Added: 3 years ago
From: Goomba4001
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  • i looked up replacement codes but nothings coming up theres this one site called neoseekers but i have one question if u want to replace a goomba with lets say a koopa and its code is CB do you put a zero where 1 x was?

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  • What is the value for lakitu?

  • i tried making a custom code but my game froze

  • need help i dont have any x's on mine but i have ver 1.0 help!!!!!!!

  • That's my map chain chomp fields

  • 020988A4 00000006 D2000000 00000000 12104406 000000CE D2000000 00000000 12104430 000000DB D2000000 00000000

    12104410 000000CB D2000000 00000000

    12104416 000000C2 D2000000 00000000

    1210443E 000000DB D2000000 00000000

    121043FC 000000B5 D2000000 00000000

    12104450 0000011D D2000000 00000000

    12104434 000000C9 D2000000 00000000

    12104432 000000C8 D2000000 00000000

  • 1:07 WHAT THE HAAHAHHAHAHA

  • I found a replacement code for pal on an archive of DSUltimate

  • Where is the link? I own one.

  • @zachsaber1 The guy who made it deleted it. >___> Sorry about that. You can find the same stuff you need with Google though. Just search "sm64ds v1.1 replacement codes" or "sm64ds v1.1 item values", etc., and you should find it with some luck.

  • i know the digits for peach : 021130ce 00000051

  • i really want a PAL version play as code!

  • Can you make PAL play as codes once a replacement code for PAL has been found?

  • if there were replacement codes for pal... there should also be play as codes for pal...

  • Hey is it possible to make replacement codes and custom levels with the PAL version anyway? i dont understand it.

  • @SuperEekie64 They're POSSIBLE, it's just that no one has found the replacement codes for them yet. If you really want to get into making codes for SM64DS though, it shouldn't be too hard to find a cheap used American copy somewhere online (which all the codes seem to be made for).

  • @TheMariofan1200 Where the "X"'s are in the video

  • I'd like to see some codes that people put some REAL effort into, not just custom levels having replace codes only and movement codes that aren't realistic and all the same for each thing lol. It's called a hacking, there can't be too many limits. Maybe people still have yet to discover full limit "if there is" of AR. That or it wasn't that good of a creation for "hacking" because a true hacker could do anything to a game :P. How you think games are made into "exactly" what creators want?

  • @satan915 I definitely know what you're saying. Most codes I make try to use all the things Action Replay has to offer... I prefer to make fewer codes like this (watch?v=9WEEm55aI5Y) that are actually fun, rather than the generic level codes you seem to see made everywhere for this game.

  • Yeah that's why whenever I'm a different thing for my character I'm always in a level it normally is in. That stinks though, but did you know you can put piranha plants in bomb-omb battlefield? I know it's not real, but someone said that the level you get waluigi in is a night time bomb omb battlefield with piranha plants. Pretty weird how they can be put in there right? But they are in tiny huge island, which isn't much different though, so I guess it makes sense. The movement codes are boring.

  • i put the code 12104406 00000432 d2000000 00000000 and it didnt premintly crash my game. = )

  • go to cheats guru they have every value none to man for these codes!

  • can't you make a vid about making codes for nsmb ds?

  • here are the values 114 1ups 115 mega mushrooms 121 red coins 120 coins 122 blue coins 123 airbuddies 128 seaweed 129 hearts 132 magic flowers 140 take away 144 silver stars 150 butterfly 151 moving silver stars 154 stairs 155 red stop ropes 158 fish 161 doors 162 star door 31 tower
  • what are the values

  • Goombas are Air Bubbles:

    12104406 00000123

    D2000000 00000000

    

  • Will it hurt to put the download file in media fire and put in desc?

  • i dont want make my own levels. it sounds hard... i want some european levels and play as codes. please!

  • Here are some!!

    1210443a- trees

    12104432- coins

    1210443c (surprised no one found this one)- paintiings

    12104406- goombas(obviously!!)

    12104454- something inside water

    12104456- appearently changes that star switch

  • @RereAndRerun

    Cool, I've never seen a few of those before. :D

  • which video

  • This video....

  • WHAT DOCUMENT? IN THE PROFILE

  • I know. He removed them, and I've been trying to find them online. Turn your annotations on, I gave a link to a v1.1 document when you mouse over the video.

  • @Goomba4001 i looked for the link you said in the vid. there was no web site.

  • on that page I did Search NintendudeCT and It cam up with the versions and I clicted on every on and it says this page can not be foned can you help!

  • @mario74301 that happened to me to!! help me!

  • i need help. in the update i did what u said and it just gave me 404 hamsters not found (What the heck?) can u help?

  • Oh. Wow. The site was temporarily taken down. I would just personally ask NintendudeCT for the codes, and explain what happened, until the sites back up.

  • it told me it would dispatch a team of highly intelligent monkeys do deal with the situation.( NOT LYING )

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  • there are no X`s

  • The X's are the ones you replace with values.

  • is there a code to turn all goombas and bomb ombs into chain chomps

  • Okey doke. When entering a level (like when you pick a star to do, click the character head and the screen turns white), hold select. (but not at any other time, because it will freeze...)

    94000130 fffb0000

    1210440E 000000db

    12104406 000000db

    d2000000 00000000

    I know there are a lot of levels where Chain-Chomps *won't* work, but you can experiment. I do know for a fact they work in Bob-Omb Battlefield, however. Tell me if it works...

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  • omg this code rocks!! people reading this should type the code that goomba4001 just gave in the comments... if you want a challenge dont put any OTHER codes on.

  • this is cool but i still dont under stand how to change objects other than goombas and how to play in all levels other than just one

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  • No, I'm afraid there isn't. :( It isn't anything the Action Replay can handle. (Which sucks, might I add). Changing the text is only possible with ROM hacking, which is currently only availble for the original Super Mario 64....

  • thanks for the info

  • Were are the code in NINTENDUDECT's Description I cant find it

  • i did ff and turned 3d!!!

  • For the versoin 1.1 code on 1.60 on AR,if you put in 29 to level to start at,you get a checkerd floor and Some Tox-Boxes.... o.o

  • could u PM me play as code list my comp won't download it from mediafire PLZ !!!!!thnx if u can

  • Im actuly Gonna get Another AR Now you Inspired me to :D

  • Does it work for V2?

  • Yes, it works. Just put in all the codes labeled "v1.1", because those are the same thing as V2. :D

  • I actuly dont care now because I remembered I lost my AR And Im mad...

    *sigh* Back to project 64.

    Know any clone codes for super mario 64 on project 64?

  • put bob ombs buddies in a level and they will say different things.

  • A nice codeset. 5/5.

  • do you think tall tall mountain will support boos chain chomps and pipes

  • Thanks this was alot of help

  • I'm going to put in all the level warps except for bowser levels, just the main 13 or 12 levels or w/e

  • Dude, I'm in the boy scouts, and were going on vacation, and ive been looking for these things, I have them in my ds, but i want to make more hack worlds and warp zonez and i was like... o crap where are my bookmarks and my dad erased them and i was like.... NOOOOOOOOOOOOOOOOOOOOOOOOOOOOO­OOOOOOOO!

  • How will I know what version is my game?

  • Taken from an earlier comment of mine...

    "To tell what version SM64DS, just check to see what your Action Replay calls it. If it calls it "Super Mario 64 DS (ASMENOJ20)", then you have version v1.0. If Action Replay calls it "Super Mario 64 DS (ASMEN1J12 / 1J22)", you have version 1.1. Hope that helps. :)"

  • Thank you :D

  • how do you get to it

  • ???

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  • how do you know a value over 167 will crash your game? have you done it? if you have you probably just make videos of things you know sopeople don't make your mistakes.

  • A warning from NINTENDUDECT, who originally found the replace codes and all the values. I haven't done it, and I personally don't want to see if he is right or not. :P

  • Probably not...

  • ok i got it, and would there be any way to make mario explode when you press a button?

  • Haha, that would be hilarious. XD But no, there isn't, unfortunately. Or at least, it hasn't been found yet...

    Darn SM64, having so much better Action Replay codes then the DS version. :P

  • v 1.1 isnt working in mediafire :(

  • Oh, sorry then... I didn't upload it, it's NINTENDUDECT's property. Ask him if you need help, and Mediafire doesn't come up anytime soon.

  • hey dude when replaceing the X's with the value of BF do u type in 0BF OR BF0?

  • 0BF.

  • I have v1.52 should I use v1.0 or v1.1?

  • v1.52 is the version Action Replay you have, not the version of Super Mario 64 DS.

    To tell what version SM64DS, just check to see what your Action Replay calls it. If it calls it "Super Mario 64 DS (ASMENOJ20)", then you have version v1.0. If Action Replay calls it "Super Mario 64 DS (ASMEN1J12 / 1J22)", you have version 1.1. Hope that helps. :)

  • oh, thanks!

  • does anyone know how to change the wooden signs or toad to say anything you want?

  • It might be possible in a ROM, but not with an Action Replay. Sorry. :(

  • Nice vid but you don't start in the castle courtyard you start in the castle grounds courtyard is place with the boos and star statue

  • Oh...thanks for correcting me! *makes annotation*

  • your welcome

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