Added: 2 months ago
From: MCeperoG
Views: 2,054
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  • minecraft v10

  • Is there a plan to remove the holes in the terrain?

  • absolutely stunning.

  • Or if you make Architecture tools and an open world.... So people can design and build whatever... Toghter or by them self. I would gladly help you, it would be combining the best from The sims and revit when it comes to the architecture thing.

  • dude. It would be awesome if you made an open world rpg, where the first playthrough is the same for everybody, but the second and beyond, the world is completely random! It would keep the desire for exploration fresh the more you play.

  • Wow, that is impressive. Can it deal with terrain updates/modifications, or is rebuilding vertex buffers for something like this too heavy to do in realtime?

  • Shinryukenoizi

  • If you don't mind me asking, what is the resource demand like for running this? Like, what's your fps, how much memory is it using, etc?

  • @ThatGoober02 This is running at 60fps in an ATI Radeon 4770. It takes around 128 MB video ram, 200 MB system RAM, 80 MB Hard Drive. Also an internet connection that can sustain approx 400KB/sec download rates. CPU use is negligible.

  • @MCeperoG Wow, that's pretty impressive for this kind of detail. Do you intend to use this for game development or some other kind of simulation? I was mostly curious to see what kind of games could run on this kind of a world - surely a simple shooter could, couldn't it?

  • @MCeperoG What does it download? 

  • Some top notch work here, keep it up!

  • Comment removed

  • realy great work

  • cool

    

  • Looks amazing!

  • Looking great!

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