Added: 3 years ago
From: InsomniaDMX
Views: 22,619
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  • i see like only 1 prob

    you used the jumpshoot animation instead of stand shoot. But still pretty good.

  • Capcom should've made him playable. Protoman already had the sprites and animation he would've needed anyway.

  • @rockmanzx730 i think its select on the title screen

  • That does work surprisingly well.

    Still you'd think Capcom would have made him playable. :|

  • What are you using to do this? I mean, what are you using to hack it to switch things?

  • I just used the memory editor that's included in Geiger's SNES9x Debugger. ALL I did was swap two 16-bit pointers; one for tiles, one for the palette.

  • Woah...glitchy! Nice try, though.

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