@richgrow21 I think both Cycles and Blender Internal are known as "offline" renderers, Real time is video game stuff because if you used cycles for a game you would get FPM or FPH and not FPS, Cycles just allows you to modify objects and not have to tell cycles to update (As long as it's in the view port) and Internal refers to blender's render is built in and internal is not a type of renderer.
@d3sertst0rm you just hit the little film slate icon at the bottom of the 3D viewport, and it'll render out the view to the settings you have listed in your render tab
Looks nice, but because of the moving waves at the horizon it doesn't look real. Try adding/showing a static horizon to increase the suggestion of depth.
@sanfelipe007 each frame took about a minute and 15 seconds to render, the size being 960 x 540 (which is 75% of the HD 1280 x 720); if i'd have rendered out at a full HD, it would've taken closer to 2 minutes per frame
@Forcemaster2000 oh i'm sure he'll make an appearance there at some point in the story :D yeah i decided to go for the clear blue water instead of a deep-blue-sea blackish blue (if that makes sense)
@ward7299 LOL, makes sense to me! You inspired me and I've been trying for the last few hours to duplicate your scene. I know my waves/sea will not be anywhere near as realistic as yours though. I don't suppose this may become a tutorial here or on blender cookie, would it? :-D
Really nice David. You made the ocean with the last version of Blender, did you? That's a really good job and I'm waiting for the little gorilla as well...
I love it. Simple, yet so detailed at the same time. If that makes any sense. :P What so ever. Hehe. Actually because of your work I did get the Citizen at Blender Cookie. Learning learning. ;)
Nice and stylized, however I agree with AtomicMonkeyPro that the leaves should have some Translucency. Also there is a lot of definition everywhere,but in the leaves. Since it is part of the main subject of the picture I recommend doing what Wireheadking suggested and make them more fern-like. Finally to touch it up add some post processing like a light bloom. I think it would add a bit more realism/eye candy yet keep it looking stylized.
Increadible but the textures on the leaves look strange. Also, I'm assuming it's a palm tree and they have fern-like leaves. Other than that, it looks alright.
@Wireheadking i did try fern-like leaves, but they took a lot longer to render :P so with leaves like this, it would be classified as a banana tree, which also works, i suppose :)
HOW U MAKE WATER?!!?one!!1onehundredeleven
AstroGnomical 1 month ago
@AstroGnomical
ocean sim modifier
ehabcharek 1 month ago
Sweet.
MikeHornett 1 month ago
THe water are amazing GJ
x2xHalox2x 1 month ago
very cool. you got better skill than i do :P
rwmtiger 1 month ago
Did you know Cycles is out with Blender now? It's mor real time than internal.
richgrow21 1 month ago
@richgrow21 I think both Cycles and Blender Internal are known as "offline" renderers, Real time is video game stuff because if you used cycles for a game you would get FPM or FPH and not FPS, Cycles just allows you to modify objects and not have to tell cycles to update (As long as it's in the view port) and Internal refers to blender's render is built in and internal is not a type of renderer.
20electric 1 month ago
tutorial please
AboodyTravelsAlot 1 month ago
Looks great
goblinfinder 1 month ago
very good!
saxmourtzoukos 1 month ago
wow, tutorial definately needed now!
Cheesemiester100 1 month ago
Cool stuff as always, Dave.
OtterPubes 1 month ago
how do you save an openGL render?
d3sertst0rm 1 month ago
@d3sertst0rm you just hit the little film slate icon at the bottom of the 3D viewport, and it'll render out the view to the settings you have listed in your render tab
ward7299 1 month ago
How many frames did you put on the animation? Do you render it on a normal laptop, or you have a mac or something? 4G Rams?
Tep8u 1 month ago in playlist Liked videos
@Tep8u 180 frames on my old Dell XPS 410 :) i have vista 64bit with 8gb RAM, and the other specs you can see in part 1 of my JB3 series
ward7299 1 month ago
Looks nice, but because of the moving waves at the horizon it doesn't look real. Try adding/showing a static horizon to increase the suggestion of depth.
EbokaiMusic 1 month ago
Wow!
Knittcartoon 1 month ago
love it! that's awesome!
Tep8u 1 month ago
That is amazing. Good job!
SugaredBacon117 1 month ago
Ocean Simulator w00!
AniCator 1 month ago
how much took you to render that?
sanfelipe007 1 month ago
@sanfelipe007 each frame took about a minute and 15 seconds to render, the size being 960 x 540 (which is 75% of the HD 1280 x 720); if i'd have rendered out at a full HD, it would've taken closer to 2 minutes per frame
ward7299 1 month ago
@ward7299 that means you have a super pc xD
sanfelipe007 1 month ago
Great looking! I agree with others' here, it needs your little gorilla in there. I love the materials you used for the water, makes it very tropical!
Forcemaster2000 1 month ago
@Forcemaster2000 oh i'm sure he'll make an appearance there at some point in the story :D yeah i decided to go for the clear blue water instead of a deep-blue-sea blackish blue (if that makes sense)
ward7299 1 month ago
@ward7299 LOL, makes sense to me! You inspired me and I've been trying for the last few hours to duplicate your scene. I know my waves/sea will not be anywhere near as realistic as yours though. I don't suppose this may become a tutorial here or on blender cookie, would it? :-D
Forcemaster2000 1 month ago
Really nice David. You made the ocean with the last version of Blender, did you? That's a really good job and I'm waiting for the little gorilla as well...
Cheers
GregCervall 1 month ago
that was freaking awesome!
icestriker777 1 month ago
I love it. Simple, yet so detailed at the same time. If that makes any sense. :P What so ever. Hehe. Actually because of your work I did get the Citizen at Blender Cookie. Learning learning. ;)
TheEposify 1 month ago
You just know he's gonna add a gorilla on that island.
ronstero 1 month ago
It looks pretty sweet if u aks me.
GPEART1 1 month ago
very nice. great ocean shader.
zheffner666 1 month ago
Nice and stylized, however I agree with AtomicMonkeyPro that the leaves should have some Translucency. Also there is a lot of definition everywhere,but in the leaves. Since it is part of the main subject of the picture I recommend doing what Wireheadking suggested and make them more fern-like. Finally to touch it up add some post processing like a light bloom. I think it would add a bit more realism/eye candy yet keep it looking stylized.
TheCGEyeGuy 1 month ago
TUT please... i need to know how u did the environment...
EmmanuelVCT 1 month ago
Have you set a transparency value for the leave's materials to let light travel through them a bit ;)
AtomicMonkeyPro 1 month ago
this looks so awesome, I like the tree movement very much C:
ehabcharek 1 month ago
Great work man!
ploke25 1 month ago
Increadible but the textures on the leaves look strange. Also, I'm assuming it's a palm tree and they have fern-like leaves. Other than that, it looks alright.
Wireheadking 1 month ago
@Wireheadking i did try fern-like leaves, but they took a lot longer to render :P so with leaves like this, it would be classified as a banana tree, which also works, i suppose :)
ward7299 1 month ago
@ward7299 Ah right, cool :)
Wireheadking 1 month ago