kahl of Disney'd 9 Old Men? Yeah, I can't think of any better example to follow. lol He was one of the pioneers of modern animation. But didn't he die in the 80s? So, I take it that you posed this model by one of his walk cycle sheets?
Ever heard of Richard Williams? He was behind "Who Framed Roger Rabbit?" The man is a genius. I'm dying to get his DVD series. Expensive, but worth it.
It is a feature of 3D animation software, it's quite hard to over-ride it, because the tendency is to over rely on it, or not even notice. I was thinking about persistence of vision too... I think you're right because I have never considered it before - the closest I've gotten to thinking about it is working out how much motion-blur works best... but never before while 'animating'.
Indeed the walk is from Richard Williams' book. I like Williams... but I prefer PES ;D
hey that is really nice work, I'm learning this program in class, I can model but not that good.. i have a question, what tool did u use to add the points like a line.. and what was that you used at the end, that looked like you were air brushing with like red paint.. what is that for?
I am looking for an animator to create animation for something I have invented. Please let me know how much you charge and related details, that is if you're interested.
hey cool man you made their but i seen description were to download it im looking on site now but all their is are tutorials on it and i dont no were to go to get to download it help!
Well... there are some particular techincal setups that are harder to achieve in LW than in the likes of Maya, but of course othe CG apps have there own catalogue of disadvantages too! At the end of the day, a super-complex rig does not equal good animation (the opposite in fact is generally true). After all, there is still very little CG animation to match the charm and appeal of Cel or stop-motion animation.
Overall - LightWave is just another great way to animate!
I have been thinking about this and the raves are all almost goes to Maya and 3D Max,.however the japanese use Lightwave...which one should we master or learn actually??
Amazing, Closov. I´m a Lwaver but I never see these manipulators. Is Messiah? You can move the elbow directly!!! I would like to know what plugin you used to do that.
Please tell me, You got those small "Dots" on your character which makes it easy for you to move around your character, how do you do that ? Please make a tutorial
While it is very wise to become familiar with other 3D programs, LightWave is far from dead.
The software you use is actually pretty irrelevant. A skilled artist can create high quality work with any program. It just depends on the type of workflow he prefers.
Would you be able to do other things with the character? Speaking of which, can you make you own character? Also last question, does it do anything else besides walk/run?
It looks like your going for a very jerky clay animation style. Nice but kinda creepy. If i saw someone walking down the street like that, I'd probably choose the dark alley.
That reminds me I need to order that book. One thing I haven't seen much in terms of tutorials is a run cycle, as well as walk / run cycles for quadrapeds and six-legged animals.
Maybe you could get old Morph running for one of your videos, and then make him a dog and a insect friend.
Cool animation. There's a great walk cycle tutorial on idleworm dot com that describes the different poses and such, and would make a nice companion to this video. I need to check out IK boost, never used it before. Lightwave is one of my favorites.
This walk is a rough copy from Richard William's Book 'The Animator's Survival Kit' Page 164. He says he amalgamated some 'can do' walks that Milt Kahl had developed.
learning how to model characters properly - for a complete beginner - could easily take a couple of months - as would the rigging (putting the controls in and making sure the joints bend properly).
but once you have the hang of it, a character like this can be modeled and rigged in 2 days
A lot of people say they found it is easy to get the hang of - I wans't one, I found it hard at first because I had never done anything like this before.
But i have tried a few similar programmes ones since then, and they seem a lot lot harder to me.
Best thing is to buy or rent some video training, it saves months of learning the hard way.
I use cinema 4D, ive tried ligtwave and its so damn confusing lol. i wanna use it because its been used in more professional end products, and the effects are amazing :)
Is this sped up? cause if it's not, god damn takes me like half an hour to do just half a ok looking step. Im really new to LW but sorta familiar with IK booster cause i been learning in LW 9.
yup, the character's name was Morph, probably the 'show' would have been called Morph too. Originally part of Tony Hart's Art show on BBC. I think one of the guys who made Morph went on to develope Aardman animation, or had already started it. Dunno much about the history or the people really, just that this guy was the first time I had seen animation that wasn't cartoons, and I've loved it ever since :)
HOLY SHIT!!! ITS MORPH!!!
SonicSkaterScott 4 months ago
where do u leared that and in what school??
PloXskate 5 months ago
Title of this video is misleading - "Learn to..." implies you could learn from this but with no sound and time lapsed its virtually impossible.
clareswift604 6 months ago
@clareswift604
once upon a time it led to a full blown tutorial... newtek dropped support for this feature in LightWave, so I dropped the tutorials.
Closov 6 months ago
Looks like this video is showing IKBooster though, and Lightwave 10 still supports IKBooster, or at least it's still fully functional. I use it all the time.
CapnDingo 6 months ago
@CapnDingo all true, I still do my IKB in 8.3 though - better performance.
Closov 6 months ago
Very nice.
dodgyb2001 6 months ago
lolka
andrey912439 6 months ago
Cool :)
NemanjaNesa1 7 months ago
DUDE what was the spacing between keyframes
TheDede508 7 months ago
Oh my god... Awesome
Speelwow 10 months ago
yourt dick looks like a black mans
with aidz
jd666ify 10 months ago
0:26 haa
metaljacobh900 11 months ago
wow the orange guy is the definition of a puppet.
JackGreenOfficial 1 year ago
free?
daynasorcutemoxy1 1 year ago
wat is this and wer can i dwnld , is ti free
TombRaiderQuests 1 year ago
@TombRaiderQuests DUDE LEARN TO SPELL ....geezzz
dragoblade1 11 months ago
what program is this
mrlolburgerz 1 year ago
@mrlolburgere blender
freeScribblenauts 1 year ago
@freeScribblenauts WRONG!
quetegedi 1 year ago
@mrlolburgerz I would guess since it says LightWave in the title it takes away most of the mystery.
Criterion515 1 year ago
where do u download it plz tell me
kurad112 1 year ago
@kurad112 blender
freeScribblenauts 1 year ago
nice :)
pokefangirls12 1 year ago
lol this is basically pivot but with color
MichaelkinneyPRODZ 1 year ago
@MichaelkinneyPRODZ lol not even close
TheGagunga 1 year ago
@MichaelkinneyPRODZ not at all
TombRaiderQuests 1 year ago
he's naked....and BALD!eeeeeewwwwwww!!!
THEguythatdoes 1 year ago
That walkcycle is awesome xD
AKDSoftware 1 year ago
Repeat 0:53 a lot of times XD!
XxNathanxX7 1 year ago
sigh.....bring back hand drawn animation....
(anyway, nice work...... really.)
KiCreativeStudios 1 year ago
Haters gonna hate.
djsufferthing 1 year ago
which software are you using in this video ?
MrWasif54 2 years ago
How did u get the character?
mixinghoney 2 years ago
I forgot the name of that guy...
YouNoobdotcom 2 years ago
i went 2 the download page and nothing was there
ComicZeros 2 years ago
how do u download it?
bullshark8822 2 years ago
The method shown here does not allow advanced interpolations - that's really the point of the video. If you let the computer take control of in-betweens - it will always get it "wrong", mathematically correct - but artistically wrong. This fact doesn't stop programmers endlessly trying to get it right, and there are soem pretty good results - but they are barking up the wrong tree, in my opinion =)
Closov 2 years ago
Oh, I'm not saying you have no responsibility to the in-betweens. Of course you do, especially if you intend to make the transitions work exactly as you want. What I'm saying is that the position will actually move from one position to the next, regardless of how many in-betweens you use, rather than relying so heavily on the persistence of vision phenomenon.
PachucoDesigns 2 years ago
ah yeah - you don't have to start every drawing from scratch - a lot less labour intensive in that regard.
Not sure I follow on the persistence of vision thing though? It's 24 poses / renders / frames per second, isn't that the same principle as cel animation?
Closov 2 years ago
Certainly, but it's not something that has to be kept in mind throughout the entire process. In cell animation, every in-between you do must be composed of the near-exact intermediate landmarks between the extreme and the next position in order to maintain a smooth movement. In 3D software like this, the motion automatically passes between the intermediate positions. So you're only left to worry about timing and positioning of the extremes. Persistence of vision is relatively automatic in 3D.
PachucoDesigns 2 years ago
hmmm... that's generally true, but not in the example above. the in-betweens above are fully posed and none of those poses pass through intermediate positions, they're almost all off position and the timing / spacing is actually pushed beyond extremes and even broken out of motion and broken joints in some places. But this does happen to be a very extreme example. Certainly not something I'd be capable of developing myself! (It's a copy of a Milt Kahl walk)
Closov 2 years ago
Really? I thought that was an automatic feature of all 3D animation software. Hm.
Milt Kahl? You mean Milt Kahl of Disney'd 9 Old Men? Yeah, I can't think of any better example to follow. lol He was one of the pioneers of modern animation. But didn't he die in the 80s? So, I take it that you posed this model by one of his walk cycle sheets?
Ever heard of Richard Williams? He was behind "Who Framed Roger Rabbit?" The man is a genius. I'm dying to get his DVD series. Expensive, but worth it.
PachucoDesigns 2 years ago
It is a feature of 3D animation software, it's quite hard to over-ride it, because the tendency is to over rely on it, or not even notice. I was thinking about persistence of vision too... I think you're right because I have never considered it before - the closest I've gotten to thinking about it is working out how much motion-blur works best... but never before while 'animating'.
Indeed the walk is from Richard Williams' book. I like Williams... but I prefer PES ;D
Closov 2 years ago
Is It Free?
mrspideyguy 2 years ago
I'm amazed at how the it calculates/interpolate movements between key-frames. It's incredible.
I imagine the algorithms that go into these animating programs are quite intense.
MrPingPong 2 years ago
MORPH IS BACK!
ephi88 2 years ago
is Lightwave 3d free? or is there a free version/trail?
SuperStarChaoz 2 years ago
Good old technology. You gotta love how 3D animation accommodates for in-betweens.
PachucoDesigns 2 years ago
not in this video!
Closov 2 years ago
lol!!!
ilovesmoshforevar123 2 years ago
lol its morph
HiramTheSith 2 years ago
This has been flagged as spam show
=)) 0:26 ;)) it looks like a ... =)) XD
otakugirlxo6 2 years ago
lol 0:26
ElboNoodel 2 years ago 59
@ElboNoodel hahahahhahahahahhahhahahhahahahahahahhahahahhahahahahhahahahahhahahhahhHAHAHAHAHAHAH
piernik112 1 year ago
ITS A WALKING TURD MAN!!!!
BoneCrusher3333 2 years ago 5
say word? what kind of program is this? cuz it looks similar to 3DS Max 9 to me lol
GeFORCE95 2 years ago
It's Blender, a free program that happens to be one of the most powerful 3D modelers around.
XinBiDe 2 years ago
no actually its 3Ds max. 2010 lol.
aaateam111 2 years ago
retard its lightwave 3D
meganew2 2 years ago
no need to call me retard lol
aaateam111 2 years ago
sorry..im just pissed i dnt know how to move body parts in lightwave
meganew2 2 years ago
oh really? i've heard about Blender but, never get the chance to use it. this is the software what gamers and movie designers use?
GeFORCE95 2 years ago
Lightwave 3D it's in the title
Closov 2 years ago
yea its been used in many films, tv series, commercials and games, pretty much everything.
crisco21c 2 years ago
hey that is really nice work, I'm learning this program in class, I can model but not that good.. i have a question, what tool did u use to add the points like a line.. and what was that you used at the end, that looked like you were air brushing with like red paint.. what is that for?
OmniVenom 2 years ago
hey, where can i get models for 3d max studio 2009?
arlazar 2 years ago
0:29
monimoni0147 2 years ago
how do u download itz???
Malekthebutt123 2 years ago
the animation is really good :)
liquidbear 2 years ago
Do You want some Fruit with that Bowl Morph !!??
SonyShots 2 years ago
Hes nose looks like a dick...
KarateTompan 2 years ago 3
your grammar looks like a dick
quechus13 2 years ago 19
I REALLY wish I could favorite this comment.
Roflfilms13 2 years ago 2
lol
quechus13 2 years ago
XD lool
theovanua 2 years ago
@quechus13 i think thats google translate
pivotpapapizza 11 months ago
and you would be the one to notice it too.
PureT3x4n 2 years ago
good story bro.
probounderxxx 2 years ago
i cant download it. stupid thing wants me to download it as a PDF file
ghostslayer54 2 years ago
Hi
I am looking for an animator to create animation for something I have invented. Please let me know how much you charge and related details, that is if you're interested.
Thanks,
from Sydney, Australia
fourhearts88 2 years ago
I live in Sydney too =D
Ethaninja 2 years ago
very useful. Thanks
fourhearts88 2 years ago
wahahahah morph rocks :)
nice model and thats a damn fine bone rig.
have to admit although i love lightwave i recon the little guy looks better in plastecine...
WHERE'S CHAZ :)
chemicalBR0 3 years ago
thank you wery much
medyaturkwap 3 years ago
Great animation.
Lukasuniverse09 3 years ago
It looks like morph. Cool it is
supermax110 3 years ago
The program is called "LightWave" It's in the title...
revolvermd 3 years ago
How can such creasione aser please help me?
daunw666 3 years ago
The programme is LightWave 3D - check the 'more info' box at the top-right for details
Closov 3 years ago
hey how do u get that program and hake the guy walk plz tell me
almostadragon 3 years ago
3d max 8 or 9 :)
yoelsilver 3 years ago
wot is the program so i can use it 2 animate
valloywn 3 years ago
i kno, rit? ALITTLEHELP!!!
jaime45797 3 years ago
what is the program's name?:D
nightwish123987465 3 years ago
what type of game or program is this, how do i use it???
clefnote9 3 years ago
LOL @ 0.00-0.07!!
wadduppunk 3 years ago
I need help finding it and some other basic things can you help me please
Shadow19951 3 years ago
miorph?
Shadow19951 3 years ago
this looks like,...
this is quite similar to the 3ds max
animation programme...
saeho90 3 years ago
no sound?
Cirhstopher 3 years ago
is this a custom rig ? because is awesome
spider853 3 years ago
What pag download free?
GERABOY27 3 years ago
will you have to make that person? or is it already given/? you will jus have to move its body?
chompet123 3 years ago
omg
sooo much for a walk-i wanna do those things bu t i`m questioning my patience-sigh
djollyboy 3 years ago
HOW? i see that you use some kind of helper, that makes the charcarter move really free,
you are not using ik's????
surftoriginal 3 years ago
hey cool man you made their but i seen description were to download it im looking on site now but all their is are tutorials on it and i dont no were to go to get to download it help!
PNprodutions 3 years ago
What is LightWave please?
TheGangsterRH 3 years ago
can you please make a tutorial on how you got that character pleassse!
runfoxrunn 3 years ago
ah ok in lightwave nvm
alligence 3 years ago
This comment has received too many negative votes show
is this in adobe flash????????
alligence 3 years ago
NO! you are insane!
chompet123 3 years ago
This comment has received too many negative votes show
is this in photoshop?!
alligence 3 years ago
Thats because they dont have the patience and lack the skillz needed to operate the top end software......It says so on the box.
ShoDiezy 3 years ago
nice animation !! I can't believe people say it's impossible to animate in lightwave it looks very possible to me !!
Shoujoboy51 3 years ago
Well... there are some particular techincal setups that are harder to achieve in LW than in the likes of Maya, but of course othe CG apps have there own catalogue of disadvantages too! At the end of the day, a super-complex rig does not equal good animation (the opposite in fact is generally true). After all, there is still very little CG animation to match the charm and appeal of Cel or stop-motion animation.
Overall - LightWave is just another great way to animate!
Closov 3 years ago
I have been thinking about this and the raves are all almost goes to Maya and 3D Max,.however the japanese use Lightwave...which one should we master or learn actually??
ryovan 3 years ago
for what purpose?
To tell your own stories? Something like LightWave or Blender is a good choice.
To tell someone else's stories... Maya, Max, XSI are widely used in corporate studios.
Closov 3 years ago
they dont look like thumbs if you know what i mean
nath744 3 years ago
what program are you using??? i want to animate things.
ironcast12345 3 years ago
See the Video Title:
Learn to animate a walk cycle tutorial in LightWave - Closov
It's LightWave, dummy.
x3ICEx 3 years ago
Very nice walk cycle. So you are using IKboost instead of the usual rig controls like circles and boxes that I usually see?
walsha2000 3 years ago
i cant find the place in the website u told..to downlaod the full resulation
juanetegrunge 3 years ago
it's on the 'time-lapse' post just under the embedded youtube version
it's 1024×768 / 11min. / 80MB
Closov 3 years ago
Is it inverse or forward kinematics on that ???
hardyk1 3 years ago
inverse for posing - foward for animating.. i.e. Part-Time IK
Closov 3 years ago
Wow, that rig's really good. Mine usually don't do exactly waht I want them too. =(
LordYggdrasill 3 years ago
how do i get the key after the registration at the "lightwave trial newtek europe" page??
yairoka 4 years ago
where can i get the serial number?
InlinerSassem 4 years ago
Amazing, Closov. I´m a Lwaver but I never see these manipulators. Is Messiah? You can move the elbow directly!!! I would like to know what plugin you used to do that.
vectorlw 4 years ago
thanks vectorlw,
just IK Boost - a feature added to LightWave for release 8 a few years ago, I think.
Closov 4 years ago
OH, man! I haven´t tried IKBoost yet. You are right, since V 8. I know ikboost dot com. I must read/watch carefully everything there. Thanks
vectorlw 4 years ago
Is it possible to place these animations into a reall film clip? For eksample of yourself, and then place this morph guy next to you when he walks?
Markutang 4 years ago
hi markutang, yep it's very common to do things like that
Closov 4 years ago
Ok..
Thank you; )
Markutang 4 years ago
i sux.... i don't even know how to make a animate... how?
lovewhitsnikkers 4 years ago
Aaah closov, i love the way he moves when he walks hehe.. Great job :)
macbrutal 4 years ago
thanks macbrutal :)
Closov 4 years ago
Please tell me, You got those small "Dots" on your character which makes it easy for you to move around your character, how do you do that ? Please make a tutorial
macbrutal 3 years ago
Hi macbrutal, please read the 'more info' link to find the tutorials
Closov 3 years ago
i take a modelling and animation class at my high school and new tek sold us copys for 100 dollars its completely badass and i love this program
andr123w 4 years ago
This comment has received too many negative votes show
lightwave is dead. don't get too comfortable with it. you will need to move to Maya or 3DSMax
steveo2013 4 years ago
While it is very wise to become familiar with other 3D programs, LightWave is far from dead.
The software you use is actually pretty irrelevant. A skilled artist can create high quality work with any program. It just depends on the type of workflow he prefers.
yobetihW 4 years ago 2
This comment has received too many negative votes show
actually it is dead, ya idiot. just because you use it does not make it alive.
steveo2013 4 years ago
HAHAHAHAHAHAAH...
hey kid... get ur 3d max to make some rocks and balls... let the lightwave for professionals.
3D max SUCKS!!!
josetarallo 4 years ago
where can i download this sofrware?
Cruorem12 4 years ago
google this: lightwave trial newtek europe
Closov 4 years ago
Great. Thanks for sharing
lazza00 4 years ago
Put Some Clothes On!
LemonInYourEye 4 years ago
Would you be able to do other things with the character? Speaking of which, can you make you own character? Also last question, does it do anything else besides walk/run?
sasukegurl93 4 years ago
yes, yes, and yes!
Closov 4 years ago
thank you!^^
sasukegurl93 4 years ago
thats really good
but it kinda looks like he's punching someone every time he takes a step lol
0zero0degrees0 4 years ago
dude nice lightwave work..... do u kno where u can purchase lightwave at??
kornkid662000 4 years ago
how did you even make the character?
boy4rockin 4 years ago
you have to use modelor and then sincronise or send to the Layout
ChrisChevreau 4 years ago
that waz dope, keep up tha good work, i just wish i could do that
BankheadBoyCool 4 years ago
It looks like your going for a very jerky clay animation style. Nice but kinda creepy. If i saw someone walking down the street like that, I'd probably choose the dark alley.
Buddyb309 4 years ago
That reminds me I need to order that book. One thing I haven't seen much in terms of tutorials is a run cycle, as well as walk / run cycles for quadrapeds and six-legged animals.
Maybe you could get old Morph running for one of your videos, and then make him a dog and a insect friend.
Chaduke 4 years ago
well, I wouldn't recommend that book... unless you want to learn walk and run cycles! It is absolutly FULL of them.
Don't know much about quadrupedal motion, I did a gallop recently using Muybridge as reference, and I was *fairly* happy with the result.
Closov 4 years ago
Cool animation. There's a great walk cycle tutorial on idleworm dot com that describes the different poses and such, and would make a nice companion to this video. I need to check out IK boost, never used it before. Lightwave is one of my favorites.
Chaduke 4 years ago
This walk is a rough copy from Richard William's Book 'The Animator's Survival Kit' Page 164. He says he amalgamated some 'can do' walks that Milt Kahl had developed.
Closov 4 years ago
how long do you think it would take a beginner to make that type of figure?
Slip053 4 years ago
learning how to model characters properly - for a complete beginner - could easily take a couple of months - as would the rigging (putting the controls in and making sure the joints bend properly).
but once you have the hang of it, a character like this can be modeled and rigged in 2 days
Closov 4 years ago
i have a character modelling tutorial on my other site: puffandlarkin dot com
Closov 4 years ago
quick question is this program slightly easier than most?someone told me it was easy to get the hang of(the ones if tried are confusing as fugg)
666nonamesleft666 4 years ago
A lot of people say they found it is easy to get the hang of - I wans't one, I found it hard at first because I had never done anything like this before.
But i have tried a few similar programmes ones since then, and they seem a lot lot harder to me.
Best thing is to buy or rent some video training, it saves months of learning the hard way.
Closov 4 years ago
cool well ill try this out when i get older ya see im not very old and dont really wanna spend my $ on videos lol but thanx 4 tha reply -1-
666nonamesleft666 4 years ago
I use cinema 4D, ive tried ligtwave and its so damn confusing lol. i wanna use it because its been used in more professional end products, and the effects are amazing :)
therealdb 4 years ago
wouldnt bother me whether I used C4D, LW pencils or clay... so long as you can put a smile on someone's face...
Closov 4 years ago
Is this sped up? cause if it's not, god damn takes me like half an hour to do just half a ok looking step. Im really new to LW but sorta familiar with IK booster cause i been learning in LW 9.
Krathwar 4 years ago
Yes, double speed in order to fit in youtube's 10 min limit, also cos watching someone animate can be a boring as watching paint dry!
Closov 4 years ago
is that the guy from morph or what ever its calld?
(but i love it)
alexzidder 4 years ago
yup, the character's name was Morph, probably the 'show' would have been called Morph too. Originally part of Tony Hart's Art show on BBC. I think one of the guys who made Morph went on to develope Aardman animation, or had already started it. Dunno much about the history or the people really, just that this guy was the first time I had seen animation that wasn't cartoons, and I've loved it ever since :)
Closov 4 years ago
Hi 3Deity, its IK Boost, part of LightWave since Version 8.0 there's also a website by the same name for more info (link in video description)
Closov 4 years ago
What animation plugin are you using for the rigging and animation?
3Deity 4 years ago