@pixelr0 Heh thanks. :) I think we use DirectX on the Windows (and I think X360 is close) side because we're familiar with it and the driver support is probably better... I got a funny look from the programmers when I tried to ask this so I couldn't really find out why. :)
@FrozenbyteGames same thing happened to me at some Ubisoft trainings when i've mentioned OpenGl on windows :))) oh well, thanks for this youtube channel it's nice to see how games are made :) cheers
Inspired by Wolfire?
OVERGROWTH!
Megallean 2 months ago
Took a week for the 3D guy?
Thats just... rofl
Im studing gamedesign now and making that model wouldnt take more than 1h.
Putting in into Zbrush and sculpting a bit and put the rendered textures back on the low poly doesnt take a week. I dont get it
owner0007 3 months ago
Awesome. Love when devs make these "making of" videos.
SilentValtiel8 4 months ago
Epic.
Jerbod2 4 months ago
What's your modeling software called? It looks a lot like Maya and Max but it doesn't seem to be any of those.
warhawksuper 5 months ago
@warhawksuper We predominantly use LightWave for modeling, but also Maya for some things.
FrozenbyteGames 5 months ago
Comment removed
randomukko 4 months ago
But it seems highly possible that this might be even Modo.
randomukko 4 months ago
@randomukko You're right, this probably is after all, we do use that as well (and seems to read so at the top too, heh). :)
FrozenbyteGames 4 months ago
@FrozenbyteGames - it is modo.
MrDillerjohn 1 month ago
c++, openGL, SDL?
pixelr0 6 months ago
@pixelr0 We use C++ and DirectX on the Windows side. OpenGL for Mac/Linux of course, and I think SDL is used for something as well. - Joel/Frozenbyte
FrozenbyteGames 6 months ago
@FrozenbyteGames thank you :) you're awesome, i can't wait to buy the game on Ubuntu from the software center :-)
btw, why not OpenGL on the windows version?
pixelr0 6 months ago
@pixelr0 Heh thanks. :) I think we use DirectX on the Windows (and I think X360 is close) side because we're familiar with it and the driver support is probably better... I got a funny look from the programmers when I tried to ask this so I couldn't really find out why. :)
FrozenbyteGames 6 months ago 2
@FrozenbyteGames same thing happened to me at some Ubisoft trainings when i've mentioned OpenGl on windows :))) oh well, thanks for this youtube channel it's nice to see how games are made :) cheers
pixelr0 6 months ago
Awesome =D
olit1234 8 months ago 2
Thank you for this.
LOTRLegolas 10 months ago 7
Can't wait to see more :)
GonzoDark 10 months ago 2
I approve of this video sessions, and your inspiration. :)
Atlantis1982 10 months ago 2