This is the next step revolution for the source engine. FakeFactory, I really hope that one day you would be able to embed this stuff to a final release!!!
Could you tell us more about that to confirm or to kill our hope?
@CrazeeWeegeMan47 thanks, good to know :) i want to play the half life series again, but this time with CM on top of it. And hopefully we'll get more news on Ep.3/HL3 in the near future. Because.. i mean, come on... it's been a couple of years already :)
this actually isnt that hard to replicate, its pre-determined brushes that break when their health fall under a certain level, other people have done it, the only thing that proves that this is different, is the fact that it's so well optimized, normally doing things like this causes alot of lag and other performance issues. (though it would be nice if this were real DMM, it would prove that the source engine can still last awhile)
Nice, but these are actual stones, so I don't think they should really be affected by bullets. And how come the building doesn't collapse? I think this effect should be adapted to each material.
@coisinhodasilva St so you know, it probably was, it's just fake dmm, people have done before them, and have done a much better job, also this is not dynamic destruction.
Okay people, just so you know, this is a something you can do in source sdk, it's not actual dynamic destruction made by them, it's just wlded physboxes, don't fall for this "dynamic destruction" trick, it's just simple fake dmm, people have done better.
""The mod you are trying to view has ceased development and consequently been archived. If you are a member of this mod, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.""
@PUDWNnew To anyone who can;t understand this guy, he meant: "Awesome :D except for those non-physic valve-made blocks that came out when you blew up a wall :P They dont fit... xD"
Awesome! You just need to get that smoke animation right as well as making the bouncing props animation too when you grenade it. Other than that, you're doing a lot more better than Valve.
Seriously???!!! INCREDIBLE! Freaking Half-life 2 with destructible environment! I know your going to change it so my only wish is that in the final version make it much harder to do that much damage. Bullets won't rip through a concrete pillar that fast. Maybe this is just to show what it can do. I love what your doing though.
Any way we can get a medium sized, possibly indoor map (House?) in this style.
Something where the walls won't collapse, but will show damage (Sheet rock and other parts falling off, leaving frame and some indestructible bits.) along with destructible rooms, furniture and props.
This is just an idea I had, I'm thinking it would be really nifty.
doing this with compiled map entities is a bad idea, it makes for a nice video, but it doesn't scale very well at all, chews up ent-data and hurts performance like a motherfucker. You might want to consider a hybrid modeled/coded approach instead.
Hey Jürgen, absolut fantastisch, ich freue mich auf die nächste CM wie ein kleines Kind auf Weihnachten. Kleine Anregung habe ich aber: Die Bruchstücke sollten etwas kleiner sein!
Well, for alot of reasons I imagine...mainly that while his is enhancing HL2, he still has a base with what to work with, so it's not enough for a resume, maybe he doesn't wanna work for Valve, and while this is awesome, it's been doable in Source for awhile, just no one ever really took the time because it's resource intensive and the effect isn't worthy enough of such a trade off in a retail quality game.
Also, alot of stuff he uses is other people stuff, though he gives credit.
every time i see something like this i want to go play half life 2 again, but then i remember its not as awesome at this then i just have to wait until you release this
The Mp5 has 9mm bullets . Why the hell is the stone collapsing like cardboard paper ? You couldnt even damage the stone pillar this hard with 50.Cal . Every Soldier and Gunshooter can confirm this. If you are doing this just for demonstration purpose and if you can lower the destruction im ok with that . PLEASE ANSWER JÜRGEN ! Bitte antworte :D
@re1gamer im just sayin so he can improv the mod for the sake of everyone . Im not complaining im just sayin´. Infact i love his mod . Dude chillax , never heard of critic ?
How much of the environment will be destructible? If the whole game is like this then it would be so damn epic. Can''t wait to test it on my 2500k @ 4.6 ghz :P
Phsyx by nvidia = Outdone by source engine from 2008. Skillz.
Hava if Valve would Hireing him Gabe Newelle had to kick all others out cuz FF is just so good he done this in 2 Hours and Valve don´t even nearly get Half-Life 3 or Half-Life 2 EP3 to Release xD FF would make this in a half an year incl. An Awesome Story! xD
Lol FAKEFACTORY is alleine und bekommt innerhalb von 2std. en schadens modell von BFBC hin und Valve bekommt in 7+ Jahren nich Mal ep3 oder Hl3 zum release xD
This is the next step revolution for the source engine. FakeFactory, I really hope that one day you would be able to embed this stuff to a final release!!!
Could you tell us more about that to confirm or to kill our hope?
By advance, thanks for your answer.
Best regards and keep on the good work dude!
ju3ei 2 weeks ago in playlist Uploaded videos
Damn, not gonna be long before less than 1% of the HL2 playing population are left able to run this.
SkyNinja1 1 month ago
Break Buildings - Kill Zombies\Combines
NIKmikrus 1 month ago
O_O
ClaudiuTTTVenom 3 months ago
is this available in Cm11?
blabla12331 4 months ago
@blabla12331
He said that it will not be featured in CM11.
Really, it's just a bunch of brushes that move when shot. The source engine cant really handle large amounts of this, and makes it very unstable.
CrazeeWeegeMan47 3 months ago
@CrazeeWeegeMan47 thanks, good to know :) i want to play the half life series again, but this time with CM on top of it. And hopefully we'll get more news on Ep.3/HL3 in the near future. Because.. i mean, come on... it's been a couple of years already :)
blabla12331 3 months ago
Take this Battlefield 3!
Ormusn2o 4 months ago
Amamamamamazing.
Kuchen90000 5 months ago
GIVE ME THAT SKIN AND SOUND!!! smg1
breakerboy365 5 months ago
I believe that the amount of smoke is overwhelming. Any chance of lowering how much appears at a time?
Nero1187 6 months ago
this actually isnt that hard to replicate, its pre-determined brushes that break when their health fall under a certain level, other people have done it, the only thing that proves that this is different, is the fact that it's so well optimized, normally doing things like this causes alot of lag and other performance issues. (though it would be nice if this were real DMM, it would prove that the source engine can still last awhile)
CrazeeWeegeMan47 6 months ago
They need to add this shit into CSS!!
simonjrope 6 months ago
@simonjrope or u can make some maps with it
breakerboy365 5 months ago
Less smoke to see awesomenes of destruction.
Ormusn2o 6 months ago
Really don't care that it's ('fak') fake, I just hope it makes it into the LE edition.
Great work mate.
NobodyProtoype 7 months ago
Nice, but these are actual stones, so I don't think they should really be affected by bullets. And how come the building doesn't collapse? I think this effect should be adapted to each material.
lempeafeawintil 7 months ago
My god... The English in this comments thread...
YouKnow381195 7 months ago
YES YES YES
StoneTheSoldier 7 months ago
@coisinhodasilva St so you know, it probably was, it's just fake dmm, people have done before them, and have done a much better job, also this is not dynamic destruction.
HeyItsASquirrel 7 months ago
Anyways, this would require twwaking every single Half Life 2 map to add fak dmm.
HeyItsASquirrel 7 months ago
@BlackTurtle82 It's just fak dmm, no code neede, it's really easyto do on your own with source sdk.
HeyItsASquirrel 7 months ago
Okay people, just so you know, this is a something you can do in source sdk, it's not actual dynamic destruction made by them, it's just wlded physboxes, don't fall for this "dynamic destruction" trick, it's just simple fake dmm, people have done better.
HeyItsASquirrel 7 months ago
physboxes with hinges.
and the ability to break on so and so much damage.
av3nger3 7 months ago
Valve, If you're working on HL2-EP3, HIRE THIS GUY!!!
dragonvipersoft 7 months ago 56
look like battelfield only with Not real graphics ;)
Crooker312 8 months ago
Anything is cool :D except valve's annoying bullet holes :/! If you could change that, i would kill myself of happiness :D
PUDWNnew 8 months ago
this looks shit, it would never break up like that. plus anyone who follows a shitty tutorial by 3kliksphilip can do this.
NaltyBlade 8 months ago
do deph of view
tehkorenbomber 8 months ago
When it started and you walked out of the building I was like, "Crysis?!"
MrLegendman3 8 months ago
I was actually thinking of making a mod utilizing this with melee and physic kills in a multiplayer arena
KoopDawg0 9 months ago
Code please :P?
BlackTurtle82 9 months ago
Does this mean the next update will be CM 11?
CCrockyourass 9 months ago
When can we see a release?
dogsoldier123 9 months ago
best HL2 mod ever
15firekid 9 months ago
Those gibs should fade in to do not overload fps. Anywals its an awesome idea!
AwesomeRudi51 9 months ago
@AwesomeRudi51 r u fucking blind
NosferatuAaacaado 8 months ago
This is soo amazing :) thats why i always download next version of cm beacsue you have awesome ideas and you put this to game :)
i know it's BETA but plz change smoke effect when you shot to wall beacsue this smoke is to.. big... but good work :)
karti200 9 months ago
amazing!
theozferable 9 months ago
""The mod you are trying to view has ceased development and consequently been archived. If you are a member of this mod, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.""
buli67fener 9 months ago
Super Awesome
TheVegas007 9 months ago
besser als crysis2
newPredator2009 10 months ago
God DAMN, this is good. 'Nuff said.
ReaperTeh 10 months ago
Können auch kleinere Häuser komplett zerstört werden?
TheWischmop 10 months ago
This is awesome!
Razerlikes 10 months ago
is this being implemented as a gameplay function or just a graphical enhancement?
Barderoth 10 months ago
next step, dynamic water!
yellowflash345 10 months ago
@yellowflash345 Sorry, no. Source supports everything but dynamic water.
StasAnanas 10 months ago
func_brush used... it's simple))
ushellspawn 10 months ago
ran out of edicts
MilpitasPianoist 10 months ago
FakeFactory sure has done some amazing work with HL2.
wazups2x 10 months ago
Cool
USSR96 10 months ago
Awesome :D expect for those non-physic valve-made blocks there's coming when you are blow up a wall :P They doesnt fit in... xD
PUDWNnew 10 months ago 19
This has been flagged as spam show
@PUDWNnew To anyone who can;t understand this guy, he meant: "Awesome :D except for those non-physic valve-made blocks that came out when you blew up a wall :P They dont fit... xD"
Forte2610 4 months ago
Awesome! You just need to get that smoke animation right as well as making the bouncing props animation too when you grenade it. Other than that, you're doing a lot more better than Valve.
shadowa911 10 months ago
Hehe i love that mode. I started play on cm4 then another versions :)
Now i get new pc and maybe i will try cm10
CM10 will work on pc with:
GeForce 9800GTX 512mb
4gb RAM
Windows 7 Enterprise 64??
karti200 10 months ago
Seriously???!!! INCREDIBLE! Freaking Half-life 2 with destructible environment! I know your going to change it so my only wish is that in the final version make it much harder to do that much damage. Bullets won't rip through a concrete pillar that fast. Maybe this is just to show what it can do. I love what your doing though.
theclassywhore 11 months ago
Any way we can get a medium sized, possibly indoor map (House?) in this style.
Something where the walls won't collapse, but will show damage (Sheet rock and other parts falling off, leaving frame and some indestructible bits.) along with destructible rooms, furniture and props.
This is just an idea I had, I'm thinking it would be really nifty.
rockcabbage 11 months ago
is this april fools?
or not:D
coisinhodasilva 11 months ago
Better than Crysis
EADEACH 11 months ago
looks like you cut every block into tiny pieces, this is not dmm
good april fools joke
bmd103 11 months ago
Will you be able to cut down trees like in Crysis?
R4Zy3L 11 months ago
man better than frostbite! you should get a job at valve!!!!
Poockiy 11 months ago
That's gotta be a bitch to run.
EricTheHax 11 months ago
This has been flagged as spam show
Sehr geiles destruction system!
Aber ein HDR-Overkill :(
M4ssacre 11 months ago
Very very nice destruction system!
But HDR overkill :(
M4ssacre 11 months ago
This is extremly awesome. I would love to see this in version 11 any release date set on that? :)
MrLegendman3 11 months ago
doing this with compiled map entities is a bad idea, it makes for a nice video, but it doesn't scale very well at all, chews up ent-data and hurts performance like a motherfucker. You might want to consider a hybrid modeled/coded approach instead.
stoopdapoop 11 months ago
@stoopdapoop Yes,
Its a bad idea to do it with map entities, I bet 70% of all PCs would lag horrible with more destruction layers.
The Lightning would be very confusiont too. The only solution would be to use ONLY Dynamic Lightning like Portal 2 do.
btw building a destruction Layers (with enities) like this is actually very simple.
JimRaid 11 months ago
someone needs to make a suggestion to valve for hiring Fakefactory.
Juzimaster 11 months ago
Only cool thing was the pillars since they were ALMOST fully destructable, the rest...eh it's been seen before in other FPS games.
Nemisis2290 11 months ago
Hey Jürgen, absolut fantastisch, ich freue mich auf die nächste CM wie ein kleines Kind auf Weihnachten. Kleine Anregung habe ich aber: Die Bruchstücke sollten etwas kleiner sein!
Weiter so, ich kann es kaum noch erwarten.
Fincut81 11 months ago
3:58 Jizz.
4rsh4dk4m4l 11 months ago
I know you are doing a very very good job and its very very hard to but just a free tip: Rocks don't bounce like that
AdrianoKbcao2 11 months ago
Valve recruits
florian2906 11 months ago
....I know this has been said over and over again, but REALLY, WHY HASN'T VALVE HIRED YOU?!?!?! THIS DOESN'T MAKE SENSE!!!!!
SandOprods 11 months ago
@SandOprods
Well, for alot of reasons I imagine...mainly that while his is enhancing HL2, he still has a base with what to work with, so it's not enough for a resume, maybe he doesn't wanna work for Valve, and while this is awesome, it's been doable in Source for awhile, just no one ever really took the time because it's resource intensive and the effect isn't worthy enough of such a trade off in a retail quality game.
Also, alot of stuff he uses is other people stuff, though he gives credit.
Mkilbride2599 11 months ago
Even better that Crysis 2.
tobcyxob 11 months ago
you should work for Valve ... very impressive!
R4ZORLIGHT 11 months ago
very nice, and it isn't a april fool? :)
Nemesis0405 11 months ago
Do you have to redesign every level new or can you design one type of wall and this type will be destructable in every level?
katzenwurscht 11 months ago
a little bit unreal :D
xXPornofranzKumpelXx 11 months ago
Also, Vindictus has something like this already, so it may not be as far away as I imagined.
Mkilbride2599 11 months ago
You...you...you just keep making it better, don't you?
Every year I replay StarCaft, WarCraft III, Half-Life, and Half-Life 2. You make enjoying HL2 much more enjoyable.
Keep it up.
Mkilbride2599 11 months ago
Whoa, Awesome!
The only thing that this needs now, is better hand animations.
krnt13 11 months ago
I came. Several times...
crispkreme 11 months ago
when it will be release to the mod?
ThaOMegaCheeseBurger 11 months ago
OH. MY. GOD. The one thing i always thought this game missed :D Finally!
Gate21IsClosed 11 months ago
Wow. This is very cool.
OceanicCamels 11 months ago
Dynamic Destruction is awesome, would like to see how it turns out on large wooden structures with glass and bendable metal!
rapido3011 11 months ago
Good God. I didn't think this mod could get any better. Valve could really use someone with your skills.
SonofOrion1 11 months ago
btw is that just mapping or is it modeld/scripted/whatever... because of func_breakable and func_physbox and so on?
Momo9197 11 months ago
SO FUCKING EPIC <3
Momo9197 11 months ago
every time i see something like this i want to go play half life 2 again, but then i remember its not as awesome at this then i just have to wait until you release this
teentrunks4 11 months ago
is this coding work or hammer work?
YayJike 11 months ago
How many time are you going to make me replay Hl2 FF?
JouninSpriggan 11 months ago
Yes, I know stone can't shatter like that from bullets. Is it friggin awesome and fun to mess with anyways? Yes.
gajewoad 11 months ago
This is amazing Work.
ZHX1138 11 months ago
awesome work, would be very very nice addon for wall-damage when fighting :)
:)
LORDDEREX 11 months ago
FAKEFACTORY is such an under-rated developer! He deserves to work with Valve!
OtakuPraetorius 11 months ago
The Mp5 has 9mm bullets . Why the hell is the stone collapsing like cardboard paper ? You couldnt even damage the stone pillar this hard with 50.Cal . Every Soldier and Gunshooter can confirm this. If you are doing this just for demonstration purpose and if you can lower the destruction im ok with that . PLEASE ANSWER JÜRGEN ! Bitte antworte :D
chabi3000 11 months ago
@chabi3000 man, its only a game...
re1gamer 11 months ago
@re1gamer it desroys the atmosphere of the game
chabi3000 11 months ago
@chabi3000 then play it without the mod?
he can do what he want.. its his mod and its good like it is.
re1gamer 11 months ago
@re1gamer im just sayin so he can improv the mod for the sake of everyone . Im not complaining im just sayin´. Infact i love his mod . Dude chillax , never heard of critic ?
chabi3000 11 months ago
i like the part where he destroys the environment
3DKing 11 months ago
@3DKing don't even
Renax111 11 months ago
How much of the environment will be destructible? If the whole game is like this then it would be so damn epic. Can''t wait to test it on my 2500k @ 4.6 ghz :P
Phsyx by nvidia = Outdone by source engine from 2008. Skillz.
jaju123456 11 months ago
*watches video*
FUCKIN AWESOME
*sees upload date*
real?
fuckthoserickrollsX 11 months ago
bad company 2 kann einpacken :D
sehr geil gemacht. bin auf die finale umsetzung gespannt :)
Unbekannt1900 11 months ago
Heirate mich :D
Dann wird mir wenigstens nieee langweilig in der Ehe :D
lolz
SpeedMjam 11 months ago
Seems the combine don't mind your destruction.
poodlemeister22314 11 months ago
Why hasn't Valve hired you yet, goddamn this is impressive.
mitchelldejong 11 months ago 92
@mitchelldejong
Hava if Valve would Hireing him Gabe Newelle had to kick all others out cuz FF is just so good he done this in 2 Hours and Valve don´t even nearly get Half-Life 3 or Half-Life 2 EP3 to Release xD FF would make this in a half an year incl. An Awesome Story! xD
fogmaran 11 months ago
Lol FAKEFACTORY is alleine und bekommt innerhalb von 2std. en schadens modell von BFBC hin und Valve bekommt in 7+ Jahren nich Mal ep3 oder Hl3 zum release xD
fogmaran 11 months ago
@mitchelldejong because he works too quickly
StupidShitVideo 11 months ago
One step more, and no one will be playing Red Faction anymore )))
BoilingJD 11 months ago 53
BEST_MOD_EVER, why can't other games get the same mod's (like bf2 Deus ex)
BoilingJD 11 months ago
@BoilingJD Because other games do suck in modding!
SpeedMjam 11 months ago
And people complain about the quality of this mod... I complain about my computer being too lame to play it :(
Daswede92 11 months ago 2
D:
FAKEFACTORY I LOVE YOU!!!
RawrNinjaBurgers 11 months ago
Omg I thought the development on CM is finished, but now I see that this game is getting more awesome than it already is! o.O
RotDSKyle07 11 months ago
is it possible to make shadow sharper???
Legendhalfliferrr 11 months ago
in times of badcomapny 2 looks like shit, but this engine is 7 years old, so not bad
26DeislerFCB 11 months ago