@combatmaster789 At the moment I am unable to do so, however, the texture map transitions in this animation are done by using a color ramp alpha between two textures. It's just a matter of animating the ramp alpha from transparent to opaque, making the original texture slowly fade into the final texture...
This is impressive work!
DragonFire360Media 2 months ago
@DragonFire360Media Thanks...:)
Timzero4 1 month ago
man your good this looks like the day room you have to go in in the second game man that was the scariest part in silent hill 2
mylazyproduction 5 months ago
wow!!! ... learn me the effect that you use in this video please!!!
pgnvni 10 months ago
can you make a tutorial?
combatmaster789 10 months ago
@combatmaster789 At the moment I am unable to do so, however, the texture map transitions in this animation are done by using a color ramp alpha between two textures. It's just a matter of animating the ramp alpha from transparent to opaque, making the original texture slowly fade into the final texture...
Timzero4 10 months ago
really nice, I can see alot of time went in to this :) keep on blending
rexharby 11 months ago
@rexharby Thanks...:)
Timzero4 11 months ago
Really nice texture work. How did you make the textures animated like that?
d3sertst0rm 1 year ago
@d3sertst0rm Color and texture ramps can be animated in Blender now in 2.5...it's just a texture swap...
Timzero4 1 year ago