omg that was soooooo long ago thanks for replying but i found out a week after posting that. i know everything in blender now...actually its boring to me now lol...thanks anyways :)
Very nice, but many look black. You should have set the Raydepth parameter higher (the ones that pass trough the ground are nice and clear). How long did it take to render, by the way?
I took raydepth down to improve the speed but I realize now that was a mistake. there are a lot of mistakes; the meshes aren't real cuts of diamonds, I think my IOR was too low, I enabled "jitter" without knowing it would move the dispersion caustics around, I moved the base after the physics bake so they go through the ground, etc... It only took about two and half hours to render with 16OSA and 24AA... I have a quad AMD opteron workstation. still pretty new to blender
wow!
ArtistWoOoOo 1 year ago
you must be rich now.
foozy12 3 years ago
i like this.. one small constructive critisizm is to stack the diamonds more uneven so it looks messier therefore more realistic. Also speed it up.
nintendude7cubed 3 years ago
kewl
ZachLOVESAubrey 4 years ago
There are tons of settings to play with to make it look more realistic. Blender rocks.
alexander256 4 years ago
wow rendering must have taken 2 days or something! lol nice!
alexchrisccc 4 years ago
can you tell me how do you record the screen i cant do it...
jorydasilva 4 years ago
You don't. It's rendered, which takes a long time.
ubuntututorials 3 years ago
omg that was soooooo long ago thanks for replying but i found out a week after posting that. i know everything in blender now...actually its boring to me now lol...thanks anyways :)
jorydasilva 3 years ago
Whats rendering ?
Mahdino 5 years ago
the progress where the computer calculates a realistic looking picture out of your 3dmeshes, textures, lights and so on
infin 5 years ago
Very nice, but many look black. You should have set the Raydepth parameter higher (the ones that pass trough the ground are nice and clear). How long did it take to render, by the way?
SonoNessuno 5 years ago
I took raydepth down to improve the speed but I realize now that was a mistake. there are a lot of mistakes; the meshes aren't real cuts of diamonds, I think my IOR was too low, I enabled "jitter" without knowing it would move the dispersion caustics around, I moved the base after the physics bake so they go through the ground, etc... It only took about two and half hours to render with 16OSA and 24AA... I have a quad AMD opteron workstation. still pretty new to blender
teddygage 5 years ago
for all of you that dont know what he is talking about just smile and nod
Agustin604 5 years ago
aaaaah, some disappear into the ground!
YoeriYoeri 5 years ago