The character model in the end of the video(the bridge scene) has 10 times more polygons than the model at the begining(the fight scene). I think they only started the production on PS1.
The garden scene is only possible in a 128 bits system.
The first half looks like a PS1 game (and a very good looking one at that), but there's no way the last third of this video was. That part looks far better than any N64/PS game I've ever seen.
They should add this as a bonus content for PSN or something, just to let us see what the PS1 was capable of. No game came out on the PS1's life time that had that type of lighting. Some of it is CG videos yes, but the actual garden parts with the sun beaming down, just wow. I would be happy to just explore garden area's and see the different graphical things. It seemed to run really smooth too!
That's not all PSOne footage - it appears to be a combination of PSOne footage eraly on, FM sequences later, and then prototype PS2 footage towards the end. It's nice to see how the game evolved from its inception, and even more remarkable to see some of the stages from the FINAL game in the original prototype!
people say that this is impossible for ps1 to do this,but the fact is that the console had much more to offer than the developers could produce,thats why i wonder if they tried to make a ps1 game today with all the possessed knowledge,would they succeed in making them 10 times better than before...i think its possible but nobody see's no profit out of it and thats why we will never find out.
This would have been an absolutely mind-bending PSone game, both in terms of technical (read: visual) presentation, as well as gameplay and story narrative. It would have been an amazing achievement.
Just to let you guys know, it switches to the PS2 at 1:30. So that you don't lose your minds and think Fumito Ueda made a deal with Satan to get the PS1 to do those things :D
@mrnuage That's literally impossible. The PSX was simply -not- capable of bloom and flapping fabric like shown here. All those shots starting at the glowing green tree are way beyond anything the PSX could do outside of FMV.
thank goodness that Ico was pushed back. Ico-chan was pretty ugly back then. now hes huggable!!! i also wanna hug Wander, but thats a different story...
I can swear I think I played a demo disk with this on it way back in the day. It was one of those PS1 demo disks that came with that game magazine (forgot name). I remember thinking it was neat but never did play the actual game on PS2. I also never had PS2 demo disks.
This video is a mix of an original animation Fumito Ueda made as a proof of concept, which was rendered in Lightwave (the parts where Yorda has the horns) and footage from early development builds. I actually didn´t thought I could find parts of this on the net :)
When I played this and made it to the bridge that collapsed ... I was stunned that I didn't even hesitate to jump back to yorda not even knowing if i would make it, not knowing if I was supposed to ... it was just instinct, I did it because I couldn't see me finishing without her. Forget the death of sniper wolf or when sephiroth killed aeris ... this was the game for me that defined what an emotion engine was.
What the fucking hell? Even if this is PS2, it's still miles ahead of any other games I can think of. It could even hold ground against modern next-gen games
@Leon1464 excuse me for pointing this out but the gameplay footage they display is less than 240p, while PS1's maximum was 480p at 4:3. At such low resolutions, it's not that hard to imagine the PS1 rendering such graphics. In a couple of scenes you also see debugging info from the SDK..
@Reiuyi Oh not everything is pre-rendered of course. But the intro of this clip when you see the castle and the sea that is pre-rendered, or the part from 1:06 to 1:14, or 1:23-1:28.You can see it clearly at about 2:25 that is Lightwave rendered FMV. The graphics is too crisp even for a PS2 hardware. The rest of the clip is footage from early PS1 and PS2 versions of the game ;)
And if this is, in fact, footage from a PSOne Beta, then I bow to the uncanny game design skills of Fumito Ueda. (But I do that already!) That would mean he squeezed more power out of that little grey box than anyone before! In any case, it stillmust have been impossible to make the game work to his vision, otherwise it would have been released on PSOne.
I find it difficult to believe this development footage was captured running on PSOne hardware. The FMV portions look like PSOne FMV's, but the in game is too high resolution to not be PS2. Look at the light blooms and shadowing effects. They're more dynamic than PSOne could produce. Go back and play late PSOne games, like Driver 2, that pushed the PSOne hardware and compare the graphics. It seems more likely this is development footage running on a PS2 development kit.
I believe this video is actually multiple builds, starting with the first PS1 version where yorda has horns rather than the boy, then onto the second PS1 build where he has horns, then onto an early version on the PS2 hardware which is when all the nice lighting comes in.
Im not sure how much of the game was in-game graphics but damn. I cannot even imagine this running on the PSX. An amazing achivement. Im still glad they waited for the right time on the PS2.
By the way. Am i the only one who think that Ico looks alot like Milo in the last bit of the video xD
its odd .. when i was in 2nd grade my friend always talked about this game and the parts he was getting stuck on and stuff but he wasn't talking about the ps2 because none of us had one and i don't even think this game was even out then and maybe not even being made and a few years later i see a trailer for the new game "ico" so i have no idea what that kid was playing or where he got it .
easily the best PSone graphics if it came out. huge fan of the games, watchin this gave me the chills. at some points it looked like the ps2 version, of course not the pre-render bit. cant wait for the hd collection on ps3 to come out.
wow I'm amazed at the graphics. For being on PS1 I think it's quite fair to say that this is probably the best graphics on that platform.
Sad to say the final version for PS2, graphic-wise did not really set the same bar. Still looks good but nothing compared to the God Of Wars or MGS2. The scale of Shadow of the Colossus though, that was something!
I hope that, after Last Guardian, they start working on porting both Ico and SotC to the PS3. Both had issues (frame rate and Ico's somewhat awkward animations) but I'd be willing to purchase the remakes at full price.
i guess it still would've been a good game but it just looks visually messy in my opinion.Not like the graphical eye candy it is was then even for an early ps2 game
i think (don't blame me if I'm wrong) that ICO was delevoped by the same guys who did "shadow of the colossus" which I regard as one of the most beautiful and inspiring games of the last decade ;)
Well "Xenogigas" says that this version is the first one, developed for PS1, and actually it's quite different from the one developed for PS2. Anyway the graphics are unbelievable for a PS1!!
This comment has received too many negative votesshow
when i grow up to make video games, im gonna make a second part to ico, showing the return to his village, but gamyplay like the kingdom hearts series
or he could join team ico lol, yet make if i made ico 2 {which is gonna have a sequal called project TRICO, } then i would make it like the orignal exept ADD MORE BOOM LIGHTING !!! BOOM LIGHTING MAKES EVERYTHING BETTER IN ICO LOL, and if you would make an ico 2, you would have to work with team ico, if they are still soing stuff lol, but this is all for the lols right ???
cause shadow of the colossus is made from the same creators, and its intended to be a prequel of the game... did you noticed the horns that Wanderer when he was reborn?
Well, the creators of the game had that intention.
i dont think this is a Playstation 1 video clip i think its just the beta tests they did for Ico before they released the game because alot of beta tests for ganmes look like this sort of stuff. like the beta tests for Final Fanmtasy 10 look like Final fantasy 7 for PS1 so i dont think this was a PS1 showcase of ICO simply just a beta Test
Thye reused the animation from the psx/ps1 version and why not, they were already exelent.
You'll notice that the acheivment on ps2 is making it extremely close to the CG work of the ps1 version, and thats why they went out on a limb to add shadows as well as did that cheap R2T low resolution to soften it. They even took the same exact textures from the CG if you notice.
yeah, we know. that's why nickitidey asked why it (the PSX version) sometimes looks better than the PS2 version and I replied that maybe because some of scenes are prerendered movies that were supposed to be included in the PSX version.
There was also the 'PSX' which was a media hub kinda thing, lots of audio/visual inputs/outputs and the like. Though, it may have been based on the PS2 and not the original PlayStation, and I don't think it was released outside of Japan because it flopped...
But yes, PSX is most commonly used to refer to the original PlayStation. :)
One of the most amazing games I've ever played, bar none. It's pure atmosphere and story, just like SoTC. Not only that, but it's got one of the best soundtracks ever, to boot. The ICO OST is one of my all time fave albums.
What amazed me about Ico, from a technical standpoint, is that it was one of the first games out for the PS2, but it still managed to push the PS2 to it's technical limits. You didn't see any other games that looked anywhere near this good until the end of the PS2's life.
ICO is incredible, I didn't know it was first made for PSX, but the work they put on it was awsome, one can look when dedication and affort are putted on the right place, and ICO is an example. Now by knowing this game and taking it as refference people can distinguish a GOOD game from others.
It's doesn't matter. A lot of people don't know their assholes from their mouths, let alone a masterpiece from your run-of-the-mill graphics whore-fests.
ICO was already a pretty graphically accomplished game on the PS2, but it's simply out of this world considering how it looked on a PSX tech demo. The best looking PSX game I could remember was probably MGS1, and this tech demo is still years ahead of that. I almost find it hard to believe that it's actually on the PSX.
Only the first half looks like ps1.
The character model in the end of the video(the bridge scene) has 10 times more polygons than the model at the begining(the fight scene). I think they only started the production on PS1.
The garden scene is only possible in a 128 bits system.
fkaleo 1 week ago
i want the song now
SwishaHouse7777 1 month ago in playlist Favorite videos
tear in the eye.
TheTimmoody 1 month ago
The first half looks like a PS1 game (and a very good looking one at that), but there's no way the last third of this video was. That part looks far better than any N64/PS game I've ever seen.
SebVettel18 2 months ago 4
I'm glad they released it on the PS2 but this is still pretty damn impressive stuff here!
Death1121 3 months ago
The graphics look amazing for a PS1 game, I've always wanted to play this version just to see how it was.
MrMario2011 3 months ago
to 1:41 is a PS2 port tools (blooming and geometry is too acurate for ps1), the left is the R&D in PS2.
mixarrpg 3 months ago 2
ya looks not much different compliment
katamari4life 3 months ago
They should add this as a bonus content for PSN or something, just to let us see what the PS1 was capable of. No game came out on the PS1's life time that had that type of lighting. Some of it is CG videos yes, but the actual garden parts with the sun beaming down, just wow. I would be happy to just explore garden area's and see the different graphical things. It seemed to run really smooth too!
DuplexPreacher 3 months ago
i want to try this game. it looks cool and it would have been cool to play this version.
Esme3134 3 months ago
I didn't realize that the ps1 was capable of this
ultimatebman 3 months ago
have PSX g GAME
xteamzero 4 months ago
That's not all PSOne footage - it appears to be a combination of PSOne footage eraly on, FM sequences later, and then prototype PS2 footage towards the end. It's nice to see how the game evolved from its inception, and even more remarkable to see some of the stages from the FINAL game in the original prototype!
Roland0fGilead 4 months ago
people say that this is impossible for ps1 to do this,but the fact is that the console had much more to offer than the developers could produce,thats why i wonder if they tried to make a ps1 game today with all the possessed knowledge,would they succeed in making them 10 times better than before...i think its possible but nobody see's no profit out of it and thats why we will never find out.
fuckinfak 4 months ago
This would have been an absolutely mind-bending PSone game, both in terms of technical (read: visual) presentation, as well as gameplay and story narrative. It would have been an amazing achievement.
tkeely4777 5 months ago
this isn't running on ps1, if it had came out for the ps1 it would never look like this
D202116 5 months ago
The PS1 was a powerful machine, much more powerful than people give it credit for.
hush404 5 months ago 2
Just to let you guys know, it switches to the PS2 at 1:30. So that you don't lose your minds and think Fumito Ueda made a deal with Satan to get the PS1 to do those things :D
Grubbo 5 months ago 4
@Grubbo Well if that's the case, the video uploader should put an annotation that that point of the video saying so.
Chris2me 5 months ago
@Grubbo Hum... I don't think so... You can clearly see that the polygons are shaking like in every 3D PSX games... It's PSX in my opinion.
mrnuage 4 months ago
@mrnuage That's literally impossible. The PSX was simply -not- capable of bloom and flapping fabric like shown here. All those shots starting at the glowing green tree are way beyond anything the PSX could do outside of FMV.
Grubbo 4 months ago
Wow, the PS2 really doesn't look that much better...
NerdCityLiving 5 months ago
Is that Bloom. On the PS1? Team ico? You CRAZY.
YourMotherx900and26 5 months ago
Shit, it still looks good to me.
Draven172 5 months ago 2
Impressive for the PSone. I think they made the right choice though.
elvickRULES 6 months ago
thank goodness that Ico was pushed back. Ico-chan was pretty ugly back then. now hes huggable!!! i also wanna hug Wander, but thats a different story...
IcaShadowKiller 6 months ago
For the PSone, this looks brilliant. Astounding what that team could do.
KbobGaming 6 months ago
Im glad animations were so fluid, but other than that, the cardboard "3d" characters from PSOne gen I can do without...
csanchez84 6 months ago
incredible graphics for psone :O
RyudointheWay 8 months ago 25
@RyudointheWay
Yeah dude, these graphics could even almost pass for early ps2 graphics
RedSuit1 5 months ago
I'm VERY glad that they delayed the game and remade it for the ps2.
theSneakySasquatch 8 months ago
I can swear I think I played a demo disk with this on it way back in the day. It was one of those PS1 demo disks that came with that game magazine (forgot name). I remember thinking it was neat but never did play the actual game on PS2. I also never had PS2 demo disks.
faust67 11 months ago
Kinda sad,
i think i would love It if it came to my childhood.
InsaneDIAReYa 11 months ago
Comment removed
EmeraldYuna123 11 months ago
I am doing a fanfiction about this,it is taking time.It is hard to recreate the castle.
SpiritofWander1 11 months ago
This video is a mix of an original animation Fumito Ueda made as a proof of concept, which was rendered in Lightwave (the parts where Yorda has the horns) and footage from early development builds. I actually didn´t thought I could find parts of this on the net :)
Leon1464 1 year ago
MAH GAWD those look like freaking ps2 graphics!!!
mastaotenko 1 year ago
I want to ICO PSX ¬¬
RenatoUrbanoGomes 1 year ago
DAMN! I can see why they waited! They were really pushing the hardware.
thedragonb0y 1 year ago
i would prefer the ps2 one rather than this
TheAlkio 1 year ago
When I played this and made it to the bridge that collapsed ... I was stunned that I didn't even hesitate to jump back to yorda not even knowing if i would make it, not knowing if I was supposed to ... it was just instinct, I did it because I couldn't see me finishing without her. Forget the death of sniper wolf or when sephiroth killed aeris ... this was the game for me that defined what an emotion engine was.
chickensayboo 1 year ago 2
wow it still looked great even on PS1, its good that it ended up on ps2 but it might have been interesting to play this version.
Spoonylegs23 1 year ago
What the fucking hell? Even if this is PS2, it's still miles ahead of any other games I can think of. It could even hold ground against modern next-gen games
Reiuyi 1 year ago
@Reiuyi Parts of the video are pre-rendered scenes done in animation software. Even PS2 can´t pull such hi-res.
Leon1464 1 year ago
@Leon1464 excuse me for pointing this out but the gameplay footage they display is less than 240p, while PS1's maximum was 480p at 4:3. At such low resolutions, it's not that hard to imagine the PS1 rendering such graphics. In a couple of scenes you also see debugging info from the SDK..
Reiuyi 1 year ago
@Reiuyi Oh not everything is pre-rendered of course. But the intro of this clip when you see the castle and the sea that is pre-rendered, or the part from 1:06 to 1:14, or 1:23-1:28.You can see it clearly at about 2:25 that is Lightwave rendered FMV. The graphics is too crisp even for a PS2 hardware. The rest of the clip is footage from early PS1 and PS2 versions of the game ;)
Leon1464 1 year ago
It's just like when Sega originally put Shenmue for Sega Saturn then cancelled it for the Dreamcast release.
HyperSonicXtreme 1 year ago
um. sure its an early version but this is clearly ps2 tech look at the lighting effects and the polygons in the environment
mr0ska 1 year ago 2
And if this is, in fact, footage from a PSOne Beta, then I bow to the uncanny game design skills of Fumito Ueda. (But I do that already!) That would mean he squeezed more power out of that little grey box than anyone before! In any case, it stillmust have been impossible to make the game work to his vision, otherwise it would have been released on PSOne.
IAmThePumaMan 1 year ago
I find it difficult to believe this development footage was captured running on PSOne hardware. The FMV portions look like PSOne FMV's, but the in game is too high resolution to not be PS2. Look at the light blooms and shadowing effects. They're more dynamic than PSOne could produce. Go back and play late PSOne games, like Driver 2, that pushed the PSOne hardware and compare the graphics. It seems more likely this is development footage running on a PS2 development kit.
IAmThePumaMan 1 year ago
@IAmThePumaMan
I believe this video is actually multiple builds, starting with the first PS1 version where yorda has horns rather than the boy, then onto the second PS1 build where he has horns, then onto an early version on the PS2 hardware which is when all the nice lighting comes in.
v2ogre 1 year ago
Im not sure how much of the game was in-game graphics but damn. I cannot even imagine this running on the PSX. An amazing achivement. Im still glad they waited for the right time on the PS2.
By the way. Am i the only one who think that Ico looks alot like Milo in the last bit of the video xD
captainnintendo 1 year ago
wow, i had no clue this exzisted
ashawnmoore 1 year ago
This? THIS is on the PS1? Dang, they pushed the boundaries of the system before moving Ico to the PS2...
skyrunner14 1 year ago 3
That would have been really amazing for a PS1 game!
Croyles 1 year ago 3
its odd .. when i was in 2nd grade my friend always talked about this game and the parts he was getting stuck on and stuff but he wasn't talking about the ps2 because none of us had one and i don't even think this game was even out then and maybe not even being made and a few years later i see a trailer for the new game "ico" so i have no idea what that kid was playing or where he got it .
ashdrake118 1 year ago
i wish this was the real game
wahaw
lockerzfan1359 1 year ago
thank god that they put it on ps2, i woulda died if they didnt
petthehomeless 1 year ago
thank god they waited for the playstation 2
Joesph169 1 year ago
easily the best PSone graphics if it came out. huge fan of the games, watchin this gave me the chills. at some points it looked like the ps2 version, of course not the pre-render bit. cant wait for the hd collection on ps3 to come out.
sk8ergurlalicia 1 year ago
That Yorda sucks
ezgar001 1 year ago 3
I can't believe how good the graphics are for a ps1 game.
crassisdead 1 year ago 19
@crassisdead It was the limitations of the PS1 hardware that caused them to switch consoles.
R3troguy 2 weeks ago
I am wondering so hard what the horns and wings are about im almost crying!!!
charlie120asc 1 year ago
If it were the final result for ICO, it would be one of the best, if not the best looking ps1 games.
PikolUploader 1 year ago 2
this game shoul be on psp or ps3
85fabricio 1 year ago
@85fabricio I read in the net that Fumito don´t used the max of the ps2 when he made this game
SpiritofWander1 1 year ago
wow besides the characters those were pretty decent good graphics
JennBabiey 1 year ago
1:26
Damn! those are ps1 graphics?!
eedobaba7726 1 year ago
Wow for PS1 hardware this game looked gorgeous and almost impossible! PS1 was and still the most revolutionary console ever made! I miss those days!
Novecento 1 year ago
@Novecento No.
sparks158 1 year ago
wow i gotta say ico had REALLY big horns in the original version
jutinjons 1 year ago
@jutinjons i think that was yorda i dunno cuz it shows 2 horned people
TirakunsaursRex 1 year ago
This is like the opposite of ICO in ps2...
P4addiction 1 year ago
I miss this game so much! Sony should make PS3 compatible to PS2 and release this on PSN. I would definatley get it!
metacircle 1 year ago
So i guess the girl has horns in the ps1 version o.o?
ImperviousMason 2 years ago 2
Ico changed a lot from the original.
then,it was first to ps1
SpiritofWander 2 years ago
I read that originally Yorda that had horns and Ico was a prisioner that had to clean the castle
SpiritofWander 2 years ago
great! can't wait for The Last Guardian for PS3.
pabletediaz 2 years ago
Too good graphics for psone.
Brubo 2 years ago
Fumito use use the maximun capacity of the videogames
SpiritofWander 2 years ago
holy crap i never knew about that!! i'm glad tho that it came out on the ps2 :) one of ma fav games of all time
LILLO84cute4girls 2 years ago
wow I'm amazed at the graphics. For being on PS1 I think it's quite fair to say that this is probably the best graphics on that platform.
Sad to say the final version for PS2, graphic-wise did not really set the same bar. Still looks good but nothing compared to the God Of Wars or MGS2. The scale of Shadow of the Colossus though, that was something!
diepz1 2 years ago
Man this game was realised in 2002 in America.Has been long time ago,the grafics are great for 2002...
Only to say,Ico and shadow of the colossus were made by Fumito Ueda
SpiritofWander 2 years ago
"The Best Of PS1"
,I love the Graphics!!!!,Awesome
megumi019019019 2 years ago 2
This game had marvelous graphics for a PS1 game, but the PS2 version pushed the PS2's graphical capacity to it's limit.
They both look great, but I'm glad it came out on the PS2.
I'm also looking forward to "The Last Gaurdian."
EnglishTurtle 2 years ago 2
Ico push the ps2 capacity to max in 2001,shadow of the colossus make this again in 2005.Now i think the last guardian will do the same
SpiritofWander 2 years ago 2
Pushed the PS2's graphical capacity to it's limit? Hell no, it was an early title for the PS2, so it's reasonable that it wouldn't.
Jaemseh 2 years ago 2
@Jaemseh LOl Pushed "PS1" graphical capacity to it's limit NOT PS2
1Mcknight1 1 year ago
I think this shows the transformation from the earliest stages on the PS1 to the final product on the PS2.
Anyway, the end result was simply beautiful.
NARVVHAL 2 years ago
I hope that, after Last Guardian, they start working on porting both Ico and SotC to the PS3. Both had issues (frame rate and Ico's somewhat awkward animations) but I'd be willing to purchase the remakes at full price.
CH3BURASHKA 2 years ago 2
these guys really know how to get the best out of a systems power.
RetroComplex 2 years ago
incredible... but PS2 version is still the best (not only graphics)
R4Zi3L 2 years ago
epic graphics
coty099 2 years ago
very nice graphics for ps1!
12308520 2 years ago
This has been flagged as spam show
Xenosaga 1 and 3 are better
superherox7 2 years ago
:o Jamiroquai
fernylicious8bit 2 years ago 2
lol I thought the same at 2:38 xD
Fendo5k 2 years ago
nfs4 , Vagrant story and did you forget GT?
lyscan 2 years ago
trico (the last guardian) its not gonna be sequal,its gonna be a prequal for sotc
Redskin763 2 years ago
thank god this wasn't the final result for ICO
fromstart2finish 2 years ago 6
but as a PSone game, you can't deny that it would have been the most innovative and awesome game for its time.
TerrawindX2 2 years ago
i guess it still would've been a good game but it just looks visually messy in my opinion.Not like the graphical eye candy it is was then even for an early ps2 game
fromstart2finish 2 years ago
if you take a look at all the brilliant games ps1 was able to pull that ps2 failed to ,
its luck that at least this gem got left for ps2
ie, I dont agree that there was a lack of innovative games
lyscan 2 years ago
@fromstart2finish but great grafics for a ps1
SpiritofWander1 1 year ago
@fromstart2finish
it wouldve still been great
joseaca 1 year ago
@fromstart2finish
at the time i dont think that people wouldve mind. its only because its on the ps3, and the expectations werent that high.
jespero93 1 year ago
@fromstart2finish
Actually it looks fucking amazing for PS1.I'm not going to lie,the first time I saw this footage,I thought it was a PS2 game.
meteorfreak 1 year ago
wow some of that is really amazing for playstation
darkraven1414 2 years ago
Because it's not in-game engine but prerendered animation.
Vislav 2 years ago 2
looks way too good for a ps1 game
joseaca 2 years ago
This comment has received too many negative votes show
Well for me it seems that they didn't put that much work in porting it to PS2. The graphics stayed almost on the same level.
Clarensee 2 years ago
Amazing! Thank you so much for sharing that!
notthemovie 2 years ago
great video!
zezuntxiduntxi 2 years ago
WTF?! is this for PSone?
osmodivs 2 years ago
no it's for the PS2.
i think (don't blame me if I'm wrong) that ICO was delevoped by the same guys who did "shadow of the colossus" which I regard as one of the most beautiful and inspiring games of the last decade ;)
pureMiNDFCUK 2 years ago
This video is actually the "lost" footage of the game early in it's development when it was intended for the PSOne.
panzerfuhrer 2 years ago 20
Yes
mehdi998 2 years ago 2
Well "Xenogigas" says that this version is the first one, developed for PS1, and actually it's quite different from the one developed for PS2. Anyway the graphics are unbelievable for a PS1!!
DarioDrome78 2 years ago 2
No, but it was planned to.
Haven37 2 years ago
*.*
M3talD3vilG3ar 2 years ago
this song is beautiful.
anybody know what its called?
badazzpresidents23 2 years ago
You were there.
oskyloco 2 years ago
lol, they changed almost everything. and it turn better I think.
RoseDarkDragoon 2 years ago
his horns are on backwards good thing they fix that in the ps2 one
JIMBO8472 2 years ago
This comment has received too many negative votes show
when i grow up to make video games, im gonna make a second part to ico, showing the return to his village, but gamyplay like the kingdom hearts series
doubledge46 2 years ago
Uhh...you can't do that xD
You honestly think that you can freely rip off ICO from Team ICO and Kingdom Hearts from Square Enix for your OWN game?
No allowed.
You'd get sued xD
ChainGangHottie 2 years ago 2
i might need a LOT of permission and money, but it might be possible. i dont know.
doubledge46 2 years ago
or he could join team ico lol, yet make if i made ico 2 {which is gonna have a sequal called project TRICO, } then i would make it like the orignal exept ADD MORE BOOM LIGHTING !!! BOOM LIGHTING MAKES EVERYTHING BETTER IN ICO LOL, and if you would make an ico 2, you would have to work with team ico, if they are still soing stuff lol, but this is all for the lols right ???
a1ez11 2 years ago
this seems like a prequel
doubledge46 2 years ago
This game looks alot like Shadow of the Colossus, which is a fantastic game.
TOMMMM08588 2 years ago 2
you have no idea... they were developed by the same team you know?
DelScorcho11 2 years ago
cause shadow of the colossus is made from the same creators, and its intended to be a prequel of the game... did you noticed the horns that Wanderer when he was reborn?
Well, the creators of the game had that intention.
See you
elmer9999 2 years ago
its fun, but can be frusertating , which makes the challenge lol
a1ez11 2 years ago
i dont think this is a Playstation 1 video clip i think its just the beta tests they did for Ico before they released the game because alot of beta tests for ganmes look like this sort of stuff. like the beta tests for Final Fanmtasy 10 look like Final fantasy 7 for PS1 so i dont think this was a PS1 showcase of ICO simply just a beta Test
emotionalywrecked 2 years ago
Some of the footage early in the clip is actual PS1 footage. But you're right, most of the footage is from early PS2 beta versions.
Druffmaul 2 years ago
one of my fav games on ps2 with shadow of the colossus and god of war 2.
XC4RNAG3X 3 years ago
the graphics look better tahn the PS2 version...
gitarrengewitter 3 years ago
I agree!
MeachamProductions 3 years ago
My favorite game of all time, great video I saw this a long time ago but glad I found it again.
PeteDorr 3 years ago
PhenixFireAshs ico remake would be not interesting but there will new ico on ps3 :D i cant whait...
sniedckus 3 years ago
A new one? 8D
MewMuh 3 years ago
ICO was one of the first games of PS2....something like first to sixth game of PS2
alef321 3 years ago
Really? I'm supprised it didn't get the recodnition it deserved then.
MewMuh 3 years ago
Still would of been an amazing game.
MewMuh 3 years ago 2
thay should remake the game on a next gen console like the ps3 or xbox360, this is my favorite game.
PhenixFireAshs 3 years ago
was a demo of this ever released ?
MouseFX 3 years ago
Thye reused the animation from the psx/ps1 version and why not, they were already exelent.
You'll notice that the acheivment on ps2 is making it extremely close to the CG work of the ps1 version, and thats why they went out on a limb to add shadows as well as did that cheap R2T low resolution to soften it. They even took the same exact textures from the CG if you notice.
silenceofthehills 3 years ago
Shadow of the colossus and Ico are not just video games in my opinion, they are spiritual jurnies in a way.
wesleyfilms 3 years ago 7
are you serious those graphics are amazing for playstation one
starfinder95 3 years ago 4
This comment has received too many negative votes show
"are you serious those graphics are amazing for playstation one "
Are you serious? That punctuation is amazing for a toddler!
djfakt 3 years ago
I think this is one of the best game ever.
neugens 3 years ago 3
its looking so good as for ps1.
PikolUploader 3 years ago 2
i simply love the song
and the game on ps2 was awersome
newarp 3 years ago 3
i think this looks better coz the rooms are smaller; more puzzles (maybe. . .?)
Guiseer 3 years ago
How is it that this looks better than the PS2 version at times?
nicktidey 3 years ago 2
maybe there were supposed o be some pre-rendered scenes
MrrKappa 3 years ago
Actually ICO was set to release on the PSX if i'm right, but wasn't due to ps2 being released like..three months after the game was.
SutoKimor 3 years ago
yeah, we know. that's why nickitidey asked why it (the PSX version) sometimes looks better than the PS2 version and I replied that maybe because some of scenes are prerendered movies that were supposed to be included in the PSX version.
MrrKappa 3 years ago
is there a difference between the psx and ps1?
jackhartcup 3 years ago
the psx was a smaller and more economical version of the original playstation, the same as how the ps2 came out and then they made a smaller version
videotroll72 3 years ago
its funny cuz i never noticed it but i bought both the small playstations haha
Chefsunnyg 3 years ago
I thought it was the other way around, the PSX was the big one, and the PSone was the small one. Cause on the small one is labeled PSone
tremonti27 3 years ago 5
you're correct
Erghest 3 years ago
Yep. That's right.
XMitsuhideX 3 years ago
There was also the 'PSX' which was a media hub kinda thing, lots of audio/visual inputs/outputs and the like. Though, it may have been based on the PS2 and not the original PlayStation, and I don't think it was released outside of Japan because it flopped...
But yes, PSX is most commonly used to refer to the original PlayStation. :)
ThyPanda 2 years ago
Mm yes, I remember reading about that a few years ago. I thought it was the PS3 for a second haha.
XMitsuhideX 2 years ago
Exactly.
Vislav 3 years ago
songname? :P
Awesome1601 3 years ago
it's called "You Were There" from ICO's ~Melody in the Mist~ soundtrack
darklinkx25 3 years ago 3
One of the most amazing games I've ever played, bar none. It's pure atmosphere and story, just like SoTC. Not only that, but it's got one of the best soundtracks ever, to boot. The ICO OST is one of my all time fave albums.
What amazed me about Ico, from a technical standpoint, is that it was one of the first games out for the PS2, but it still managed to push the PS2 to it's technical limits. You didn't see any other games that looked anywhere near this good until the end of the PS2's life.
VHOBSESSED78 3 years ago 2
Dude the ps2 is still going strong.
Ultimaflims 3 years ago
Well, yeah, but you know what I mean. ;)
VHOBSESSED78 3 years ago
you got everything on point man.
it's strange and rare, but ridiculously rewarding, how deep this game has affected all of us.
KoolishMan 3 years ago
ICO is incredible, I didn't know it was first made for PSX, but the work they put on it was awsome, one can look when dedication and affort are putted on the right place, and ICO is an example. Now by knowing this game and taking it as refference people can distinguish a GOOD game from others.
It's a job well done.
ElBribri 3 years ago
It's doesn't matter. A lot of people don't know their assholes from their mouths, let alone a masterpiece from your run-of-the-mill graphics whore-fests.
ICO was already a pretty graphically accomplished game on the PS2, but it's simply out of this world considering how it looked on a PSX tech demo. The best looking PSX game I could remember was probably MGS1, and this tech demo is still years ahead of that. I almost find it hard to believe that it's actually on the PSX.
JapanForSale 3 years ago 4
some of that is early ps2 footage
joseaca 2 years ago
ico is art. There are times in this video when the game graphics looks like it's running on original xbox.=] go sony for making this game shine!
animeandy2153 3 years ago
the shadow of the colossus is a prequel to ico
cassiobigT 3 years ago