Congratulations, bro, you made history. It may not be a gigantic breakthrough, but when the cost of manufacturing the coaster is considered, you did it. :)
Anyone notice how this "multidimentional car" faces forwards when on un-inverted tack rather then other "4D" coasters.. That in itself i see as pure genious!!
@RCB1999TAPDB rather then in the middle, it's more like 'across the middle' ..anyway, it's unlikly and fairly pointless to have rotation upon a chain lift or brake section, therfore the rotation rail will be straight and the modes of transport can be placed to the side/sides of it. Basicly; it wont get in the way. Alternativly: magnets,wheels,ect
@RCB1999TAPDB on the sides, like Fahrenheit from HersehyPark. That coaster has "2 chainlifts" instead of one in the center. That kind of stuff is adaptable :P
Arrow Dynamics basically developed this in the early 2000's. It's the exact same idea just with different way of implementing it. So I wouldn't say its cutting edge.
@emperormiester This new technology uses a lot less parts and a better track. Also the rotation is unlimited unlike the system used on Arrow coasters. The rotation should also be smoother in theory compared to how the arrow coaster works. Looks good, B&M will surely use a system similar to this on their 4D coasters...
oh man, how did you make the model O_O! If you can make something like this to be modeled (like Model Railroading, except modeling parks), then it would be fun as hell too! I would go on this ride btw!
This is an amazing idea, and very smart aswell. I like your new designs for it but the old ones look cooler, or it may be because I'm just so used to those ones. Then again in the end it all comes down to money, and yours would win hands down.
the new design is cool, however im not a fan of coaster dynamix! they are wayyy to expensive, the trains move to fast and it gets after about 2 days of playing with it!
@1blueshe But X2 is still based on a linear rotation method, This uses a circular rotation method. X2 is just the second generation of X trains. Six Flags does not design it's coasters S&S or Arrow Dynamics had to make X/X2. Also the special effects have nothing to do with the track style or operation.
So this great idea has still not been accomplished by a company.
hello, i am very impressed with your work. i was just curious however about safety. what if the control rail was to break or bend? would this cause a very uncomfortable jolt? or will it stop spinning? maybe a back up motor in the train to tilt the cars seats into the proper riding position until it can stop on a block break or lift hill? i was just curious on that.
Looking really good. But I watched closely ! very very closely at the rotation. And I can say that the ride can rotate "back" 180 degrees and forward 180 degrees.
My point is. The model does a 180 frontflip and afterwards backflip. so front back front back. Am I right? can u make a straight piece of track making the seats rotate 360 degrees?
Because in the model its back forth back forth all the time. So no 180 back and again 180 back.. but allways back and forth.
@CoasterLab you didn't look closely, then :) From 0:47 to 0:52 it does a full 360 frontflip, and at 0:51 you can see where the first piece of the yellow rail ends and where the new piece, on the other side of the main track, begins ;)
By the way, that's a great idea and i hope it could help the diffusion of 4D coasters, because i really love them :D
@CoasterLab Actually, it does... Look very very closely... At the beginning of the first inversion (idk if we can consider it a raven turn) seats' rotation is at 0°... During the raven turn, they rotate 180° forward, so just before the half inline we are at +180° of rotation... And here is the crucial point.. If you look closely, during the half inline, seats rotate FORWARD! So at the end of it, we have a full +360° rotation (actually it's a +270°,
@CoasterLab because of the lying position assumed in the following element... But it shows you that a full 360° spin (and infinitely more) is possible!!
I have a question. If the control rail is capable of rotating a full 360 (or more) degrees, then how does it attach to the track spine? It would seem that the gear system would get in the way...
I don't know what I want more, you to get hired by a major coaster design company so we could get some awesome new coasters, or you to work with coaster dynamix so I can buy a sick model like this for myself. Perhaps both? haha
Keep up the good work man, you definitely seem determined enough to break into this industry so I'm sure it'll be a matter of time. Live the dream of being a coaster designer for myself and all other coaster enthusiasts!
@videogeek27 What he do is go into a major company and then when a park orders a ride he can build a model of the ride that is and sell a model of the ride such as griffon at bge and buy I cheaper version!
These innovations are very exciting! I hope you get many new contracts! I definitely would be willing to travel just to ride a roller coaster designed by you!
but: With your technology you can only flip +180° and -180° ? is that right?
So the train can not rotate fully about 360° + / - ? So I think it's a little bit annoying to flip forward, backward, forward, backward.. Hope you can answer me and understand my thoughts.?!
With the technology you can rotate 1,000,000,000 degrees, assuming the track had enough height and length. That is what makes it different from previous technology. It is based on a circular motion instead of a linear motion. This model had 900 degrees of rotation.
I think that their saying that the control rail can only move so far, thus rotating the seats only so far in one direction before the control rail needed to be moved back the other way to continue rotation possibilities.
You are missing something very important about the technology. The control rail does not "need to go back the other way". It continues on; in the model displayed it completed more than a full circle - only it did so in several sections. If you look more closely at the trains and track you may see what I am talking about; remember it is not based on a linear motion like previous technology, it is based on a circular motion.
As you show in the video you want to let 'glide' the first gear along the control rail which i dont see is possible do to friction and furthermore it wouldnt feel smooth at all. The rotary motion of the seats will also slow the whole train down because potential energy is now also used to rotate the seats. Which in normally trains you only have wheel friction of the trains.
A more workable idea in my opinon would be to use a permantly magnetic control rail and using a lineair guided permanent magnet on the trains in the middle. As the train rides along the track the the lineair guide magnet while go to the left or right. You can convert this motion to circular using a rack pinion system. in that case you have the same idea only that the friction problem is solved.
If you look, near the top of the climb at 0:50, you will see the control rail ends and starts again on the opposite side of the track, thereby picking up and continuing the rotation.
The basic idea is quite inventive i would say but there is still some things to look at in my opnion
- you are using a guide rail to actually rotate the first gear but this gear needs to be 'guided' also ; it would wear out if you would just let it glide along the track like you show in this video. So i think that is a major issue.
- the price of assembly you save on your train will go to a more costly track. I dont now which would cost most but it sure is a lot more steel
Congratulations, bro, you made history. It may not be a gigantic breakthrough, but when the cost of manufacturing the coaster is considered, you did it. :)
CavemanTheBeast 1 week ago
It would save a lot of money, and the guide rail is a genius idea
emineminem85 1 month ago
Anyone notice how this "multidimentional car" faces forwards when on un-inverted tack rather then other "4D" coasters.. That in itself i see as pure genious!!
manonamission123 1 month ago
1:27
texaswhatitdo 1 month ago
Are those coaster dynamix?
keyseric 1 month ago in playlist Favorite videos
If the rotation rail is in the middle of the track, where will the brake fin, chain dog, etc. go?
RCB1999TAPDB 1 month ago
@RCB1999TAPDB rather then in the middle, it's more like 'across the middle' ..anyway, it's unlikly and fairly pointless to have rotation upon a chain lift or brake section, therfore the rotation rail will be straight and the modes of transport can be placed to the side/sides of it. Basicly; it wont get in the way. Alternativly: magnets,wheels,ect
manonamission123 1 month ago
@RCB1999TAPDB on the sides, like Fahrenheit from HersehyPark. That coaster has "2 chainlifts" instead of one in the center. That kind of stuff is adaptable :P
EMPxGTZ 4 weeks ago
Arrow Dynamics basically developed this in the early 2000's. It's the exact same idea just with different way of implementing it. So I wouldn't say its cutting edge.
jjjjentges 2 months ago 5
@jjjjentges not cutting edge, but damn Arrow Dynamics aren't smooth, this could be making it awesome
Jonnybowden0 1 month ago
@Jonnybowden0 I'm sure S&S sells a newer, better train for the old Arrow 4D coasters.
jjjjentges 1 month ago
Dear Santa... *__*
MrSchafgilde 2 months ago
Dude your like so gonna win that science fair ! o_o
NICKASAURWORLD 2 months ago
how does this acheive anything different to the arrow 4 d rides, except with one control rail instead of two? am i missing somthing?
emperormiester 2 months ago 3
@emperormiester arrow went out of business
2bor2bor2 2 weeks ago
@2bor2bor2 ERRMM AND S+S BPUGHT THE 4D RIDE ASSETS ....
emperormiester 2 weeks ago
@emperormiester This new technology uses a lot less parts and a better track. Also the rotation is unlimited unlike the system used on Arrow coasters. The rotation should also be smoother in theory compared to how the arrow coaster works. Looks good, B&M will surely use a system similar to this on their 4D coasters...
ravenwingable 5 days ago
you sound like a tool
Chjenkins99 2 months ago
@Chjenkins99 He sounds like a genius.
wizbang529 2 months ago in playlist More videos from New4D
so the middle track will basically work like the X rails on X2? (just that there is only one instead of 2)
vidfreak727 2 months ago
@vidfreak727 I believe his design was used when they remade X into X2.
wizbang529 2 months ago in playlist More videos from New4D
@wizbang529 no it wasnt, the trains were redesigned. but it was repainted
tatsurider 2 months ago
@tatsurider Oh... really? Stupid wikipedia.
wizbang529 2 months ago
i want those seats that motions like what your models or rather example did.. like its like 360 degrees rotating the chair.. hahaha
icekatrina23 2 months ago
This has been flagged as spam show
it is electromagnetic acceleration compatible ?
i mean wouldn't the control rail be in way for the acceleration field?
PS. sorry about my english
MrHack4never 3 months ago
Comment removed
MrHack4never 3 months ago
I like your presentation.
Seramics 3 months ago
Your Sir Smart. Life is good.
LOLisInevitable 3 months ago
When those available order?
steamloco 3 months ago
1.08 x2s ending
1blueshe 3 months ago
oh man, how did you make the model O_O! If you can make something like this to be modeled (like Model Railroading, except modeling parks), then it would be fun as hell too! I would go on this ride btw!
vidfreak727 3 months ago
X2 allready did this unless they got it from u guys lol
devour880 3 months ago
@devour880 ,X2 it not like this. The train here is completely redisigned and more reliable/less parts etc.
kaboda317 3 months ago
amazing! I wish I were a tiny man so I could ride this!
FooFooFred4Freder 3 months ago
I want that ROLLER COASTER FOR MY COASTER DYNAMIX
psychoticmania 3 months ago
arrow dynamics desighned X in little time
datafreak667 4 months ago
thats amazing
redspy12 4 months ago
it exists in six flags too
nickster2866 4 months ago
This already exists in Japan.
Fuji-Q Highland Eejanaika
shisuibi 4 months ago
if i had a coaster model like this i would play with it all fking day
eXoguti0093 4 months ago
you dont appreceate X2.
M1stersupersonic8 4 months ago
@M1stersupersonic8 He's trying to improve and this is brilliant does this just come to you, or did you have to think about it?
HAT3DAHAT3RS1 4 months ago
This is an amazing idea, and very smart aswell. I like your new designs for it but the old ones look cooler, or it may be because I'm just so used to those ones. Then again in the end it all comes down to money, and yours would win hands down.
kaboda317 4 months ago
im a rollercoaster lover and this would really be groundbreaking im behind you 100% :)
aragenn 4 months ago
you promote your ride with a youtube video.yeah thats proffesional
funnysammi 4 months ago in playlist roller coaster tech
the new design is cool, however im not a fan of coaster dynamix! they are wayyy to expensive, the trains move to fast and it gets after about 2 days of playing with it!
MrJscott1234 5 months ago
I already love this coaster! I hope it's in the theme park market somewhere!
redryan305 5 months ago
So did you get a professional who wants this very special idea??
TheAlberteinstein100 5 months ago
not tryin to burs your bubble but six flags beat u 2 the punch the made the x cars less hevy faster and aded audio and its now called x2
1blueshe 5 months ago
@1blueshe but the track is still the same style of track as the original X. The track for this examply is much smalller and saves much more money
360123man 5 months ago
@1blueshe But X2 is still based on a linear rotation method, This uses a circular rotation method. X2 is just the second generation of X trains. Six Flags does not design it's coasters S&S or Arrow Dynamics had to make X/X2. Also the special effects have nothing to do with the track style or operation.
So this great idea has still not been accomplished by a company.
joshuajvelez 5 months ago
@1blueshe Nope, they just made it lighter and added the music. this is a new idea.
sam06pr 5 months ago
@1blueshe the audio is hardly ever on now. Been on X2 a few times and I never heard a sound
vidfreak727 3 months ago
Can I buy it :))?
dragosowner 5 months ago
dat shyt tuff
kavontv211 6 months ago
Congratulations & good luck!
AnthonyMCampanella 6 months ago
hes sounds like a fucking robot what the hell but cool
ThatSkatingKidAtWFFP 6 months ago
Great pitch I
QuakeRunyon 6 months ago
I want to ride that so freaking bad
NottaStalker99 6 months ago
Please replace iron wolf at six flags great America with that beast bitch
hockeyplaya881 7 months ago
Thanks for that ill put it in the next ride we make
39slickrick 7 months ago
wheereecan i get it at i really want it ! it looks likethe ride x2 my fav ride !!!
chulavista1904 7 months ago
Good job. Im not impressed, considering its not your Idea.
ffta707 7 months ago
Comment removed
DudeDie222 8 months ago
Very interesting design but not being rude you could do with some improvement on your presentation skills.
GreenDiesal 9 months ago
Could you show a demo on the other layout
TheRetardsof08 9 months ago
hello, i am very impressed with your work. i was just curious however about safety. what if the control rail was to break or bend? would this cause a very uncomfortable jolt? or will it stop spinning? maybe a back up motor in the train to tilt the cars seats into the proper riding position until it can stop on a block break or lift hill? i was just curious on that.
rcttutorialsforall 10 months ago
How did you make the cars??
2120Extreme 10 months ago
Do you mind putting a download on the paper @ 1:53 it looks very interesting!
thedimeckks 10 months ago
For instance at the start of the drop you rotate the seats 180 degrees back.. then somewhere at the end of the drop. you rotate them forward.
CoasterLab 11 months ago
Hey.
Looking really good. But I watched closely ! very very closely at the rotation. And I can say that the ride can rotate "back" 180 degrees and forward 180 degrees.
My point is. The model does a 180 frontflip and afterwards backflip. so front back front back. Am I right? can u make a straight piece of track making the seats rotate 360 degrees?
Because in the model its back forth back forth all the time. So no 180 back and again 180 back.. but allways back and forth.
CoasterLab 11 months ago
@CoasterLab you didn't look closely, then :) From 0:47 to 0:52 it does a full 360 frontflip, and at 0:51 you can see where the first piece of the yellow rail ends and where the new piece, on the other side of the main track, begins ;)
By the way, that's a great idea and i hope it could help the diffusion of 4D coasters, because i really love them :D
lore1991 10 months ago
@lore1991 No.. I think you should look closely before commenting me ;) i would bet on my life it doesnt do a 360 degree spin..
CoasterLab 10 months ago
@CoasterLab Actually, it does... Look very very closely... At the beginning of the first inversion (idk if we can consider it a raven turn) seats' rotation is at 0°... During the raven turn, they rotate 180° forward, so just before the half inline we are at +180° of rotation... And here is the crucial point.. If you look closely, during the half inline, seats rotate FORWARD! So at the end of it, we have a full +360° rotation (actually it's a +270°,
lore1991 10 months ago
@CoasterLab because of the lying position assumed in the following element... But it shows you that a full 360° spin (and infinitely more) is possible!!
I'm sorry for your life :-P ;-)
lore1991 10 months ago
@lore1991 i see.. still rlly weird that most of the time it rotates back and forth
CoasterLab 10 months ago
@CoasterLab yes, if i'm not wrong, that is the only point where it does a full rotation...
But, actually, who cares? The layout is awesome, and rotation can always be modified :D
lore1991 10 months ago
I have a question. If the control rail is capable of rotating a full 360 (or more) degrees, then how does it attach to the track spine? It would seem that the gear system would get in the way...
Alaeriia 1 year ago
@Alaeriia Scratch that. It is possible to attach the control rail to the track; it is actually quite easy.
Alaeriia 11 months ago
Impressive but you just can't beat X
lewys258 1 year ago
If you want to put one of your coasters in a park consider putting it in Six Flags Great America. Their really in need a new coaster
Jrcholo12 1 year ago
You should work for S&S!!
Xenomorph237 1 year ago
Extremely impressive I hope to see your coasters at a park someday!
EddieVedder13 1 year ago
I don't know what I want more, you to get hired by a major coaster design company so we could get some awesome new coasters, or you to work with coaster dynamix so I can buy a sick model like this for myself. Perhaps both? haha
Keep up the good work man, you definitely seem determined enough to break into this industry so I'm sure it'll be a matter of time. Live the dream of being a coaster designer for myself and all other coaster enthusiasts!
videogeek27 1 year ago
@videogeek27 What he do is go into a major company and then when a park orders a ride he can build a model of the ride that is and sell a model of the ride such as griffon at bge and buy I cheaper version!
porky484 1 year ago
Hey!!! Jordan!!! Your models are looking great on video...I would definitely ride something like that!!!
darkeyedlegend 1 year ago
Dude, you're a genius! This could make riders a whole new level of sick!
WireMan7620 1 year ago
I think this is truly awesome I have got to say. Your models are amazing, and I hope coasterdynamix manufacture your design into a kit one day!
coastermadab 1 year ago
Epic
TomsteurhToast 1 year ago
These innovations are very exciting! I hope you get many new contracts! I definitely would be willing to travel just to ride a roller coaster designed by you!
Turbo852 1 year ago
WOW! Love it! *GASP* Take a look at the designs for thorpe parks 2012 coaster... Could this be one of them?
michaelbizley 1 year ago
Ok, it's looking really good so far ;)
I'm a coasterlover and totally would ride it,
but: With your technology you can only flip +180° and -180° ? is that right?
So the train can not rotate fully about 360° + / - ? So I think it's a little bit annoying to flip forward, backward, forward, backward.. Hope you can answer me and understand my thoughts.?!
The Layout is more than awesome ! Best Luck!
BumzZ 1 year ago 5
With the technology you can rotate 1,000,000,000 degrees, assuming the track had enough height and length. That is what makes it different from previous technology. It is based on a circular motion instead of a linear motion. This model had 900 degrees of rotation.
New4D 1 year ago
@New4D
I think that their saying that the control rail can only move so far, thus rotating the seats only so far in one direction before the control rail needed to be moved back the other way to continue rotation possibilities.
AyTrane 1 year ago
You are missing something very important about the technology. The control rail does not "need to go back the other way". It continues on; in the model displayed it completed more than a full circle - only it did so in several sections. If you look more closely at the trains and track you may see what I am talking about; remember it is not based on a linear motion like previous technology, it is based on a circular motion.
New4D 1 year ago 5
@New4D I see what you are talking about now with the gearing setup.
AyTrane 1 year ago
@New4D
As you show in the video you want to let 'glide' the first gear along the control rail which i dont see is possible do to friction and furthermore it wouldnt feel smooth at all. The rotary motion of the seats will also slow the whole train down because potential energy is now also used to rotate the seats. Which in normally trains you only have wheel friction of the trains.
bartp84 10 months ago
@New4D
A more workable idea in my opinon would be to use a permantly magnetic control rail and using a lineair guided permanent magnet on the trains in the middle. As the train rides along the track the the lineair guide magnet while go to the left or right. You can convert this motion to circular using a rack pinion system. in that case you have the same idea only that the friction problem is solved.
Yes i am an engineer....
bartp84 10 months ago
@AyTrane
If you look, near the top of the climb at 0:50, you will see the control rail ends and starts again on the opposite side of the track, thereby picking up and continuing the rotation.
intocoasters 1 year ago
@New4D
The basic idea is quite inventive i would say but there is still some things to look at in my opnion
- you are using a guide rail to actually rotate the first gear but this gear needs to be 'guided' also ; it would wear out if you would just let it glide along the track like you show in this video. So i think that is a major issue.
- the price of assembly you save on your train will go to a more costly track. I dont now which would cost most but it sure is a lot more steel
grtz
bartp84 10 months ago