I like how there just so happens to be a jar of "bug reducing powder" in the same basic vicinity as a giant scorpion. It almost rivals that bit in Runaway 2 where you can't get over a slippery rock, but in the wreckage of a nearby plane there JUST SO HAPPENS to be a can of "anti-slippage spray".
You may say that "Well, the traveler could ahve brought the powder with him because he knew what he'd be coming across in that desert". In which case I glare at you evilly for ruining my fun.
I like how there just so happens to be a jar of "bug reducing powder" in the same basic vicinity as a giant scorpion. It almost rivals that bit in Runaway 2 where you can't get over a slippery rock, but in the wreckage of a nearby plane there JUST SO HAPPENS to be a can of "anti-slippage spray".
You may say that "Well, the traveler could ahve brought the powder with him because he knew what he'd be coming across in that desert". In which case I glare at you evilly for ruining my fun.
ArixOdragc 2 years ago
The logic and structure of adventure games CAN drive you nuts if you start pondering along, can't they... :-)
Marlene55M 2 years ago