I thought this game came out very nicely. It's always nice to play a fan made game especially a Castlevania series one that plays smoothly like a full fledged Konami game. I give this guy who made it two thumbs up, and I would hope he would have time to make another game as great as this one someday if he feels up to it;).
_____HEY! Why can't you dudes make MULTIPLE CHARACTERS for a Castlevania game? I wanna be able to pick between a kick-ass midget, a steroid-pumped muscle-man, and a hot speedy chick...! No, wait, that's some OTHER sidescroller series. But can ya do it? Playin' as the same-lame long-haired whip-cracker every game gets kinda boring, ya know?
@Egglesplork You have no concept for how long it takes to do something like this, do you? Let alone keep it balanced and fun. Not only that, but I'm not exactly being paid to do this, so you're going to play as who I want you to play as, understand?
_____Sure, I understand... I understand that you're too SCARED to throw in a few extra characters! That, and you need a more flexible gaming engine. Dude, I can fake up multiple characters in the RE4 gaming engine in a day, A DAY. You hear me? All ya gotta do is change the damage tables, physical appearances, animations and sounds. Or you can sit around and pout all day about how you make things hard for yourself!
i need to be sincere: the level design, character and monsters are not bad at all. but this game has by far the most awful game controls i've ever handled. perhaps some work with the code can fix it. no more complaints, i'm just being sincere, sorry.
@LeoPedrozo Sincere? Maybe. Specific? Nope. I can't fix what you don't detail for me to fix. Just saying, "the controls are bad" means nothing to me, because I don't think the controls are bad at all.
@BlazeHedgehog As I said, I'm sorry for saying it. It's really not common for a "fan game developer" to hear that words (I [think] that I'm one, so I can say).You're developing on MMF, so I can't help you that much, but I'm gonna send you a PM explaining the issues I've found.
Seens like the Castlevania FanGame producers only know how to use pop caracters like Richter or Alucard... Then, all those fangames became the same thing. And All those end up unfinished by some unknown reason...
@DonDiego500000 I don't really understand what Richter's appeal is. Castlevania should be Simon's story. I also don't understand why these fan films keep using metal mixes of these songs. There was no metal back then.
just one thing: when you hit an enemmy it is not clear if you miss him or if you got him... (especially the boss) so you could make them change color for a frame...or make them flash.. just to show that you hit them...
pretty good game i like it but you should slow down richter's run it is way to fast the level are ok but it don't fell likecastlevania overall it's a good game
hey man, great work! i also have MMF2. is there any good tutorials you could point me towards? i am hoping to create my own castlevania mod, but dont know where to start when using MMF2 :(
That's a little tricky to say because I've been using Multimedia Fusion for about ten years now. Some people have said that GameMaker is more robust and makes more "logical" sense, because there's some weird sort of work-around stuff you have to do in MMF sometimes to get certain things functional. But I also don't hesitate to say that I'm sloppy with my code and dumb as a sack of hammers and I do pretty okay.
It would be cool since you have the lighting whip to light up the cave a little....like the bat echo in Castlevania: Symphony of the Night...also be able to use other character...but other than that its 5/5 in my book ^_^
hah...ya know wat guys..i dont think we should wait for KONAMI to do this type of game for castlevania..juz let the fans who can make a game like this and copyrighted it..coz this game that ya make is fawkinf ROCK!!..plus the music and the effects too:D..seriusly no joking..hahhaa
Possibly the most metal fangame ever? I'd have to say so. This is incredible. You've kept the spirit of the original and rocked it out. Especially love the faster more action oriented gameplay, another winner BlazeHedgehog! ^__^
I thought this game came out very nicely. It's always nice to play a fan made game especially a Castlevania series one that plays smoothly like a full fledged Konami game. I give this guy who made it two thumbs up, and I would hope he would have time to make another game as great as this one someday if he feels up to it;).
ScyberPsylock 4 months ago
Que Script é esse?
ChapoFreeStep 8 months ago
You should recreate castlevania 3, with alucard and belmont from castlevania symphony of the night.
pegaso24 8 months ago
Uh Oh, this game's looking kinda Simon's Quest-ish! seriously with that town and cave and everything
dss103 8 months ago
_____HEY! Why can't you dudes make MULTIPLE CHARACTERS for a Castlevania game? I wanna be able to pick between a kick-ass midget, a steroid-pumped muscle-man, and a hot speedy chick...! No, wait, that's some OTHER sidescroller series. But can ya do it? Playin' as the same-lame long-haired whip-cracker every game gets kinda boring, ya know?
Egglesplork 9 months ago
@Egglesplork You have no concept for how long it takes to do something like this, do you? Let alone keep it balanced and fun. Not only that, but I'm not exactly being paid to do this, so you're going to play as who I want you to play as, understand?
BlazeHedgehog 9 months ago
@BlazeHedgehog
_____Sure, I understand... I understand that you're too SCARED to throw in a few extra characters! That, and you need a more flexible gaming engine. Dude, I can fake up multiple characters in the RE4 gaming engine in a day, A DAY. You hear me? All ya gotta do is change the damage tables, physical appearances, animations and sounds. Or you can sit around and pout all day about how you make things hard for yourself!
Egglesplork 9 months ago
@BlazeHedgehog Either that or dont play at all. He's right, more work goes into this stuff than you know.
MastaGambit 4 months ago
i need to be sincere: the level design, character and monsters are not bad at all. but this game has by far the most awful game controls i've ever handled. perhaps some work with the code can fix it. no more complaints, i'm just being sincere, sorry.
LeoPedrozo 1 year ago
@LeoPedrozo Sincere? Maybe. Specific? Nope. I can't fix what you don't detail for me to fix. Just saying, "the controls are bad" means nothing to me, because I don't think the controls are bad at all.
BlazeHedgehog 1 year ago
@BlazeHedgehog As I said, I'm sorry for saying it. It's really not common for a "fan game developer" to hear that words (I [think] that I'm one, so I can say).You're developing on MMF, so I can't help you that much, but I'm gonna send you a PM explaining the issues I've found.
Kind regards, my friend.
LeoPedrozo 1 year ago
music is badass! and i like the trees too, they provide a fresh new look
Ihavepoopypants 1 year ago
Good work with the trees. I like fangames with its own sprites.
DonDiego500000 1 year ago
good work. your job making this fangame was awsome
Caifan9103 1 year ago
did you hand draw the dracula in the intro?
alucardshero 1 year ago
@alucardshero It's from the SNES version of Dracula X.
BlazeHedgehog 1 year ago
looks awesome!
alucardshero 1 year ago
megaman charge the orbe... thats kinda... not bad but weird... lol.
layger7 1 year ago
Seens like the Castlevania FanGame producers only know how to use pop caracters like Richter or Alucard... Then, all those fangames became the same thing. And All those end up unfinished by some unknown reason...
DonDiego500000 1 year ago 5
@DonDiego500000 Why would anyone want to use unpopular characters?
BlazeHedgehog 1 year ago
@DonDiego500000 I don't really understand what Richter's appeal is. Castlevania should be Simon's story. I also don't understand why these fan films keep using metal mixes of these songs. There was no metal back then.
OperatorOscillation 3 months ago
star treck title-music :P
BaraBrandurHenriksen 1 year ago
@BaraBrandurHenriksen No, it's Castlevania music. It's not as similar as you think it is.
BlazeHedgehog 1 year ago
@BlazeHedgehog but it almost sounds like star treck at the BEGINNING of the song ;P
BaraBrandurHenriksen 1 year ago
You should make enemies blink/flash when you hit them. You need more hit confirmation than an audio cue. Otherwise that's pretty damn awesome.
1982markjm 1 year ago
@1982markjm i was gonna say that!
alucardshero 1 year ago
holy sh*t this looks awsome :D :D :D
clayzee001 1 year ago
I want Scarlett Johanson to massage my back. It really hurts right now.
CheifPaco 1 year ago
Richter is more powerful in this stage.( it just only begin.)
I love this one, I will waitng to see stage2.
afterstrom99 1 year ago
man,i love this game,where i can make download ?
karnagejontex 1 year ago
really, really nice!!!
just one thing: when you hit an enemmy it is not clear if you miss him or if you got him... (especially the boss) so you could make them change color for a frame...or make them flash.. just to show that you hit them...
salentinu 1 year ago
nice, what program you used?
43nrique 1 year ago
hey this is awesome can you tell me how to put music on mp3 not midi please I'm working on something and I hate midi music
ForumBlackwolfdave 1 year ago
the lightning whip is a nice touch. love it
sepiropth 2 years ago
pretty good game i like it but you should slow down richter's run it is way to fast the level are ok but it don't fell likecastlevania overall it's a good game
nikumbro 2 years ago
I loved the glowing of the level ups, cross sub-weapon, enemies dying, and sunset in the first area's background.
NYCrazyRob 2 years ago
hey man, great work! i also have MMF2. is there any good tutorials you could point me towards? i am hoping to create my own castlevania mod, but dont know where to start when using MMF2 :(
BlackMassReverand 2 years ago
Sorry - I've been using Multimedia Fusion for so long that I haven't looked at a tutorial in years.
BlazeHedgehog 2 years ago
I love backgrounds!
Shadowserg 2 years ago
Candles on trees? Lol
AdoptPaopuPals 2 years ago
Well, I must say "hats off to you" on this one. Your character controls are flawless.
JeremyFultineer 2 years ago
did you make this using the demo version or do you use the full program?
JeremyFultineer 2 years ago
Full program. The demo version is limited to 30 days and you can't build stand-alone executables with it.
BlazeHedgehog 2 years ago
I've never tried multimedia fusion, I'm fairly new to coding... How hard was it to make actions such as richter running and crash items and such?
JeremyFultineer 2 years ago
That's a little tricky to say because I've been using Multimedia Fusion for about ten years now. Some people have said that GameMaker is more robust and makes more "logical" sense, because there's some weird sort of work-around stuff you have to do in MMF sometimes to get certain things functional. But I also don't hesitate to say that I'm sloppy with my code and dumb as a sack of hammers and I do pretty okay.
BlazeHedgehog 2 years ago
Did you use Gamemaker for this or C++?
If you used Gamemaker...
How did you code richter to dash?
JeremyFultineer 2 years ago
I've never touched Game Maker. I use Multimedia Fusion. I don't know how that translates to Game Maker code at all.
BlazeHedgehog 2 years ago
awesome stuff man this has to be my fav homebrew so far, great graphics....i tried the demo out and it controls very smoothly :)
Jago7159 2 years ago
Heh. Love the Castlevania III throwback at the beginning.
ChaosAura15 2 years ago
lol,megaman x charge buster 7:41
monroegery 2 years ago
LOL
mikeybikey700 2 years ago
A lot of things use that sound effect. MegaMan X was not the first, or the last.
BlazeHedgehog 2 years ago
Not bad..
Shadowserg 2 years ago
It would be cool since you have the lighting whip to light up the cave a little....like the bat echo in Castlevania: Symphony of the Night...also be able to use other character...but other than that its 5/5 in my book ^_^
TheManofSteel1234 2 years ago
Only A Life Boss Bar and the game is perfectly, believe me
RandyTheZeldaFan 2 years ago
you're castlevania fangame its awesome man
i can't wait to see it released
MadaraPeinKyuuby 2 years ago
This looks like Sonic + Castlvania with Megaman sound effects in the end o.O
Yzyz00r 2 years ago
7:33 transformer sound effect
truenorthcorn 2 years ago
Originated in Star Trek, I think. Castlevania: Symphony of the Night also uses it.
BlazeHedgehog 2 years ago
what project
skatertommy7 2 years ago
any idea when your gona be finished with the full version
skatertommy7 2 years ago
No idea, sorry. I'm kind of busy with another project at the moment.
BlazeHedgehog 2 years ago
Is this the alternative story after Richter's first battle? I'm impress.
ajsuson 2 years ago
Looks VERY nice. Really. Though i noticed richter´s sprite, wen he moves, shakes a little. Loved the trees, and the cave part was awesome.
JosephSeraph 2 years ago
only one stage, it sucks
kkdecara 3 years ago
Well... If you read the description, it´ll be written UNFINIISHED.
JosephSeraph 2 years ago
oh i haven't noticed, sorry for being so aggresive
kkdecara 2 years ago
meh, always happen with everybody ^^'
JosephSeraph 2 years ago
hey!, the description doesn't even has the word "unfinished"
kkdecara 2 years ago
Unfinished, demo, whatever. Acctually Demo is even less than unfinished '_'
JosephSeraph 2 years ago
Now you're just talking nonsense.
BlazeHedgehog 2 years ago
Whatever. Sorry, i don´t really can express myself well and i mistyped.
I learnt english playing Final Fantasy...
JosephSeraph 2 years ago
hah...ya know wat guys..i dont think we should wait for KONAMI to do this type of game for castlevania..juz let the fans who can make a game like this and copyrighted it..coz this game that ya make is fawkinf ROCK!!..plus the music and the effects too:D..seriusly no joking..hahhaa
runza123 3 years ago
Very nice job! Nice effects.
piscesdreams1023 3 years ago
what program and nice job >:)
littlesaiyan 3 years ago
There are two things I always wanted to see in a Castlevania game, the ability to change between throwing weapons and...
BLOOD AND GORE!
10samm10 3 years ago
looks really good id like to play the effect of the holy water looks cool along with the power up of the whip good work
Adam00evil 3 years ago
Wow! The music of this fan-game is so rock!
Great job! I hope you finish this game! :D
Arrowdance 3 years ago
looking good cant wait until its going to be done.
ultimatechaos1103 3 years ago
I really like this game XD good job and good luck!
DemonBelmondo 3 years ago
Nice effects there man and using OC Remixes for the game soundtrack is an awesome choice. Going to give this a try
Wulfaur 3 years ago
To make them more visible, give the bats an aura/glow. In my opinion, the best color would be a red. And maybe it could be pulsing a little?
Nyorane 3 years ago
Looks amazing. About the bats mabye you should give them a white outline or make them purple for that area.
AshuroS 3 years ago
Look Awesome !! 5/5 *****
qwertine 3 years ago
Possibly the most metal fangame ever? I'd have to say so. This is incredible. You've kept the spirit of the original and rocked it out. Especially love the faster more action oriented gameplay, another winner BlazeHedgehog! ^__^
david2draw 3 years ago
Let me be the first to say I thought it said Castlevania: Ballad of Autism.
Letsplaythreadssuck 3 years ago
Nice trees. :)
EleFlameMax 3 years ago
awesome dude!
grindcorebabyxoxo 3 years ago