can i run this too use magicka on my mac
DestrolioOnline 8 months ago
Looks nice, I may have a go at using this :)
What is the screen recording program that you used?
Anonymouseable 2 years ago
It is not yet stable. There is no bin file, but you are welcome to compile it using MonoDevelop - you can find instrutions on our google.code site.
I used standart gtk-recordMyDesktop
gapek1 2 years ago
@gapek1 thanks, I bit of experience with compiling libs. :)
About recordmydesktop, I never saw this zooming feature thing, I must have missed it...
Haha, its Compiz zooming ;)
It's like compailing any visual studio project, just install needed libs (in synaptic if using Ubuntu) and put compailed .dll to your game :)
Please try and respond to our code site (if it's working or not)
Is there already a public version? Is there a way for converting Windows XNA games to Linux games? I would really need somethings like this.. it would save me a lot of work.
DragonSoul06 2 years ago
No, there is no "pubic" version. We are planing to release when MonoDevelop 2.4 will be released.
You don't need to "convert", just "comment" some fatures (audio is not fully implemted, no 3D) and recompile game.
It's easy to try, just use MonoDevelop on Linux :)
Svaka cast majstore :)
Wallenar 2 years ago
Mislim, da bo XNA v prihodnosti še bolj zastopana veja računalniških iger, vsaj za nove razvijalce.
I think XNA will be even more usefull, at least for new developer
can i run this too use magicka on my mac
DestrolioOnline 8 months ago
Looks nice, I may have a go at using this :)
What is the screen recording program that you used?
Anonymouseable 2 years ago
It is not yet stable. There is no bin file, but you are welcome to compile it using MonoDevelop - you can find instrutions on our google.code site.
I used standart gtk-recordMyDesktop
gapek1 2 years ago
@gapek1 thanks, I bit of experience with compiling libs. :)
About recordmydesktop, I never saw this zooming feature thing, I must have missed it...
Anonymouseable 2 years ago
Haha, its Compiz zooming ;)
It's like compailing any visual studio project, just install needed libs (in synaptic if using Ubuntu) and put compailed .dll to your game :)
Please try and respond to our code site (if it's working or not)
gapek1 2 years ago
Is there already a public version? Is there a way for converting Windows XNA games to Linux games? I would really need somethings like this.. it would save me a lot of work.
DragonSoul06 2 years ago
No, there is no "pubic" version. We are planing to release when MonoDevelop 2.4 will be released.
You don't need to "convert", just "comment" some fatures (audio is not fully implemted, no 3D) and recompile game.
It's easy to try, just use MonoDevelop on Linux :)
gapek1 2 years ago
Svaka cast majstore :)
Wallenar 2 years ago
Mislim, da bo XNA v prihodnosti še bolj zastopana veja računalniških iger, vsaj za nove razvijalce.
I think XNA will be even more usefull, at least for new developer
gapek1 2 years ago