wow to think a vic working all these years later when your lucky to see an xbox or ps3 work more then a year this would be a good topic for discussion
Great job!. This made me really look at the Vic-20 differently. I cant believe how smoothly the ghosts move.
Although I was somewhat enamored by the Vic-20 though the years, I never owned one. Your work is inspiring, and it made me get a real vic-20! Its been bought on ebay, and is en route to me.
I really know nothing about programming it, so I guess I will spend tons of time looking at code, and old books.
to start What assembly program can i use in Vice , and/or real hardware?
@mmasseo Thanks for the praises, and good luck on your future programming endeavors with VIC 20, You should join the active VIC 20 Denial user group online (sleepingelephant) where there is tons of help and a useful wiki. I use the all-purpose 6502 assembler (ca65) that is part of the cc65 project. As far as the graphics, you can google "VIC-SSS archive" that has complete source, demos, and documentation for using the "sofware sprite stack" you see in my games.
wow to think a vic working all these years later when your lucky to see an xbox or ps3 work more then a year this would be a good topic for discussion
greenbaritos 5 months ago
Great job!. This made me really look at the Vic-20 differently. I cant believe how smoothly the ghosts move.
Although I was somewhat enamored by the Vic-20 though the years, I never owned one. Your work is inspiring, and it made me get a real vic-20! Its been bought on ebay, and is en route to me.
I really know nothing about programming it, so I guess I will spend tons of time looking at code, and old books.
to start What assembly program can i use in Vice , and/or real hardware?
Thanks
mmasseo 1 year ago
@mmasseo Thanks for the praises, and good luck on your future programming endeavors with VIC 20, You should join the active VIC 20 Denial user group online (sleepingelephant) where there is tons of help and a useful wiki. I use the all-purpose 6502 assembler (ca65) that is part of the cc65 project. As far as the graphics, you can google "VIC-SSS archive" that has complete source, demos, and documentation for using the "sofware sprite stack" you see in my games.
roberthurstrius 1 year ago
I love watching the color cells bleed into each other - good memories :)
adisharr 1 year ago
Impressive! Just checked and my Mega-Cart has the older version.
DarrellSpiceJr 1 year ago