@jaime7890 On the character creator for 4e, it allows you to print power cards that hold the powers characters can use in combat for quick reference. They contain the calculations for attack and damage rolls, range, the keywords, and so on.
@bvbob1 If they are friends in real life, maybe a group would just give it to the rouge. But if they are not friends or are even different alignment, then hell no. My players are friends and they still roll for everything, because once you have something someone else needs, than you can barter with them for favors or even a item they have that you want.
@kipples1130 Nope. Try again. The rules say that a roll of 10+ is a succesful save. That means that it is inclusive of the 10. Therefore, 1-9 is a failure. That is 9 numbers, or 45% of the faces of a die.
F--- THE POLIIICE!
Just kidding but whats up with all those sirens?
Stranger9cv98 1 week ago
Put poisonous snake in bag of holding.
BraniusBalki 3 weeks ago
@BraniusBalki Oh my god, my character did that once! I also put my bag on a really big war horse. No thief could get my stuff.
McLovinInfinity 2 weeks ago
Comment removed
Antiks72 1 month ago
What. The. FUCK does he say @ 6:55?
Badon124 1 month ago
What are those Cards that they have near the Player's info paper, ( that one what Chris takes in 4:20 ) ? Im a noob .
Sry my bad english hehe
jaime7890 6 months ago
@jaime7890 On the character creator for 4e, it allows you to print power cards that hold the powers characters can use in combat for quick reference. They contain the calculations for attack and damage rolls, range, the keywords, and so on.
Zecarius 2 months ago
Ah, never mind... she mentioned the locked door.
Tr1sh4Lynn 9 months ago
I'm surprised the rogue didn't want to go back and unlock the locked door.
Tr1sh4Lynn 9 months ago
who gets the bag of holding?--like I say in my videos...everyone roll 20, whoever gets highest gets it!
YourDungeonMaster 11 months ago
@YourDungeonMaster really? ive always heard that the rouge should get the bag of holding (due to loot reasons EVERYONE knows)
bvbob1 5 months ago
@bvbob1 If they are friends in real life, maybe a group would just give it to the rouge. But if they are not friends or are even different alignment, then hell no. My players are friends and they still roll for everything, because once you have something someone else needs, than you can barter with them for favors or even a item they have that you want.
YourDungeonMaster 5 months ago
@YourDungeonMaster rouge is a color; rogue is a class.
Antiks72 1 month ago
@Antiks72 wow-thank you. Its good to know you havent ever spelled a word wrong while typing,hehehe
YourDungeonMaster 1 month ago
@YourDungeonMaster I do, and it's embarrassing.
Antiks72 1 month ago
I hate to point this out, but a saving throw is a 55% chance to shake off effects, not a 50-50.
Just sayin...
GreyHunter 11 months ago 13
@GreyHunter As a matter of fact, it is 50%. 1-10 is 10 numbers, 11-20 is 10 numbers. So yes, it is 50-50.
kipples1130 8 months ago
@kipples1130 Nope. Try again. The rules say that a roll of 10+ is a succesful save. That means that it is inclusive of the 10. Therefore, 1-9 is a failure. That is 9 numbers, or 45% of the faces of a die.
GreyHunter 8 months ago 3
Comment removed
Kalickokevin 7 months ago
@kipples1130 You are WRONG
Badon124 1 month ago
@GreyHunter Funny part is I was just thinking that. Unless of course the player who did was human because apparently they get a bonus to it.
Slit518 1 month ago
Chris has an aggravating habit of pronouncing "rune" as "ruin".
kjccricket 11 months ago
lol wow 3 comments...
thecrackllama 1 year ago
I am really enjoying the videos. Keep 'em comin'.
Azanhour 1 year ago
Malfunctioning magic is the best thing to tempt and scare a group.
CyleNewton 1 year ago 20